Additional botting resources. Addons may be either for the game itself or for the RoM bot.
Forum rules
Only post additional bot resources here. Please do not ask unrelated questions.
cheater
Posts: 33 Joined: Fri Jun 17, 2011 9:17 am
#1
Post
by cheater » Wed Jul 13, 2011 4:52 am
Perhaps we can collect Harvest Waypoints for all Zones.
Atm i just got 3, but i hope we will get some more
(btw: not all waypoints listed here are done by myself)
Attachments
harvest_logar_2.xml
harvesting WP between logar and human start area. by Lisa (6.6 KiB) Downloaded 1007 times
harvest_ystra.xml
(24.56 KiB) Downloaded 1060 times
harvest_varanas.xml
(7.06 KiB) Downloaded 1075 times
harvest_logar.xml
(21.97 KiB) Downloaded 1033 times
Last edited by
cheater on Sat Jul 23, 2011 5:09 am, edited 1 time in total.
dx876234
Posts: 188 Joined: Sat Jul 24, 2010 6:13 am
#4
Post
by dx876234 » Thu Jul 21, 2011 1:26 am
Germangold....what kind of answer is that.
One relates to leveling harvest and processing skills, your answer relates to producing mats with pets, so please google the difference.
Good initiative but be aware that the more that use same waypoing file the easier it is to identify as botting...
-dx
lisa
Posts: 8332 Joined: Tue Nov 09, 2010 11:46 pm
Location: Australia
#5
Post
by lisa » Thu Jul 21, 2011 3:36 am
You can add this 1 to the list. The more there is the less you will have people using exact same WP and therefore less obvious as botting
Goes between the human start area and logar, a big loop.
Attachments
HMcolonygather.xml
harvesting WP between logar and human start area. (6.6 KiB) Downloaded 756 times
botje
Posts: 656 Joined: Wed Oct 27, 2010 7:17 am
#6
Post
by botje » Thu Jul 21, 2011 4:31 am
here is mine, walks to dragonfang, does 2 bigass loops, then returns, and processes the resources
Botje
cheater
Posts: 33 Joined: Fri Jun 17, 2011 9:17 am
#7
Post
by cheater » Sat Jul 23, 2011 5:06 am
dragonfang, where is that (sry i am a dumb^^)
botje
Posts: 656 Joined: Wed Oct 27, 2010 7:17 am
#8
Post
by botje » Sat Jul 23, 2011 5:09 am
same region as Cyclops Lair
Botje
PS, may i suggest you download, and attach them to first post? more obvious that way
botje
Posts: 656 Joined: Wed Oct 27, 2010 7:17 am
#9
Post
by botje » Sun Jul 31, 2011 4:56 pm
anyone that has a resource gather wp for weeping coast?
Botje
berty
Posts: 3 Joined: Sat Sep 10, 2011 6:44 am
#10
Post
by berty » Sun Nov 13, 2011 3:29 am
this waypoint file does silverspring north ,
(starts at Aslan Valley/Silverspring boarder)
herb - bitterleaf , wood - maple wood.
fairly complete...
known issues :
Wp 10 - nodes missed.
Wp 16 - nodes missed.
Wp 29 - nodes missed.
Wp 18 - May get a 1 try stick. (corrects itself)
Wp 185 - may harvest a ore node.
Wp 241 - may not harvest node./... only happened once outa 12 trys .. but still.. may happen.
Some nodes are missed, as my gatherer addon wasnt complete for this zone.. but does job well.
Is fairly obvious its a bot runnin....
Was made with a Lvl 60 character... a few mobs interfer
(yes my spellin sux)
Should take u from Lvl 14 Herb/Wood to Lvl 20 Herb/Wood
(reminder .. once u hit 20 u need to retrain)
Attachments
H-Bitter_W-Maple.xml
Silversping harvest Herb - Bitterleaf, Wood - Maple wood (16.47 KiB) Downloaded 610 times
berty
Posts: 3 Joined: Sat Sep 10, 2011 6:44 am
#11
Post
by berty » Sun Nov 13, 2011 7:15 am
This waypoint does North-Western Aslan Valley .....
(Starting at bridge below Qilana Camp.)
Herb - Moxa (20+), Wood - Oak (20+)
again .. fairly complete.. runnable...
known issues :
Wp 10 - harvests ore.
Wp 80 - mobs (goblins) mess with travel a bit.
Wp 95ish - get mobbed by goblins.... (no stress if not low lvl)
Wp 186 - slight stick .. corrects without retry.
Wp 239 - harvests ore.
again some nodes are missed, as my gatherer addon wasnt complete for this zone.. but does job well.
Is fairly obvious its a bot runnin....
Was made with a Lvl 60 character... plenty mobs mobs interfer
(yes my spellin sux)
you will be bugged by lvl 21 - 27 mobs.
Should take u from Lvl 20 Herb/Wood to Lvl 26 Herb/Wood without to much drama.
odd.. but after about 15 runs i am finding that all nodes are blank....
EDIT : more nodes are needed.. need to change /add to path
ok .. monkey i am.... makin sth WP.. should fix issue
Attachments
H-Moxa_W-Oak_Aslanvalley.xml
(16.85 KiB) Downloaded 663 times
berty
Posts: 3 Joined: Sat Sep 10, 2011 6:44 am
#12
Post
by berty » Sun Nov 13, 2011 8:26 pm
This waypoint does Frostwood Valley in Ystra Highlands .....
(Starts at start of area.. just outa tunnel.)
Herb : Dusk orchid (26+), Wood:Pine Wood(26+), Ore: Dark crystal(26+)
again .. fairly complete.. runnable...
again some nodes are missed, as my gatherer addon wasnt complete for this zone.. but does job well.
Is fairly obvious its a bot runnin....
Was made with a Lvl 60 character... a few mobs interfer
(yes my spellin sux)
Should take u from 26 Herb/Wood/Ore to 31/32.
Attachments
H-DuskOrch_W-Pine_M-Darkcryst_Ystra.xml
(13.25 KiB) Downloaded 739 times
Tooney
Posts: 26 Joined: Fri Oct 07, 2011 12:48 am
#13
Post
by Tooney » Sun Nov 20, 2011 10:17 am
Berty, just want to say thanks for taking the trouble to submit these waypoint files.
Cheers.
mortimer
Posts: 14 Joined: Thu Dec 22, 2011 7:13 am
#14
Post
by mortimer » Wed Jan 04, 2012 9:59 am
I recently build a harvest wp for
38+ Stuff in Ypstra
I didnt check the wp's just build it while harvesting manually, so there is no garantie of redundancy and stucking somewhere. Anyhow its usefull for somebody...
Attachments
H-Ystra38p.xml
Harvest Ypstra 38+ Resources (17.53 KiB) Downloaded 555 times
M4gm4
Posts: 137 Joined: Sun Jan 30, 2011 2:30 pm
#15
Post
by M4gm4 » Tue Jan 17, 2012 10:41 am
Only Ore
required level 50
required level 45-50
required level 55+
required level 55+
ERZ-Tiefensilber-KDW.xml
Abyss-Mercury in Weeping Coast - Start on Res.shrine near Bunga lake (non elite mobs way for a save harvest) (26.58 KiB) Downloaded 563 times
Only Wood
required level 55+
HOLZ-Drachenbaum-KDW.xml
Dragonlair Wood in Weeping Coast - Start on Res.shrine near Bunga lake (non elite mobs way for a save harvest) (21.28 KiB) Downloaded 553 times
ohh reached max upload of files ^^
I use the google translator, so do not be surprised if my english is funny
lisa
Posts: 8332 Joined: Tue Nov 09, 2010 11:46 pm
Location: Australia
#16
Post
by lisa » Tue Jan 17, 2012 8:57 pm
M4gm4 wrote: ohh reached max upload of files
Yeah Even I have same max for uploading files, you can always put them in a zip file though =)
rock5
Posts: 12173 Joined: Tue Jan 05, 2010 3:30 am
Location: Australia
#17
Post
by rock5 » Tue Jan 17, 2012 9:21 pm
Or added another post. Should have done that right away though. Although if you have a lot you will probably be better off zipping them.
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Administrator
Site Admin
Posts: 5340 Joined: Sat Jan 05, 2008 4:21 pm
#18
Post
by Administrator » Wed Jan 18, 2012 2:07 am
I've increased the max attachments to 10, but it probably would be a better idea to zip them up if there is going to be a lot. It will be a lot more convenient for both you and whoever may want to download them.
M4gm4
Posts: 137 Joined: Sun Jan 30, 2011 2:30 pm
#19
Post
by M4gm4 » Wed Jan 18, 2012 3:11 am
I think five is enough for the first.
with zip packages you always get more than you need. and so you can take what you need
I use the google translator, so do not be surprised if my english is funny
lisa
Posts: 8332 Joined: Tue Nov 09, 2010 11:46 pm
Location: Australia
#20
Post
by lisa » Wed Jan 18, 2012 6:36 am
well you could do one post with 5 ore and then another post with 5 herb and another with 5 wood if needed =)
Back on topic, the 45-50 in ravenfell do you use wallclimb hack with it, seems to always get stuck trying to climb up a cliff.