This waypoint demonstrates it. if you run it you char will start running to 0 0 0 I think it needs to be changed that it runs to the location were you currently are at. This would prevent characters running off and getting stuck some where. I know this if not a likely bit of code but it can happen if you are testing new waypoints.
Code: Select all
<?xml version="1.0" encoding="utf-8"?><waypoints type="TRAVEL">
<onLoad>
print ("help i am running to impossible location")
</onLoad>
<waypoint>
</waypoint>
</waypoints>