GM/player detect

Runes of Magic/Radiant Arcana (http://www.runesofmagic.com)
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BeyondNames
Posts: 104
Joined: Thu Jun 27, 2013 7:39 pm

GM/player detect

#1 Post by BeyondNames »

Is it possible to have the bot stop if there are players near? with gm detect
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Ego95
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Re: GM/player detect

#2 Post by Ego95 »

Code: Select all

			if CountPlayers(nil,true,true) > 0 then
				print("1 or more players found. Don't bot. Wait")
				repeat
					yrest(10000)
				until 1 > CountPlayers(nil,true,true)
			end
For example.

AlterEgo95
BeyondNames
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Re: GM/player detect

#3 Post by BeyondNames »

K thx
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rock5
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Re: GM/player detect

#4 Post by rock5 »

He should probably have mentioned that the CountPlayer function is from a userfunction.
http://www.solarstrike.net/phpBB3/viewt ... 781#p36781
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BeyondNames
Posts: 104
Joined: Thu Jun 27, 2013 7:39 pm

Re: GM/player detect

#5 Post by BeyondNames »

works thank you Alter and rock
BeyondNames
Posts: 104
Joined: Thu Jun 27, 2013 7:39 pm

Re: GM/player detect

#6 Post by BeyondNames »

im back
Ok
how do u have it check for players near the bot but ignore the ones i tell him 2 ignore? Also how do u have it look for people in a certain radius?
Thanks for the quick feedback
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rock5
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Re: GM/player detect

#7 Post by rock5 »

  • CountPlayers(inrange, printnames, ignoreFriends)

Set 'inrange' to the range you want to use.
Set 'printnames' to true if you want it to print the names when the function runs.
Set 'ignorefriends' to true if you want it to ignore names in the player friends list. That's the bot friend list, not the in game friends list.
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    ________________________
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    • “They say hard work never hurt anybody, but I figure, why take the chance.”
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BeyondNames
Posts: 104
Joined: Thu Jun 27, 2013 7:39 pm

Re: GM/player detect

#8 Post by BeyondNames »

k ty
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