Error on Ranch Script
-
- Posts: 25
- Joined: Tue Aug 17, 2010 6:41 am
Error on Ranch Script
So, I haven't botted in a long time, and was just gonna start putting up some bots in miller's ranch again, but after just one egg harvesting round, every single micromacro crashed with the error
scripts/rom/bot.lua:760: Failed to compile and run Lua code for waypoint #1
Im using the old ranch script made by rock5. Anyone know what might be wrong?
Thanks
scripts/rom/bot.lua:760: Failed to compile and run Lua code for waypoint #1
Im using the old ranch script made by rock5. Anyone know what might be wrong?
Thanks
Re: Error on Ranch Script
Did the client update? Did you update the bot? Have you tried updating the millers egg script to the latest version? What version of the egg script are you using anyway?
- Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
- I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
- How to: copy and paste in micromacro
________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
-
- Posts: 25
- Joined: Tue Aug 17, 2010 6:41 am
Re: Error on Ranch Script
I was using a really old version, but I just updated to 3.2 and am getting the same error. I just redownloaded micromacro and the /rom directory 2 days ago also, so it should all be updated?
Re: Error on Ranch Script
dont forget to copy the new ingamefunctions folder to Runes of Magic/Interface/Addons from the devtools directory
Remember no matter you do in life to always have a little fun while you are at it
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
-
- Posts: 25
- Joined: Tue Aug 17, 2010 6:41 am
Re: Error on Ranch Script
yes, didn't have that before, so I did it now - but it's still giving me the same error
Re: Error on Ranch Script
The error suggest that there is a syntax error in the egg script. No one else has reported it so maybe when you were changing the settings in it you stuffed it up? Try redownloading it again and being very careful of any settings you change. If you still get the error, post the changes you make here.
- Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
- I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
- How to: copy and paste in micromacro
________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
-
- Posts: 25
- Joined: Tue Aug 17, 2010 6:41 am
Re: Error on Ranch Script
Im running the new, original script now and the one I attempted to change, the changed one isn't working while the original is.
only thing I tried to change is that I want it to load a new waypoint file when it hits a certain level, so I just added
to the 10th waypoint, but I guess that's wrong somehow. how else would I do this?
only thing I tried to change is that I want it to load a new waypoint file when it hits a certain level, so I just added
Code: Select all
if( player.Level > 9 ) then
loadPaths("RanchOut");
to the 10th waypoint, but I guess that's wrong somehow. how else would I do this?
Re: Error on Ranch Script
Are you missing end from if statement and you can't do comparision with > that way if i remember right. So try this:horsewilly wrote:Im running the new, original script now and the one I attempted to change, the changed one isn't working while the original is.
only thing I tried to change is that I want it to load a new waypoint file when it hits a certain level, so I just addedCode: Select all
if( player.Level > 9 ) then loadPaths("RanchOut");
to the 10th waypoint, but I guess that's wrong somehow. how else would I do this?
Code: Select all
if (9 > player.Level) then
loadPaths("RanchOut")
end
Re: Error on Ranch Script
Code: Select all
player.Level > 9
Code: Select all
end
Code: Select all
if( player.Level > 9 ) then
loadPaths("RanchOut")
end
Remember no matter you do in life to always have a little fun while you are at it
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
-
- Posts: 25
- Joined: Tue Aug 17, 2010 6:41 am
Re: Error on Ranch Script
oh .. seems I missed that when I just copied it from my old waypoint file ... thanks
Who is online
Users browsing this forum: No registered users and 0 guests