Oh yeh, that function isn't used anymore by the bot. That can be removed.Guest1234 wrote:[string "..."]:45: attempt to call method 'unfreezeTargetPtr' (a nil value)
I'll update the first post.
Oh yeh, that function isn't used anymore by the bot. That can be removed.Guest1234 wrote:[string "..."]:45: attempt to call method 'unfreezeTargetPtr' (a nil value)
Code: Select all
function gotogate()
teleport(nil,nil,75) -- go up to height if 75
teleport(4080,3948.5,75) -- teleport to above portal
teleport(4080,3974,25) -- teleport into portal
player:faceDirection(3.14/2) -- Face forward
keyboardPress( settings.hotkeys.MOVE_FORWARD.key );
repeat
player:update()
dist = distance(player.X, player.Z, 4081, 3335)
yrest(700)
until 100 > dist
printf("Distance checked and continuing.\n")
end
Code: Select all
player:faceDirection(3.14/2) -- Face forward
repeat
keyboardPress( settings.hotkeys.MOVE_FORWARD.key );
player:update()
dist = distance(player.X, player.Z, 4081, 3335)
yrest(700)
until 100 > dist
printf("Distance checked and continuing.\n")
That happens often for me, even from the beginning.Shogun wrote:I get this data error message since a few days. It is reported three times, with big red letters in the client window. I guess following prints are surpressed. Does the client check the y-coordinate since one of the last patches? I'm a little worried. My script is the latest tele version.
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