Elite Scout/druid

Runes of Magic/Radiant Arcana (http://www.runesofmagic.com)
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censured
Posts: 1
Joined: Sun Jul 01, 2012 9:35 pm

Elite Scout/druid

#1 Post by censured »

i added the elite skills for scout/druid to skills.xml

<skill name="SCOUT_SNAKE_POISON_ARROW" id="494041" mana="50" range="180" cooldown="6" type="damage" target="enemy" />
<skill name="SCOUT_FOCUS" id="494529" cooldown="1800" type="buff" target="self" />
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lisa
Posts: 8332
Joined: Tue Nov 09, 2010 11:46 pm
Location: Australia

Re: Elite Scout/druid

#2 Post by lisa »

--=== Moved ===--

Moved it to runes of magic section =)
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
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rock5
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Location: Australia

Re: Elite Scout/druid

#3 Post by rock5 »

I can add them next commit.

Strange, descriptions for Snake Poison Arrow don't include a range. I'll assume you tested the range and 180 is correct.

Focus is a buff. I believe all buffs need a buff name or else it wont know when to stop casting it (except when cooldown is longer then duration). I'm not sure of the buff id as the only one I can find doesn't seem to match the skill. So I'll need you to confirm it. Apply the buff then execute this command in game.

Code: Select all

/script i=1 while UnitBuff( "player", i) ~= nil do name, __, __, ID = UnitBuff( "player", i) SendSystemChat(name.." "..ID) i = i + 1 end
This will print the name and id of any buffs you have on at the moment. You can also add that to a macro for future use.
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lisa
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Joined: Tue Nov 09, 2010 11:46 pm
Location: Australia

Re: Elite Scout/druid

#4 Post by lisa »

Isn't focus that scout buff to add crit chance but it uses up 3 resource every second, I vaguely remember using it for boss fights.
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
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