problem whit pvp diyce

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zeljomir
Posts: 47
Joined: Fri Jun 22, 2012 3:41 pm

problem whit pvp diyce

#1 Post by zeljomir »

i got problem whit my pvp dyice..

in pvp im W/K and i made it for not target mobs,traps and pets... so problem is that when i got more then 1 enemy(players) he just switch from one target to another and no hit..

if some one want to see it http://rghost.net/40219440 <== MyFunctions tj lua file

w/k dyice starts on 517 line if you use notepad++
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rock5
Posts: 12173
Joined: Tue Jan 05, 2010 3:30 am
Location: Australia

Re: problem whit pvp diyce

#2 Post by rock5 »

Isn't there any dyice forum anywhere? I personallt know nothing about dyice.
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zeljomir
Posts: 47
Joined: Fri Jun 22, 2012 3:41 pm

Re: problem whit pvp diyce

#3 Post by zeljomir »

duno.. so i ask her,maybe some one know :d

my is prety good fo pve but for pvp i got that "small" problem :D
dx876234
Posts: 188
Joined: Sat Jul 24, 2010 6:13 am

Re: problem whit pvp diyce

#4 Post by dx876234 »

Sounds to me you have an issue in the targeting section, i.e. the last 20-30 lines in your file, I guess it does a TargetNearestEnemy() every time you call it.

Based on your description I would guess you are trying to use the same macro both in pvp and pve?

This version expects a goat2 argument to the KillSequence macro to separate pvp/pve (check line 929). As for the ASon argument its overwritten directly in line 196 and therefore useless.

The goat2 argument is also used for specifying different macro types (line 279)

Code: Select all

--goat2: 0 = Buffs, 1 = Melee, 2 = Ranged, 3 = Cooldowns & Potions, 4 = Longer Cooldowns
So, I guess this is patched together from different sources and the argument stuff hasnt been cleaned.

-dx
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gloover
Posts: 304
Joined: Wed Jul 07, 2010 4:31 am

Re: problem whit pvp diyce

#5 Post by gloover »

I'm using the same code to target players in siege war

Code: Select all

	if goat2 == "pvp" then
		if (not LockedOn) or (not enemy) then
			for i=1,10 do TargetNearestEnemy()
				if UnitIsPlayer("target") then
					break
				end
			end
			if not UnitIsPlayer("target") then
				TargetUnit("")
			end
        end
	else.....
everything works fine - may you have bad position lags so the player (target) is out of range - before diyce is able to attack him?
BTW: You are using "feint"? this skill is absolutely useless! also "shout" instead of cyclone may not the ideal rotation! - how old is your diyce script?

Last but not least look here - there was a diskussion about pvp zone-based targeting method!
zeljomir
Posts: 47
Joined: Fri Jun 22, 2012 3:41 pm

Re: problem whit pvp diyce

#6 Post by zeljomir »

dx876234 wrote:Sounds to me you have an issue in the targeting section, i.e. the last 20-30 lines in your file, I guess it does a TargetNearestEnemy() every time you call it.

Based on your description I would guess you are trying to use the same macro both in pvp and pve?

This version expects a goat2 argument to the KillSequence macro to separate pvp/pve (check line 929). As for the ASon argument its overwritten directly in line 196 and therefore useless.

The goat2 argument is also used for specifying different macro types (line 279)

Code: Select all

--goat2: 0 = Buffs, 1 = Melee, 2 = Ranged, 3 = Cooldowns & Potions, 4 = Longer Cooldowns
So, I guess this is patched together from different sources and the argument stuff hasnt been cleaned.

-dx
-maybe he swich cuz 1 is closer then other one ... hmmmm

-no, i got 2 macros 1 for pvp and 1 for pve

-yea,i pathchet from some diffrent sources :D
zeljomir
Posts: 47
Joined: Fri Jun 22, 2012 3:41 pm

Re: problem whit pvp diyce

#7 Post by zeljomir »

gloover wrote:I'm using the same code to target players in siege war

Code: Select all

	if goat2 == "pvp" then
		if (not LockedOn) or (not enemy) then
			for i=1,10 do TargetNearestEnemy()
				if UnitIsPlayer("target") then
					break
				end
			end
			if not UnitIsPlayer("target") then
				TargetUnit("")
			end
        end
	else.....
everything works fine - may you have bad position lags so the player (target) is out of range - before diyce is able to attack him?
BTW: You are using "feint"? this skill is absolutely useless! also "shout" instead of cyclone may not the ideal rotation! - how old is your diyce script?

Last but not least look here - there was a diskussion about pvp zone-based targeting method!
-i got him like 1 year ago but work on him senc then
-when they kill wd/w as tank i started to play w/k onley in sw and i play k/s or k/wd(its private server) for pve.... soo i dont know lot of warrior skills :S but tx for tip i use it :D
-and tx for forum i read it,and maybe steal some thin from ther too :D
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