LastHitTime not working

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rock5
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LastHitTime not working

#1 Post by rock5 »

Anybody else noticed that player.LastHitTime isn't working at the moment? If any fight that takes longer than 10 seconds (unless you changed MAX_FIGHT_TIME in your profile) you get the "Taking too long to damage target" message even though you are in fact damaging the target. It then clears the target and moves back before targeting the mob again to continue the fight.

I never noticed it before because I don't usually fight mobs that take that long to kill. I wonder how long it has been like this.
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lisa
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Re: LastHotTime not working

#2 Post by lisa »

pretty sure i mentioned it a few times that fight max time has always just ended the fight regardless of if you hit the mob or not.
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rock5
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Re: LastHotTime not working

#3 Post by rock5 »

I think I vaguely remember it. How long do you think was the first time you noticed it?
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lisa
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Re: LastHotTime not working

#4 Post by lisa »

well I haven't botted RoM for atleast 6 months, could do a forum search but will probably be tricky to pinpoint a post about it.

May have been when you did RC1.

http://www.solarstrike.net/phpBB3/viewt ... IME#p44408

forum search FTW
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rock5
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Re: LastHitTime not working

#5 Post by rock5 »

I think you're right. It's been awhile. I think I never realized the problem because I always thought it was something else. Never occurred to me it might be a faulty address.

Anyway, I've updated it and the pattern so it will be fixed in my next commit. Hopefully the pattern will survive the next patch.
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