is there any RSE update 4 dwarf classes?

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möp
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Joined: Wed Aug 15, 2012 3:54 am

is there any RSE update 4 dwarf classes?

#1 Post by möp »

i'm sry 2 say but i am heaviely annoyed by fancy lagg skills especially if there r 2*36 guys in sw (what is last thing except my wife keeps me in that game).
if u want to keep her same (my wife) and the dwarfs not target of my tremendous deadly rage...
pls pls pls pls help me, the brave dwarfs and my still beloved wife :)

ty
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lisa
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Re: is there any RSE update 4 dwarf classes?

#2 Post by lisa »

I would want nothing more than to keep your wife in the game, more girls the better I say =)

What is the actual problem though, I think I missed what the issue was in your post.

Found some fun acronyms for RSE

Road Safety Education
Random Social Encounters
Realms-Shaking Event
Rogue Spear Elite
Radio Science Experiment
Romulan Star Empire
Realistic Sound Engine

my favourite car one
Rear Seat Entertainment
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
möp
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Joined: Wed Aug 15, 2012 3:54 am

Re: is there any RSE update 4 dwarf classes?

#3 Post by möp »

Rear Seat Entertainment... what a proposal here in forum... ye i accept :)

RemoveSpellEffects i meant:))
big soz 4 my geekness ;P
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lisa
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Re: is there any RSE update 4 dwarf classes?

#4 Post by lisa »

Ahh, Hmm I will have to have a look at my current files.
When I did the patch update I didn't have the model files in the folder which resulted in me not actually getting all the new spell effects anyway lol

Rock no doubt has more up to date files than I do.
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
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rock5
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Re: is there any RSE update 4 dwarf classes?

#5 Post by rock5 »

If I understand correctly, you want to remove all the dwarf skill effects? I guess I could do quick update of my models file.
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möp
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Re: is there any RSE update 4 dwarf classes?

#6 Post by möp »

ye that i want :)
that buffs shields and stuff r performancekillers and sadly make sw atm not exactly playable.
gci and scruti got fixed but official forum does not want to help me in that... erm sensitive... issue ;)

ty in anticipation
möp
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rock5
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Re: is there any RSE update 4 dwarf classes?

#7 Post by rock5 »

There you go again. "gci and scruti"? :?: I think there is a forum rule about writing like that.

Anyway, I've updated the model files.
http://www.solarstrike.net/phpBB3/viewt ... 720#p37720
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möp
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Re: is there any RSE update 4 dwarf classes?

#8 Post by möp »

*blushes* i'm sry
grid clique it
scrutinizer
those offidcial addons had problems with new classes too
möp
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Re: is there any RSE update 4 dwarf classes?

#9 Post by möp »

mahtavaa (= awesome)
u rock

tyvm :))
möp
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Re: is there any RSE update 4 dwarf classes?

#10 Post by möp »

found bit of a problem... the whirlwinds in AC (Aeternal Circle) r not shown anymore (but still hit).. the original issue the dwarfskills r fixed just great.. ty 4 that.. is a big help.

you have any idea which .ros i have 2 delete to make those wirlwinds appear again?
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rock5
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Re: is there any RSE update 4 dwarf classes?

#11 Post by rock5 »

No, sorry.
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lisa
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Re: is there any RSE update 4 dwarf classes?

#12 Post by lisa »

you have any idea which .ros i have 2 delete to make those wirlwinds appear again?
check out this programme
http://technet.microsoft.com/en-us/sysi ... 96645.aspx

if you have it running it will show what is being accessed, like models and such.
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
möp
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Joined: Wed Aug 15, 2012 3:54 am

Re: is there any RSE update 4 dwarf classes?

#13 Post by möp »

ty anyway

hm.. must be some act*_down_*.ros
möp
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Re: is there any RSE update 4 dwarf classes?

#14 Post by möp »

okay.. downloaded.. filter set
not sure if file system activity and/or process activity
then i guess grab few buddies with inactive model and go to whirlwinds look at them
logg out
put model in logg in and compare

(if faulty logic pls don't b shy 2 stomp me in ground.. that gonna b a crashcourse :)) )
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