i am a new member here, so sorry if this has been posted somewhere else. i didn't find it.
i am wondering if it is at all possible to shorten the time between killing a target and attacking a new target.
( i have all of the delays set to zero.)
the only time my char finds a new target is if the fight last too long (stuck: melee must face front to attack) or when a dead body disappears.
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<option name="MAX_FIGHT_TIME" value="1" />
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<option name="LOOT_PAUSE_AFTER" value="0" />
right now it is profitable for me to farm in an area that i can kill mobs in 2-3 hits (with a dagger.. the hits are fast).
the duration of combat is only a few seconds, but the time it takes to find a new mob takes even longer. needless to say i could double my income if there was a way to skip the timer, when loot isn't present.
when the target dies... the dead body remains highlighted as an attackable target until the body disappears. my rogue tries to attack it 2-3 times after it dies and it says, in game:
"target dead"
"the target is dead. you are unable to attack"
"the target is dead. you are unable to attack"
until the body vanishes... then it moves on.
when there is loot to pick up, my character sometimes manages to send an attack after looting the body while it is disappearing. this means that it already checked for loot, recieved loot, and still tried to attack.
i noticed that if there is something left on the corpse, and the body is lootable still(junk item)... the body stays highlighted even though i have moved onto another target.
if i am playing manually the highlight-marker moves when i select a different mob.
i have no idea if that would have anything to do with the spead of selecting a new target, though this doesn't affect a new target being selected in any way currently.
i have "left click to cancel target" enabled in my game settings.
(interface settings>controls)
if there currently isn't a setting, or some script that someone knows of... would there be a way to efficiently add in a mouse click if loot isn't present to cancel a target, or upon a combat duration(since it keeps the target selected even after looting until it vanishes)? i'm not afraid of playing with times to get this to work properly. (also the click would have to be randomized on the game screen... the same exact spot after the same exact duration would look terrible to a GM)
possibly a better solution would be to have it look for a new target after the first "the target is dead. you are unable to attack" message.
any logical solution would be helpful, and please don't tell me to move to a spot that takes longer to kill if i'm killing to fast.
i could change the settings on my auto-loot addon to pick up all items and throw away ones i don't want, but this would only make the bodies go away faster... and only IF they had loot i didn't want.
-thanks in advance.
p.s.
i used AutoHotKey, a different macro program, briefly to bot in a different game "LastChaos". there was a way to randomize button press durations and breaks in between pressing them.
this is a primative script for that program that has some randomizing in button press duration and how long the key was held, i'm wondering how to do similar things for micro macro for my waypoint file to deter detection, something like this would be used to make a random mouse click for my micro macro waypoint file.
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RandomSleep(Lower,Upper)
{
Random, STime, %Lower%, %Upper%
Sleep %STime%
}
Loop
{
SetTitleMatchMode 2
ControlSend , , {TAB Down}, LastChaos - Aeria Games & Entertainment
RandomSleep(30,150)
ControlSend , , {TAB Up}, LastChaos - Aeria Games & Entertainment
RandomSleep(1000,2000)
ControlSend , , {2 Down}, LastChaos - Aeria Games & Entertainment
RandomSleep(30,150)
ControlSend , , {2 Up}, LastChaos - Aeria Games & Entertainment
RandomSleep(6000,8000)
ControlSend , , {3 Down}, LastChaos - Aeria Games & Entertainment
RandomSleep(30,150)
ControlSend , , {3 Up}, LastChaos - Aeria Games & Entertainment
RandomSleep(1000,2000)
ControlSend , , {3 Down}, LastChaos - Aeria Games & Entertainment
RandomSleep(30,150)
ControlSend , , {3 Up}, LastChaos - Aeria Games & Entertainment
RandomSleep(1000,2000)
}
#1::ExitApp