lisa
Posts: 8332 Joined: Tue Nov 09, 2010 11:46 pm
Location: Australia
#1
Post
by lisa » Tue Dec 06, 2011 10:39 am
I'm not going to post a list of addresses like I usually do because for some reason people keep complaining how the addresses don't work.
So I am just going to post the addresses that still need finding.
Code: Select all
charClassInfoBase =
itemSetSkillsBase =
rentBagBase =
Once I have them all and tested I will just commit.
brujilla
Posts: 46 Joined: Fri Jun 17, 2011 4:56 am
#2
Post
by brujilla » Tue Dec 06, 2011 10:53 am
Please lisa, I'm small and not as they are. You can not put as long as the work place, please.
rock5
Posts: 12173 Joined: Tue Jan 05, 2010 3:30 am
Location: Australia
#3
Post
by rock5 » Tue Dec 06, 2011 10:54 am
I'm trying a new way that makes my process easier. This is what I have so far out of the ones you don't have, I'll finish the rest soon I thinbk.
Code: Select all
castingBarPtr = 0xA20860,
editBoxHasFocus_address = 0xA1DC2C,
partyIconList_base = 0xA22030,
partyMemberList_address =
skillsTableBase = 0xA23350,
tablesBase = 0x9EEE4C,
zoneId = 0xA18EC8,
Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
How to: copy and paste in micromacro
________________________
Quote:
“They say hard work never hurt anybody, but I figure, why take the chance.”
ExeCuter
Posts: 15 Joined: Tue Oct 25, 2011 9:25 pm
#4
Post
by ExeCuter » Tue Dec 06, 2011 10:57 am
moneyPtr = 0x9DDD9C
first try with your tutorial lisa, so I don't know if I'm right
lisa
Posts: 8332 Joined: Tue Nov 09, 2010 11:46 pm
Location: Australia
#5
Post
by lisa » Tue Dec 06, 2011 11:09 am
ExeCuter wrote: moneyPtr = 0x9DDD9C
first try with your tutorial lisa, so I don't know if I'm right
I still go back to my tutorial topic to remind myself how to find some of the addresses lol
SpiralV
Posts: 72 Joined: Sat Jun 25, 2011 10:37 am
Location: Germany
#6
Post
by SpiralV » Tue Dec 06, 2011 11:32 am
partyMemberList_address = 0x9EDBC0,
tried works
lisa
Posts: 8332 Joined: Tue Nov 09, 2010 11:46 pm
Location: Australia
#7
Post
by lisa » Tue Dec 06, 2011 11:37 am
SpiralV wrote: partyMemberList_address = 0x9EDBC0,
tried works
Thanks, just a few to go, I still can't log in yet =(
rock5
Posts: 12173 Joined: Tue Jan 05, 2010 3:30 am
Location: Australia
#8
Post
by rock5 » Tue Dec 06, 2011 11:47 am
lisa wrote: I'm not going to post a list of addresses like I usually do because for some reason people keep complaining how the addresses don't work.
I just pmed you my addresses.lua. I tested all the ones not updated by update.lua.
Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
How to: copy and paste in micromacro
________________________
Quote:
“They say hard work never hurt anybody, but I figure, why take the chance.”
lisa
Posts: 8332 Joined: Tue Nov 09, 2010 11:46 pm
Location: Australia
#9
Post
by lisa » Tue Dec 06, 2011 11:59 am
commited.
Not 100% sure on the itemsetskill but rest should be fine.
Any issues just follow instructions in my signature.
The message saying to use update.lua shouldn't happen either.
lisa
Posts: 8332 Joined: Tue Nov 09, 2010 11:46 pm
Location: Australia
#10
Post
by lisa » Tue Dec 06, 2011 12:12 pm
3am and time for bed, any issues I'll deal with tomorrow, unless someone else handles them first
brujilla
Posts: 46 Joined: Fri Jun 17, 2011 4:56 am
#11
Post
by brujilla » Tue Dec 06, 2011 12:36 pm
I changed the addresses that you have posted adress and it works the bot correctly. THANKS
rock5
Posts: 12173 Joined: Tue Jan 05, 2010 3:30 am
Location: Australia
#12
Post
by rock5 » Tue Dec 06, 2011 12:38 pm
I noticed that skillsTableBase is different to the one I gave you. I did some testing. Neither of the addresses yields skillnum and skilltab values for all the skills. It looks like there has been a change in the memory structure.
I'm too tired to work it out now.
Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
How to: copy and paste in micromacro
________________________
Quote:
“They say hard work never hurt anybody, but I figure, why take the chance.”
rock5
Posts: 12173 Joined: Tue Jan 05, 2010 3:30 am
Location: Australia
#13
Post
by rock5 » Tue Dec 06, 2011 12:39 pm
brujilla wrote: I changed the addresses that you have posted adress and it works the bot correctly. THANKS
Why don't you just do an SVN update(don't forget to do a Revert)?
Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
How to: copy and paste in micromacro
________________________
Quote:
“They say hard work never hurt anybody, but I figure, why take the chance.”
ExeCuter
Posts: 15 Joined: Tue Oct 25, 2011 9:25 pm
#14
Post
by ExeCuter » Tue Dec 06, 2011 12:42 pm
Main functions seems to work, I had to modify the addresses.lua because of some symbols, works fine for me now. thanks
dancerinthedark
Posts: 16 Joined: Tue Aug 23, 2011 9:00 am
#15
Post
by dancerinthedark » Tue Dec 06, 2011 1:25 pm
Hello,
I'm having problem with bot since last patch. While running Cot script game crashes and message shows up
/classes/memorytable.lua:7: bad argument #2 to 'memoryReadIntPtr' ((null)). I followed Lisa's instructions correctly. What could be the problem?
P.S. Cot script isn't working now, bot triggers wrong seals and swimhack has changed.
Thanks for your time, dd
Rickster
Posts: 291 Joined: Sun Oct 24, 2010 4:23 pm
#17
Post
by Rickster » Tue Dec 06, 2011 5:42 pm
Hi,
my bot got stuck at nearly every waypoint, i am not able to run any waypoint file as the bot runs to a wp and then continues to run forward, turns around 180° (quickturn enabled) and again runs forward until stuck times reached and logging out. Sometimes when manually jumping it gets the bot out of this cycle and it moves on to the next wp ... getting stuck again.
Ric
Unnbekannter
Posts: 16 Joined: Tue Oct 25, 2011 10:32 am
#18
Post
by Unnbekannter » Tue Dec 06, 2011 6:32 pm
Hello
After rom update is not offered the more I've done svn update and now I have this error now .. Who great if someone could help me.
Thank you very much
Attachments
Rickster
Posts: 291 Joined: Sun Oct 24, 2010 4:23 pm
#19
Post
by Rickster » Tue Dec 06, 2011 7:18 pm
it does not look like you updated rom bot, as your revision is a bit out dated. we are at r680 at the moment. yours is r572.
lisa
Posts: 8332 Joined: Tue Nov 09, 2010 11:46 pm
Location: Australia
#20
Post
by lisa » Tue Dec 06, 2011 8:27 pm
rock5 wrote: I noticed that skillsTableBase is different to the one I gave you. I did some testing. Neither of the addresses yields skillnum and skilltab values for all the skills. It looks like there has been a change in the memory structure.
I'm too tired to work it out now.
Yeah I figure the itemsetskills can wait a day to be fixed. I'll do some playing around later today, when I get some time.
Just a matter of getting correct address.