I'm having this issue, it seams that is not counting how many Mushroom Stem I have on my bag so he keeps killing and killing and not changing to the next WP
Giram wrote:does that semicolon mess things up in middle of if statement? try one of fallowing.
Yes it does. I didn't say anything because Lisa already pointed that out in the the other post Reymauro posted about this. Naughty Reymauro double posted.
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Giram wrote:does that semicolon mess things up in middle of if statement? try one of fallowing.
Yes it does. I didn't say anything because Lisa already pointed that out in the the other post Reymauro posted about this. Naughty Reymauro double posted.
Yeah I pointed out the problem already in a different topic =)
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Yep, i founded that post after rock5 said about it. I tend quickly scroll through some threads if i don't have a clue what could be wrong there. I still have quite little knowledge about how the bot really works and how things should be.
I am really sorry about my double posting I wont do it again I promis, when I posted my first one I didn't see it on the page so it got me thinking maybe I posted it in the wrong topic so I posted a new one then I when back to check lisa's topic and I saw that there was a second page..... sometimes I feel like a dumba$$
<waypoints type="NORMAL">
<onLoad><![CDATA[
changeProfileOption("WAYPOINT_DEVIATION", 0);
changeProfileOption("LOOT", true);
for k,v in pairs(settings.profile.skills) do
-- List of skills you want to use only as scout
if v.Name == "SCOUT_SHOT" then
if player.Class == CLASS_SCOUT then
settings.profile.skills[k].AutoUse = true
else
settings.profile.skills[k].AutoUse = false
end
end
end
]]></onLoad>
<!-- # 1 --><waypoint x="-3895" z="-7852"> </waypoint>
<!-- # 2 --><waypoint x="-3712" z="-7576"> </waypoint>
<!-- # 3 --><waypoint x="-3896" z="-7355">
if inventory:itemTotalCount("Mushroom Stem") >= 40 then
loadPaths("characters/3");
end
</waypoint>
<!-- # 4 --><waypoint x="-3339" z="-7729"> </waypoint>
<!-- # 5 --><waypoint x="-3211" z="-7563">
if inventory:itemTotalCount("Mushroom Stem") >= 40 then
loadPaths("characters/3");
end
</waypoint>
<!-- # 6 --><waypoint x="-3355" z="-7940"> </waypoint>
<!-- # 7 --><waypoint x="-3615" z="-7925"> </waypoint>
<!-- # 8 --><waypoint x="-3856" z="-7915">
if inventory:itemTotalCount("Mushroom Stem") >= 40 then
loadPaths("characters/3");
end
That would suggest that it never actually gets to those waypoints. Watch the micromacro window. Does it ever get to waypoint 3, 5 or 8? Or does it just keep attacking respawning mushrooms? Maybe you need to reduce MAX_TARGET_DIST?
Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.