unstuck teleport....

Runes of Magic/Radiant Arcana (http://www.runesofmagic.com)
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iceer
Posts: 18
Joined: Wed Mar 07, 2012 5:00 pm

unstuck teleport....

#1 Post by iceer » Mon Apr 16, 2012 10:35 am

Idont know how to solve my Problem....
i sometimes get more than 10 unstuck events... for now i have to press entf. if i dont do bot wont do anything...
but i want that my bot Teleports to waypoint 1 if that happens...
Anyone knoes how to?

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lisa
Posts: 8332
Joined: Tue Nov 09, 2010 11:46 pm
Location: Australia

Re: unstuck teleport....

#2 Post by lisa » Tue Apr 17, 2012 4:14 am

iceer wrote: Teleports to waypoint 1
Do you mean uses the transport rune to go to the first place in your transport book thingy??

Code: Select all

function unStick9()
RoMScript("TB_Teleport(0,1)") --teleports to slot 1 in teleport book
waitForLoadingScreen();
loadPaths("1"); -- loads WP file 1.xml
end
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iceer
Posts: 18
Joined: Wed Mar 07, 2012 5:00 pm

Re: unstuck teleport....

#3 Post by iceer » Sat Apr 21, 2012 7:18 am

Nope
i think about teleporting to first waypoint in waypont file....
with teleport hack

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rock5
Posts: 12173
Joined: Tue Jan 05, 2010 3:30 am
Location: Australia

Re: unstuck teleport....

#4 Post by rock5 » Sat Apr 21, 2012 9:42 am

For that to work, all possible places it could get stuck would have to be in direct line of sight of waypoint 1. Are they?

To teleport to waypoint 1 you can use

Code: Select all

teleportToWP(1)
probably in one of Lisas unstick functions.
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iceer
Posts: 18
Joined: Wed Mar 07, 2012 5:00 pm

Re: unstuck teleport....

#5 Post by iceer » Sun Apr 22, 2012 10:14 am

function unStick9()
teleportToWP(1)
end

should work right?

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