autologout,autologin.

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adnanino
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Joined: Mon Mar 21, 2011 11:02 pm

autologout,autologin.

#1 Post by adnanino »

im curently botting ks with 2 clients one for botting one for resiting party..wht i would to do is use only one client without party and then logout after i finished the run then log in autologin and go on like that ty. :)
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rock5
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Re: autologout,autologin.

#2 Post by rock5 »

Using my autologin http://www.solarstrike.net/phpBB3/viewt ... 350#p10350 you would just need to use

Code: Select all

ChangeChar('current')
to log back into the same character and then continue from there.
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adnanino
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Re: autologout,autologin.

#3 Post by adnanino »

Thnk you for your reply...i alredy did that..
what i wants is for the bot to do it automaicly login to same char then log then go on like that.
if its possible.
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lisa
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Re: autologout,autologin.

#4 Post by lisa »

so if using 2 characters so you can do the reset you would need some sort of code that tells the bot to leave party, true?

Well instead of using leave party you use what Rock posted so that the bot will relog and then continue on with what ever code you had for after leaving party.

Example

Code: Select all

	ChangeChar('current') 
	player:update();
    	__WPL:setWaypointIndex(__WPL:findWaypointTag("rerun"));
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rock5
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Re: autologout,autologin.

#5 Post by rock5 »

You would still need a "waitForLoadingScreen". So, using the idea of a separate file, wherever it used to disband the party, instead you could put

Code: Select all

ChangeChar('current')
waitForLoadingScreen()
loadPaths("ToPancer")
where "ToPancer" is a waypoint file you make to take you to pancer. Then at the end of that file you reload your original ks script to sell and head back as usual.
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botje
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Re: autologout,autologin.

#6 Post by botje »

oooooh, thats actually not a bad idea :3
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botje
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Re: autologout,autologin.

#7 Post by botje »

lol, i just tried this, it does'nt reset the ini xd
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lisa
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Re: autologout,autologin.

#8 Post by lisa »

botje wrote:lol, i just tried this, it does'nt reset the ini xd
Yeah I didn't want to spoil it by saying it earlier, you still have the 5 min wait to reset because the instance ID is set to your character.

Which is why I always had a party reseter afk in a house (low PC resource strain), good for honor party aswell ;)
Remember no matter you do in life to always have a little fun while you are at it ;)

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botje
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Re: autologout,autologin.

#9 Post by botje »

me too, just thought i would try :P
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rock5
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Re: autologout,autologin.

#10 Post by rock5 »

I didn't know how long the reset was, but I suspected.

And not only honor parties but any party would make a significant difference.

Also I suspect you can zone a lot more often than you can relog before it crashes.
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lisa
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Re: autologout,autologin.

#11 Post by lisa »

Yeah any party is an instant reset, if not using a party then you have to be out of the instance for 5 minutes before entering it again or it will be the same instance ID and the bosses will be dead, mobs may have respawned though, can't remember the timer on mob respawns.

I guess if you do an entire run in KS to the very end and log out, log back in and by the time you sell up and re-enter instance the mobs could have respawned, same instance ID though.

Like Rock said though the game would crash, usually in around 15-20 relogs?
Whereas with a party reseter you can farm all night long or atleast I used to, 12-15 hour farm was nothing unusual for me, back in the day.
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
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