Patch 3.0.8 broke something...

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Rom Botter
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Re: Patch 3.0.8 broke something...

#21 Post by Rom Botter » Wed Jan 26, 2011 4:33 pm

so i changed the 4 sets fobsauce advised and put table offset to 0x0 and now i get an error i havnt seen ont he topic before so i thought i'd post it :)

it was half way loading the item tables when i got:

Code: Select all

....classes\memorytable.lua:395: attempt to perform arithmetic on local 'dataPointer' (a nil value)
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rock5
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Re: Patch 3.0.8 broke something...

#22 Post by rock5 » Wed Jan 26, 2011 6:27 pm

fobsauce wrote:Ya, I'm having trouble with finding that table. What worked before was probably luck.
Voidmains instruction used to work but I think they didn't last major patch. I think we just got lucky. So I'm not surprised the instructions still don't work.
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Re: Patch 3.0.8 broke something...

#23 Post by botje » Wed Jan 26, 2011 6:50 pm

well, works for me, except it doesnt detect potions etc.

but atleast it runs and fights again ^^

Botje

PS, you should not change that offset...

fobsauce
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Re: Patch 3.0.8 broke something...

#24 Post by fobsauce » Wed Jan 26, 2011 7:07 pm

here we go
castingBarPtr = 0xA103B4,
inventoryBagIds = 0x9D18FC,
pawnId_offset = 0x14,
tablesBase = 0x9DEC74,
tablesBaseOffset = 0x28, -- in case you changed it from before

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botje
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Re: Patch 3.0.8 broke something...

#25 Post by botje » Wed Jan 26, 2011 7:26 pm

that still doesnt find any potions im afraid, but works fine for the rest of it ^^

Botje

fobsauce
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Re: Patch 3.0.8 broke something...

#26 Post by fobsauce » Wed Jan 26, 2011 8:00 pm

botje wrote:that still doesnt find any potions im afraid, but works fine for the rest of it ^^

Botje
You can try using potions by ID instead of by name. That may work.

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botje
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Re: Patch 3.0.8 broke something...

#27 Post by botje » Wed Jan 26, 2011 8:10 pm

nah, its the bot itself that doesnt find it.

says it doesnt finds any usable potions in bag, oh well, il just do that part myself for the time being ^^

Botje

leahcim2468
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Re: Patch 3.0.8 broke something...

#28 Post by leahcim2468 » Wed Jan 26, 2011 10:16 pm

just curious any fixes yet?

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lisa
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Re: Patch 3.0.8 broke something...

#29 Post by lisa » Wed Jan 26, 2011 10:29 pm

After a patch that changes things this much it is usually posted when a new revision is available.
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jduartedj
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Re: Patch 3.0.8 broke something...

#30 Post by jduartedj » Wed Jan 26, 2011 10:34 pm

have you not been reading??

anyway pet crafting (and other pet stuff I assume) aren't working also!

EDIT:
Doesn't Detect Foods either so i'm assuming doesn't read the bag at all, because itemCount returns 0 for items.
Thanks for reading! :D

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lisa
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Re: Patch 3.0.8 broke something...

#31 Post by lisa » Wed Jan 26, 2011 10:55 pm

If you do rom/update.lua and then change the values posted by fobsauce, the bot will run WP and kill/loot mobs.
fobsauce wrote:here we go
castingBarPtr = 0xA103B4,
inventoryBagIds = 0x9D18FC,
pawnId_offset = 0x14,
tablesBase = 0x9DEC74,
tablesBaseOffset = 0x28, -- in case you changed it from before
These are in the rom/addresses.lua file

As for inventory and items, will have to wait on those until those addresses are discovered. So it won't use potions at this stage.
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s018mes
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Re: Patch 3.0.8 broke something...

#32 Post by s018mes » Wed Jan 26, 2011 11:19 pm

I updated and changed the address.lua with the ones mention in this post. However I keep getting:

"scripts/rom/macros.lua:68: No valid action keys available for the command macro. Please supply an empty action key with a hotkey and no modifier."

I have DELETED all the macros. And I DO know how to put in an empty macro and place it on slot 0. I have been doing that successfully for months. But since today, it gives me this error. Any ideas?

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lisa
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Re: Patch 3.0.8 broke something...

#33 Post by lisa » Wed Jan 26, 2011 11:24 pm

You shouldn't need to add an empty macro anymore, it was changed a little while back where rombot adds the MACRO key in itself. Try with nothing in the 0 action bar slot and run rom/bot.lua
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rock5
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Re: Patch 3.0.8 broke something...

#34 Post by rock5 » Thu Jan 27, 2011 12:35 am

I think I got the last addresses (rentbagbase, eggpetbassaddress and static inventory).

Looks like everything is working so I committed it to rev 568.

Remember to delete 'addresses.lua' before updating to avoid conflicts.

Enjoy!
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silentz
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Re: Patch 3.0.8 broke something...

#35 Post by silentz » Thu Jan 27, 2011 1:06 am

seems like everything works except golden egg farming.
it just runs around without doing anything.

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lisa
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Re: Patch 3.0.8 broke something...

#36 Post by lisa » Thu Jan 27, 2011 2:02 am

rock5 wrote:I think I got the last addresses (rentbagbase, eggpetbassaddress and static inventory).

Looks like everything is working so I committed it to rev 568.

Remember to delete 'addresses.lua' before updating to avoid conflicts.

Enjoy!
After SVN update my pawnId_offset shows as 0x24 and wasn't working, I changed it to 0x14 and it works fine now.
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

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rock5
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Re: Patch 3.0.8 broke something...

#37 Post by rock5 » Thu Jan 27, 2011 2:03 am

silentz wrote:seems like everything works except golden egg farming.
it just runs around without doing anything.
I'll check it out.
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silentz
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Re: Patch 3.0.8 broke something...

#38 Post by silentz » Thu Jan 27, 2011 2:18 am

silentz wrote:seems like everything works except golden egg farming.
it just runs around without doing anything.
I found the problem. As posted by lisa, when you update through svn, your pawnId_offset is 0x24 instead of 0x14.

I changed the address and everything works normal again.

Thanks guy

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Re: Patch 3.0.8 broke something...

#39 Post by JackBlonder » Thu Jan 27, 2011 2:38 am

After SVN update my pawnId_offset shows as 0x24 and wasn't working, I changed it to 0x14 and it works fine now.
This also works for me

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Re: Patch 3.0.8 broke something...

#40 Post by rock5 » Thu Jan 27, 2011 4:12 am

That was one of the addresses updated by update.lua. There were only 2 offsets updated and both of them were wrong. That's something Administrator needs to fix. I've restored them in rev 569.

This means you can't use update.lua until Administrator fixes the patterns or it will break them again.
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