The skill at the moment gets used pretty much straight away so the first time it's used the target generally has 1 stack so the mana gain to player is very low. For a while I have been using this in skills.xml
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<skill name="KNIGHT_MANA_RETURN" aslevel="2" skilltab="4" skillnum="3" range="100" cooldown="8" type="damage" target="enemy" reqbufftype="debuff" reqbuffcount="3" reqbufftarget="target" reqbuffname="Holy Seals (3)" />I think having it set to use the skill at 3 stacks is best but I also believe that having a back up plan is a good idea. If target hpper < 30 then use the skill before it dies, so even if it has just 2 stacks that is better then not using skill at all.
Anyone have any thoughts for the best way to implement something like this??