Waypoint files from Germangold
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Only post additional bot resources here. Please do not ask unrelated questions.
Only post additional bot resources here. Please do not ask unrelated questions.
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Waypoint files from Germangold
Dear Community!
i dedicated a lot of efford in RoM and also my waypoint
I will be releasing some of my work here
Harvesting Materials
http://pastebin.com/download.php?i=RELhS7pE
Just rename the text file into XML and save it under \script\rom\waypoints
Location: Howling Mountains
Filename: Alpha.xml
Note: Works for starter character
i dedicated a lot of efford in RoM and also my waypoint
I will be releasing some of my work here
Harvesting Materials
http://pastebin.com/download.php?i=RELhS7pE
Just rename the text file into XML and save it under \script\rom\waypoints
Location: Howling Mountains
Filename: Alpha.xml
Note: Works for starter character
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- Posts: 276
- Joined: Thu Oct 22, 2009 3:58 am
Re: Waypoint files from Germangold
[Placeholder]
Harvesting Daily Quest Items
Various Interesting Waypoint Files
Harvesting Daily Quest Items
Various Interesting Waypoint Files
Re: Waypoint files from Germangold
I'm sure a lot of people will appreciate it. Good for you.
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Re: Waypoint files from Germangold
I kind of have that one already... did you upload it before?
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Re: Waypoint files from Germangold
no neverRicalEyl wrote:I kind of have that one already... did you upload it before?
Re: Waypoint files from Germangold
There's only so many (useful) paths that can be done in RoM. The difference between similar path waypoints will be the quality of the coding. Such as probability of getting stuck, if advanced functions are coded in or if it's just a basic path made with createpath (which seems a lot of people release). You would have to download the file and take a peek at the coding to know if it's the exact same thing you think it is.RicalEyl wrote:I kind of have that one already... did you upload it before?
Scout/Knight/Rogue 70/66/66
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Re: Waypoint files from Germangold
Zone Xaveria
Subzone Ruins Research Camp
Use it for lvling from 39 to 45
autosell path included
non aggro mobs
Subzone Ruins Research Camp
Use it for lvling from 39 to 45
autosell path included
non aggro mobs
Code: Select all
<?xml version="1.0" encoding="utf-8"?><waypoints>
<!-- # 1 --><waypoint x="3407" z="12979" y="237" tag="upp"> </waypoint>
<!-- # 2 --><waypoint x="3650" z="13143" y="227"> </waypoint>
<!-- # 3 --><waypoint x="3627" z="13281" y="228"> </waypoint>
<!-- # 4 --><waypoint x="3543" z="13340" y="230"> </waypoint>
<!-- # 5 --><waypoint x="3447" z="13370" y="233"> </waypoint>
<!-- # 6 --><waypoint x="3341" z="13344" y="228"> </waypoint>
<!-- # 7 --><waypoint x="3246" z="13338" y="227"> </waypoint>
<!-- # 8 --><waypoint x="3198" z="13414" y="222"> </waypoint>
<!-- # 9 --><waypoint x="3117" z="13417" y="221"> </waypoint>
<!-- # 10 --><waypoint x="3035" z="13411" y="221"> </waypoint>
<!-- # 11 --><waypoint x="2972" z="13380" y="222"> </waypoint>
<!-- # 12 --><waypoint x="2909" z="13322" y="221"> </waypoint>
<!-- # 13 --><waypoint x="2844" z="13276" y="225"> </waypoint>
<!-- # 14 --><waypoint x="2767" z="13257" y="232"> </waypoint>
<!-- # 15 --><waypoint x="2710" z="13282" y="233"> </waypoint>
<!-- # 16 --><waypoint x="2628" z="13318" y="227"> </waypoint>
<!-- # 17 --><waypoint x="2525" z="13326" y="230"> </waypoint>
<!-- # 18 --><waypoint x="2427" z="13319" y="238"> </waypoint>
<!-- # 19 --><waypoint x="2346" z="13308" y="246"> </waypoint>
<!-- # 20 --><waypoint x="2270" z="13288" y="246"> </waypoint>
<!-- # 21 --><waypoint x="2195" z="13242" y="242"> </waypoint>
-- return point
<!-- # 22 --><waypoint x="2158" z="13181" y="238" tag="return">
__WPL:setDirection(WPT_FORWARD);
__WPL:setForcedWaypointType("NORMAL")
-- wenn rucksack voll gehe npc
if inventory:itemTotalCount(0) == 0 then
__WPL:setWaypointIndex(__WPL:findWaypointTag("repairs"));
end
</waypoint>
<!-- # 23 --><waypoint x="2136" z="13103" y="235"> </waypoint>
<!-- # 24 --><waypoint x="2147" z="13031" y="234"> </waypoint>
<!-- # 25 --><waypoint x="2205" z="12981" y="221"> </waypoint>
<!-- # 26 --><waypoint x="2293" z="12946" y="220"> </waypoint>
<!-- # 27 --><waypoint x="2362" z="12917" y="226"> </waypoint>
<!-- # 28 --><waypoint x="2438" z="12886" y="228"> </waypoint>
<!-- # 29 --><waypoint x="2511" z="12878" y="229"> </waypoint>
<!-- # 30 --><waypoint x="2605" z="12878" y="230"> </waypoint>
<!-- # 31 --><waypoint x="2678" z="12892" y="232"> </waypoint>
<!-- # 32 --><waypoint x="2750" z="12915" y="232"> </waypoint>
<!-- # 33 --><waypoint x="2820" z="12910" y="235"> </waypoint>
<!-- # 34 --><waypoint x="2884" z="12874" y="236"> </waypoint>
<!-- # 35 --><waypoint x="2962" z="12855" y="240"> </waypoint>
<!-- # 36 --><waypoint x="3048" z="12853" y="252"> </waypoint>
<!-- # 37 --><waypoint x="3103" z="12849" y="250"> </waypoint>
<!-- # 38 --><waypoint x="3151" z="12848" y="252"> </waypoint>
<!-- # 39 --><waypoint x="3195" z="12854" y="267"> </waypoint>
<!-- # 40 --><waypoint x="3256" z="12861" y="259"> </waypoint>
<!-- # 41 --><waypoint x="3332" z="12870" y="237"> </waypoint>
<!-- # 42 --><waypoint x="3392" z="12877" y="236"> </waypoint>
<!-- # 43 --><waypoint x="3459" z="12885" y="228"> </waypoint>
<!-- # 44 --><waypoint x="3524" z="12893" y="226">
__WPL:setWaypointIndex(__WPL:findWaypointTag("upp")); </waypoint>
-- npc
<!-- # 1 --><waypoint x="2045" z="13268" y="233" >__WPL:setWaypointIndex(__WPL:findWaypointTag("return")); </waypoint>
<!-- # 1 --><waypoint x="2045" z="13268" y="233" tag="repairs"> __WPL:setForcedWaypointType("TRAVEL"); </waypoint>
<!-- # 2 --><waypoint x="1998" z="13273" y="243"> </waypoint>
<!-- # 3 --><waypoint x="1933" z="13278" y="268"> </waypoint>
<!-- # 4 --><waypoint x="1865" z="13282" y="293"> </waypoint>
<!-- # 5 --><waypoint x="1797" z="13281" y="310"> </waypoint>
<!-- # 6 --><waypoint x="1597" z="13261" y="321"> </waypoint>
<!-- # 7 --><waypoint x="1533" z="13269" y="322"> </waypoint>
<!-- # 8 --><waypoint x="1474" z="13285" y="328"> </waypoint>
<!-- # 9 --><waypoint x="1409" z="13295" y="326"> </waypoint>
<!-- # 10 --><waypoint x="1354" z="13299" y="326"> </waypoint>
<!-- # 11 --><waypoint x="1273" z="13310" y="316">
player:merchant("Lieferantin.der");
-- replace npc name with your designated language here
__WPL:setDirection(WPT_BACKWARD);
</waypoint>
</waypoints>
Re: Waypoint files from Germangold
Hi Germangold,
Have anything for 17-20? thx
Have anything for 17-20? thx
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- Posts: 276
- Joined: Thu Oct 22, 2009 3:58 am
Re: Waypoint files from Germangold
dude...
17-20
go grind some easy mobs in "coast of opportunity"
17-20
go grind some easy mobs in "coast of opportunity"
Re: Waypoint files from Germangold
what's with the tude, dude? hah... Found some help: http://www.rompros.com/waypoints/3086-l ... oints.html
Oh yeah, sorta need that lvl 20 to port over to heff/COO for the account
Oh yeah, sorta need that lvl 20 to port over to heff/COO for the account
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