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<!-- # 5 --><waypoint x="31846" z="3500" y="0"> player:merchant("Hammur Sorrun");
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...pressed/micromacro/scripts/rom/classes/inventory.lua:480: attempt to index local 'stat' (a number value)Code: Select all
<!-- Auto selling options when used with player:merchant -->
<option name="INV_AUTOSELL_ENABLE" value="true" /> <!-- true | false -->
<option name="INV_AUTOSELL_FROMSLOT" value="1" /> <!-- 1 = bag 1 slot 1 -->
<option name="INV_AUTOSELL_TOSLOT" value="60" /> <!-- 30 = last slot bag 1 -->
<option name="INV_AUTOSELL_QUALITY" value="white,green,blue" /> <!-- white,green,blue,purple -->
<option name="INV_AUTOSELL_IGNORE" value="Pfeil,Elementar" />
<option name="INV_AUTOSELL_TYPES" value="Weapons,Armor,Recipes" />
<option name="INV_AUTOSELL_TYPES_NOSELL" value="Cooking" />
<option name="INV_AUTOSELL_NOSELL_STATSNUMBER" value="3" /> <!-- Items with this number of named stats wont be sold -->
<option name="INV_AUTOSELL_NOSELL_DURA" value="115" />
<option name="INV_AUTOSELL_STATS_NOSELL" value="X,XI" />
<option name="INV_AUTOSELL_STATS_SELL" value="IX" />