openGiftbags1To10(player.Level);
yrest(2000);
if mount then
mount:use()
repeat
player:update();
until player.Casting == false
else
player:mount()
end
if( player.Level > 1) then
loadPaths("varanas");
end
and i dont want to attack any mob..My char ride a horse but he dismount and attack mob.I need just ride.dont dismont,dont attack.what can i write on script ? sorry for my english thank you
"if mount" does nothing because you haven't assigned any value to mount but you don't need to check if you have a mount. Just do the mount and if you have a mount, it will mount, else it wont. To make it not attack set the waypoint type to "TRAVEL" at the top of the waypoint file, eg.
rock5 wrote:"if mount" does nothing because you haven't assigned any value to mount but you don't need to check if you have a mount. Just do the mount and if you have a mount, it will mount, else it wont. To make it not attack set the waypoint type to "TRAVEL" at the top of the waypoint file, eg.