Small question related to bags.

Runes of Magic/Radiant Arcana (http://www.runesofmagic.com)
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botje
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Joined: Wed Oct 27, 2010 7:17 am

Small question related to bags.

#1 Post by botje »

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function Return()
			printf("Bag spaces free:  "..inventory:itemTotalCount(0).."\n");
			printf("Weapon Durbility: "..inventory:getMainHandDurability().."\n");
			if 5 > inventory:itemTotalCount(0) or 50 > inventory:getMainHandDurability() then
				printf("Going to shop, loading new waypoint...\n");
				sendMacro("LeaveParty();");
				waitForLoadingScreen();
				 
				loadPaths("Dragonfang/CyclopsShop");
			end
		end
this works fine, BUT, i bought a third bag for 30 days, and now i have the problem it doesnt detect it, it still reports like, 5 spaces left, when that bag is not even full >.<

i thought there was something in settings.lua, but i dont see it anymore, i thought we could set how many bags we had somewhere?

Botje
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lisa
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Joined: Tue Nov 09, 2010 11:46 pm
Location: Australia

Re: Small question related to bags.

#2 Post by lisa »

rentbagbase address is wrong.
it should be
0x9DDA44
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
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botje
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Re: Small question related to bags.

#3 Post by botje »

ah, let me try that :)

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rock5
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Re: Small question related to bags.

#4 Post by rock5 »

Are you saying it is reporting 5 spaces left when there is 5 spaces left in the 1st and 2nd bag and the third bag is empty?
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botje
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Re: Small question related to bags.

#5 Post by botje »

yes, thats exactly what i mean :)
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rock5
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Re: Small question related to bags.

#6 Post by rock5 »

Looks like Lisa is right. Did you try the new address?
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botje
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Re: Small question related to bags.

#7 Post by botje »

testing as we speak, be patient young padawan xd

Botje

EDIT: yes, its fine now, detects that i have 55 spaces left, and first bag is full :)
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