Anyone else interested in being able to use player:merchant() on npcs that don't have the shop as option 1, like house npcs?
If so, I can add it.
player:merchant() at House npc
player:merchant() at House npc
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Re: player:merchant() at House npc
I've decided to add this anyway to rev 497 as there is no harm in having the extra option.
When the shop option isn't the first on the npc list, just add the number eg.
When the shop option isn't the first on the npc list, just add the number eg.
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player:merchant(2)- Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
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- Ronald Reagan
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Re: player:merchant() at House npc
How does that work? I mean normally you'd put the name of the npc there right?
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Re: player:merchant() at House npc
Oops, sorry. I mean as a second value egMiesterMan wrote:How does that work? I mean normally you'd put the name of the npc there right?
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player:merchant("npcname",2)- Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
- I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
- How to: copy and paste in micromacro
________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan