A lot of scripts are about checking if player has a buff - and use a item, if the buff is not already there.
When i see it right, the bot takes item-codes out of the consumabels.xml
But there are not all the possible items in it.
Searching the forum has given me no results - so I need your help - is there a complete standard-list? does every coder do his own entries?
Example of what I am looking for - in the consumables.xml the Items 207203 and 207202 are not listet - script gives an error
Code: Select all
<!-- # 1 --><waypoint x="4755" z="900" type="TRAVEL">
if (not player:hasBuff("506687")) then
inventory:useItem(207203);
end
if (not player:hasBuff("506686")) then
inventory:useItem(207202);
end
if (not player:hasBuff("506684")) then
inventory:useItem(207200);
end
</waypoint>