Actually the bot is only fixed on attacking one target, which is very problematical when the bot comes in a group of mobs (for example 3):
When the bot kills the first mob (my problem Loot_again pause 2 seconds) then it waits because in 80% cases I got the massage for Loot_Again, did you activate click to move etc. question.
During this time two other mobs make ther jobs fine and are still attacking me (they not wait for my looting coffetime

Then the bot wait for aggro, this needs also 1-2 seconds until the bot starts attacking the second mob...
I think it takes too long to attack the next target.
Is it possible, like the aggrometer, that the bot collect all 2-3 seconds information about mobs who make aggro and to create a "MobAttack Queue" where the bot stores the values which mob makes the most aggro also will be the next target?
Or as the minimum of improvemnt which I would like to suggest is that the bot during the first fight still knows there are to other Mobs. if the Bot would collect such information during the first battle, then he can use also AoE Damage Skills so the bot can react faster and start attacking the next mob immideatly after looting.
i think its a big improvment and much work XD