#86
Post
by Cindy » Sun Nov 25, 2012 4:59 am
So I tried this, and having some major issues (DOD_Full leader and follower):
Party: OP R/S, newbie Druid healer (63/58)
1. Gate at 3rd boss
druid went ahead, locked rogue out, and died at boss. I restarted the instance manually, same thing happened the second time. Follower gets ahead of leader, should not do that.
2. Upon resurrect, druid came in and stopped at first boss room, waiting for leader. Leader meanwhile killed 3rd boss, and was waiting for follower at 3rd. Classic circular lock. This one is tricky, they all need to be entering the room at the same time else they get locked out. IF this is not possible, at least leader has to have a chance to get in first.
3. Rat room near last boss. Gate goes up, won't come down until barrels/rats are killed. Neither leader or follower tried that, just banged heads against the gate until bot logged out due to 10 times being stuck.
4. Druid does not heal!!!. Tried to fight, and failed epicly with its limited arsenal. Need a way to give assignments to followers. "tank healer", "restoftheplayers healer" "dps" "sitthereanddonothingwhilethebigboysfight". Side note, I need a good example of druid skills setup, mine is rudimentary, and seemingly not efficient.
5. I also noticed that when I restarted, follower mounted up and rode back, leader tried to walk back the whole way.
6. A question, how can one set up priest/druid or anyone else who can remove the fear at second boss?
EDIT:
7. Getting a lot of "Clearing target." stuck situation on follower
Edit2:
8. Need some smart rolling logic .. ex, if level 55-60 then if gear is OD and applicable to any of the primary,secondary or tertiary classes then roll on it, otherwise pass. I could do the logic probably, just dont know how to programatically click the roll/pass buttons.
Last edited by
Cindy on Sun Nov 25, 2012 3:50 pm, edited 1 time in total.