<option name="WAYPOINTS" value="" />
<option name="PATH_TYPE" value="wander" />
When you set your profile with those settings, you can stick your character anywhere and it will just start attacking in that area, which is awesome, do not have to make a path. Would there be a way to make it so it will scan for (wood, herbs, ore) as well?
Wander + Harvest?
Re: Wander + Harvest?
Even when using a normal waypoint file, they don't work well together. You pretty much have to choose 1 or the other. Ideally harvest nodes need to be included when looking for targets but that is a major undertaking. That would allow you to harvest when in wander mode but I'm not sure it's possible at the moment.
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deathdealer1252
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Re: Wander + Harvest?
I was thinking everytime the character is not moving, have it scan for a node.
Re: Wander + Harvest?
deathdealer1252 wrote:I was thinking everytime the character is not moving, have it scan for a node.
Why not hardcode the line
Code: Select all
player:harvest();I don't think it'll be very effective but take a shot at it who knows!
Thanks for reading! 
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Some of you might find this useful: RoM-bot Wiki
User Functions Repository (and other useful files): Addon Repo
Latest SVN updates: SVN updates
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deathdealer1252
- Posts: 68
- Joined: Sat Nov 06, 2010 3:14 pm
Re: Wander + Harvest?
Already testing that out, will post results, after some testing.