net_ralf
Posts: 28 Joined: Thu Feb 04, 2010 9:40 am
#1
Post
by net_ralf » Wed Jun 30, 2010 2:34 pm
Is it possible to make a script/macro that checks if my char has been feared, and if this check is true then use /handstand??
would be awsome
cheers in advance
Ralf
swietlowka
Posts: 316 Joined: Wed Jun 16, 2010 8:16 am
#2
Post
by swietlowka » Thu Jul 01, 2010 9:25 am
does that mean that using handstand cancels fear or smt? share your knowledge first pls
net_ralf
Posts: 28 Joined: Thu Feb 04, 2010 9:40 am
#3
Post
by net_ralf » Thu Jul 01, 2010 12:43 pm
Before the patch it did, i havent tested it on the new client but it does. Just create a macro and type in
/handstand
and off you go on a handstand. no running
swietlowka
Posts: 316 Joined: Wed Jun 16, 2010 8:16 am
#4
Post
by swietlowka » Fri Jul 02, 2010 2:09 am
oh so it doesnt breake fear it just doesnt run all around, still cool have to check it... thou im not sure if theres any way to see that bot got feared imho...
rock5
Posts: 12173 Joined: Tue Jan 05, 2010 3:30 am
Location: Australia
#5
Post
by rock5 » Fri Jul 02, 2010 5:29 am
net_ralf wrote: Before the patch it did, i havent tested it on the new client but it does. Just create a macro and type in
/handstand
and off you go on a handstand. no running
Try putting the following code in your profiles <onSkillCast> event;
Code: Select all
player:updateBuffs()
if player.Debuffs["Fear"] then
sendMacro("DoEmote(29)")
endSee if this works. Note this is untested.
Edit: I just tried /handstand. It's only lasts a moment. How is that supposed to help?
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