In main thread:
stack traceback:
...xxx/Desktop/Bot/scripts/xxx/classes/pawn.lua:210: in function 'memoryReadRepeat'
..xxx/Desktop/Bot/scripts/xxx/classes/pawn.lua:470: in function 'haveTarget'
scripts\xxx/bot.lua:581: in function 'foo'
...e und Einstellungen\xxx\Desktop\Bot\lib\lib.lua:582: in function <...e und Einstellungen\xxx\Desktop\Bot\lib\lib.lua:580>
I don't think it has anything to do with the bot because that code hasn't changes in ages. More likely is you are doing something different like putting more stress on your system by running more clients or running other programs that are using up your resources. Or maybe some files in your 'Documents\Runes of Magic' folder are corrupted.
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Wir gehen zum Wegpunkt #3, (2031, 4245)
Wir gehen zum Wegpunkt #4, (2022, 4381)
Wir gehen zum Wegpunkt #5, (1982, 4591)
Stoppe Wegpunkt: Ziel gefunden.
Wir greifen den Gegner 'Böser Knochenwächter' an.
Drücke 5: MAGE_ELECTRIC_BOLT => TARGET (6363/6363)
Drücke 4: MAGE_FIREBALL => TARGET (6363/6363)
Drücke 3: MAGE_FLAME => * abgebrochen *
Kampf beendet. 1 TARGET getötet. (Kampf #2 / Laufzeit 1 Minuten)
Wir haben uns nicht zum Plündern bewegt!? Festgewurzelt? Option 'zum Bewegen kli
cken' aktiviert?
Lösche Ziel.
Lösche Ziel.
We overrun waypoint #5, skip it and move on to #6
3:29pm - ...xxx/Desktop/Bot/scripts/xxx/classes/pawn.lua:470: Error in m
emory reading
BTW if the bot want to loot some mob, the screen freeze for 2-3 sec.
i got nothing of these errors so far so what could i do?...i also deleted the Documents/Runes of Magic folder once...no fix
If the game freezes, then probably the bot will loose communication with the client and not be able to read it's memory during those few moments. That would explain the error but why it freezes, I don't know.
Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
yes but i think that this error comes only if i got multiple targets ?!? on not-lootable single targets it works without freeze...and lootable single targets, bot kill the mob,screen freeze 1-3 sec and then the bot has looted the mob an walk on his way...multible targets...error...thats what i observed.