4.0.0 any issues/solutions (CHAPTER IV)
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Re: 4.0.0 any issues/solutions (CHAPTER IV)
Rare Magic Stone => mana
Herb of Hope => hp
Herb of Hope => hp
Re: 4.0.0 any issues/solutions (CHAPTER IV)
They haven't been added to the consumables database yet.
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Re: 4.0.0 any issues/solutions (CHAPTER IV)
Do you have a solution for use this potions ? ^^
Thx
Thx
Re: 4.0.0 any issues/solutions (CHAPTER IV)
Try adding these 2 lines to the consumables.xml file.
I'll add them to my next commit.
Code: Select all
<potion type="healing" id="208473" level="66" name="Herbs of Hope" />
<potion type="mana" id="208480" level="66" name="Rare Magic Stone" />
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Re: 4.0.0 any issues/solutions (CHAPTER IV)
i forgot the consumables.xml file ^^
thx
I do not think it's due out in Chapter IV but I want to kill white mobs (no-aggro), it is possible?
i try to modify the player.lua file but its don't work.
thx
I do not think it's due out in Chapter IV but I want to kill white mobs (no-aggro), it is possible?
i try to modify the player.lua file but its don't work.
Re: 4.0.0 any issues/solutions (CHAPTER IV)
What do you mean by 'white' mobs?
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________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
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Re: 4.0.0 any issues/solutions (CHAPTER IV)
Mobs that does not attack.
Sry for my english
Actualy :
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...........|..............X.............|
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Sry for my english
Actualy :
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|.....


|.............


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Re: 4.0.0 any issues/solutions (CHAPTER IV)
I want :
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I want to kill the
^^
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I want to kill the

^^
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Re: 4.0.0 any issues/solutions (CHAPTER IV)
I think he doesn't like black people.rock5 wrote:What do you mean by 'white' mobs?
Also, I have no idea what those diagrams are supposed to mean. We need a legend.
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Re: 4.0.0 any issues/solutions (CHAPTER IV)
I want kill Drifting Pango for loot Pango Rib for my daily quest.
Re: 4.0.0 any issues/solutions (CHAPTER IV)
I would call them yellow mobs as their names are yellow.
If your waypoint type is "RUN' then it might behave that way.
There can also be a number of profile settings that can affect whether you attack or not.
Common settings that might be stopping you attacking when you think it should, are;
If your waypoint type is "RUN' then it might behave that way.
There can also be a number of profile settings that can affect whether you attack or not.
Common settings that might be stopping you attacking when you think it should, are;
- TARGET_LEVELDIF_ABOVE is too low
- TARGET_LEVELDIF_BELOW is too high
- MAX_TARGET_DIST is too close

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________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
Re: 4.0.0 any issues/solutions (CHAPTER IV)
I thought they were quite clear. In one the winker walks past the the green friendly mob and leaves it alone as he passes. In the second the evil mob attacks and dies. In the third he says he want to pass the happy green mobs and kill them as he passes.Administrator wrote:Also, I have no idea what those diagrams are supposed to mean. We need a legend.
LOL.
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________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
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Re: 4.0.0 any issues/solutions (CHAPTER IV)
YESSSSSSSS yellow no white sorry, its funny ^^rock5 wrote:I would call them yellow mobs as their names are yellow.
I didn't known waypoint can it have a type !If your waypoint type is "RUN' then it might behave that way.
Do you have a link for explain, i read forum and wiki but i didn't see
There can also be a number of profile settings that can affect whether you attack or not.
Common settings that might be stopping you attacking when you think it should, are;
- TARGET_LEVELDIF_ABOVE is too low
- TARGET_LEVELDIF_BELOW is too high
- MAX_TARGET_DIST is too close
Code: Select all
<option name="MAX_TARGET_DIST" value="150" />
<option name="TARGET_LEVELDIF_ABOVE" value="10" />
<option name="TARGET_LEVELDIF_BELOW" value="10" />
thxGreat work on the images btw.
And thx for your attention !
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Re: 4.0.0 any issues/solutions (CHAPTER IV)
My bot does not move after i die. I want him to res and get running right back to it!
i keep getting
Died. Resurrecting player . . .
We will try to resurrect in 10 seconds.
Try to use the ingame resurrect macro . . .
Thanks
i keep getting
Died. Resurrecting player . . .
We will try to resurrect in 10 seconds.
Try to use the ingame resurrect macro . . .
Thanks
Re: 4.0.0 any issues/solutions (CHAPTER IV)
Is this an issue with 4.0.0? Did it work before the patch? Maybe the commands to res don't work anymore. If there is a new res command I don't know how to find it.Murky wrote:My bot does not move after i die. I want him to res and get running right back to it!
i keep getting
Died. Resurrecting player . . .
We will try to resurrect in 10 seconds.
Try to use the ingame resurrect macro . . .
Thanks
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Re: 4.0.0 any issues/solutions (CHAPTER IV)
I have that problem on a character that I have functions for "onDeath" with. I'm not sure why but it doesn't res half the time. Other times it resses fine. But I have seen the hanging wait for res thing he posted above.
The game function hasn't changed as far as I know (BrithRevive()?).
The game function hasn't changed as far as I know (BrithRevive()?).
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Re: 4.0.0 any issues/solutions (CHAPTER IV)
It's actually like that in the game. LoLMiesterMan wrote:The game function hasn't changed as far as I know (BrithRevive()?).
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________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
Re: 4.0.0 any issues/solutions (CHAPTER IV)
E:/TEMPo/RoM Bot/Micromacro/scripts/rom/macros.lua:68: No valid action keys available for the command macro. Please supply an empty action key with a hotkey and no modifier.
what could it be ?!:(
i use KS run files ..( ks.xml, ks-res-to-pancer.xml, ks-pancer-to-ks.xml)
when i run manual KS.xml ( in KS ) is working just fine
but on exit KS i got the error
then i load manual ks-res-to-pancer.xml ..and again is working fine he loads ks-pancer-to-ks.xml
but when he enter ks again same error
PS
i belive is not a big prob..but i have too iddeea about progarming and stuf
i wish i could
)
thnx.
what could it be ?!:(
i use KS run files ..( ks.xml, ks-res-to-pancer.xml, ks-pancer-to-ks.xml)
when i run manual KS.xml ( in KS ) is working just fine
but on exit KS i got the error
then i load manual ks-res-to-pancer.xml ..and again is working fine he loads ks-pancer-to-ks.xml
but when he enter ks again same error
PS
i belive is not a big prob..but i have too iddeea about progarming and stuf


thnx.
Re: 4.0.0 any issues/solutions (CHAPTER IV)
Try deleting all rombot macros and rombot buttons on the actions bar.
I don't know why it would work with one file but not another, unless you were using more than 1 version of rombot at a time.
I don't know why it would work with one file but not another, unless you were using more than 1 version of rombot at a time.
- Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
- I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
- How to: copy and paste in micromacro
________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
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