rom/macro/micromacro/scripts/rom/function.lua:1457: Update your copy of Micromacro to version 1.02!
well i have that version
anyone can help?
Are you positive you have that version? When you open Micromacro.exe it tells you what version you have. If you have version 1.01 go ahead and download it from this link provided by admin
after the patch of tuesday 18/10/11 i removed everyting from rom file and did svn update on romfile. now micromacro gets stuck at 'testing ingamefunctions addon' anyone know what to do?
Copy the 'ingamefunctions' folder from the 'rom/devtools' folder to the games 'interface/addons' folder. Overwrite it if it already exists. Create the folders if you've never added an addon before. Uninstall 'Extra Action Bars' addon if you have it installed. Restart the game.
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kanta wrote:I just updated to 654, replaced the ingamefunctions, changed my skills back to MACRO and everything is working fine.
Don't know if it's related or not with people having issues with potions, but my game/bot is using my arrows just fine with the following userfunction:
--v0.1
function runicthorn()
if 999 > inventory:itemTotalCount("Runic Thorn") then
inventory:useItem(212183) -- Use Rune War Bow
yrest(1000)
RoMScript("UseEquipmentItem(10);")
yrest(1000)
inventory:useItem(212615) -- Use Fury of the Defender of the Jungle
yrest(1000)
if inventory:getAmmunitionCount() == 0 then
inventory:useItem(212185)
end
end
end
function runicthorn2()
if 999 > inventory:itemTotalCount("Runic Thorn") then
inventory:useItem(212183) -- Use Rune War Bow
yrest(1000)
RoMScript("UseEquipmentItem(10);")
yrest(1000)
inventory:useItem(212615) -- Use Fury of the Defender of the Jungle
yrest(1000)
end
end
Currently running my daily bot which attacks, loots, gathers items and takes/turns in quests along with making and equipping my runic thorns just fine.
is this userfunction??? how i can trigger this userfunction in my profile... on load??? anyone can give example how to use runic in my profile??
<onLoad><![CDATA[
-- Additional Lua code to execute after loading the profile
-- and before the bot starts. e.g. You could overwrite profile settings here
-- like: changeProfileOption("HP_REST", 60);
runicthorn()
]]></onLoad>
<onLeaveCombat><![CDATA[
-- Additional Lua code to execute after killing an enemy
-- Housekeeper Special Unimaginable Salad
runicthorn2()
]]></onLeaveCombat>
You will need to change the weapon ID where I say "Use Fury of the Defender of the Jungle" to whatever bow you normally attack with unless you also use the Fury.
<onLoad><![CDATA[
-- Additional Lua code to execute after loading the profile
-- and before the bot starts. e.g. You could overwrite profile settings here
-- like: changeProfileOption("HP_REST", 60);
runicthorn()
]]></onLoad>
<onLeaveCombat><![CDATA[
-- Additional Lua code to execute after killing an enemy
-- Housekeeper Special Unimaginable Salad
runicthorn2()
]]></onLeaveCombat>
You will need to change the weapon ID where I say "Use Fury of the Defender of the Jungle" to whatever bow you normally attack with unless you also use the Fury.
where i can get weapon ID?? im using "Great Dragon Fiend Bow"
I use this as a userfunction and use path:commandline and it will just print everything to your MM window
So just put what ever you want in your bag and it will print name and ID
function printinventory()
local bags = {}
inventory:update()
for slot = 61, 240 do
item = inventory.BagSlot[slot]
if item.Available and item.Name ~= "<EMPTY>" then
table.insert(bags, {Name = item.Name, Id = item.Id})
end;
end;
table.print(bags)
end
Remember no matter you do in life to always have a little fun while you are at it
this my post is not bot related..... i cant find the thread for my post... i only ask if anyone knows how to make macro for feeding miller cake for my pet...... im a egg farmer... so i have a plenty of miller cake so i want to feed to my pet... but im lazy to click hundred times to feed my pet
Commandline.xml is a waypoint file that is included with the bot that creates a command line interface. It loads the bot and profile and then lets you enter lua commands for testing.
Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
Hello, i am somewhat new to bots/mm .i havent ran a program for botting since lineage2 using l2 walker. i have tried searching all the posts,ive done what the suggestions said and am still stumped:(. i am however impressed at the the work lisa rock and others put into this site/rombot ect. i guess im too lame in my understanding of how this all works, im not even sure what version/setup im supposed to have. i get stuck at ingame functions test (and yep i have done the copy/paste i read above) anyhow cudos to the exceptional work i have seen the devs put forth here:)
yep i restarted, i think i might try a complete uninstall/reinstall of mm and rombot. my understanding is ill have to reinstall do a delete to my mm/scripts/rom folder ,then do a svn update to said folder,create a profile using the copy paste default method,edit the skill set in the profile.after that ill have to copy the files in the scrits/ roim/dev tools/in game functions folder to the runes o magic interface/addons/ingamefunctions(which ill have to create).restart runes and then hit rom/bot.lua profiles:default.xml. if i understand from the different posts this will get the default script built in to rbot working.(i havent been able to get anything working as of yet.
am i on the right track?
Question about micromacro
look guyz if i sudently need to change the language of the game from en to es the olther profiles and waypoints will not work couse i need to change the skills names to english righT?
wat i need to do to create the profiles and the databases from EN to ES?
thanks any help:D
cumpz
Skill names wouldn't need changing as it is basically just saying what is named in the bot database and then it uses the skill Id's anyway. As far as I know anyway.
Example, we say MAGE_FLAME but in game it is just called flame with no reference to mage.
NPC names would probably need changing, best would be to use the ID's in your WP if you change language often, you can even use the getidname for target_npc.