Patch 6.4, currencyBase_offset

Runes of Magic/Radiant Arcana (http://www.runesofmagic.com)
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lisa
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Re: Patch 6.4, currencyBase_offset

#21 Post by lisa » Fri Sep 25, 2015 5:40 pm

Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

chesterfield
Posts: 34
Joined: Thu Feb 16, 2012 4:03 am

Re: Patch 6.4, currencyBase_offset

#22 Post by chesterfield » Sat Sep 26, 2015 12:06 am

Press the (ENDE) key to stop/pause the script.
You can resume with the (ENTF) key.
Did not find any crashed game clients.
7:10am - F:/micromacro/scripts/rom/classes/memorytable.lua:142: attempt to call
global 'memoryReadBatch' (a nil value)


me too :(

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lisa
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Re: Patch 6.4, currencyBase_offset

#23 Post by lisa » Sat Sep 26, 2015 1:10 am

chesterfield wrote:Press the (ENDE) key to stop/pause the script.
You can resume with the (ENTF) key.
Did not find any crashed game clients.
7:10am - F:/micromacro/scripts/rom/classes/memorytable.lua:142: attempt to call
global 'memoryReadBatch' (a nil value)


me too :(
Sorry but I need more information, that error tells me that there is an issue using GetIdName, can you tell me what ID it is having issues with because the tests I did it worked fine.

Code: Select all

Command> print(GetIdName(420456))
Peculiar Eating Habits
Command> print(GetIdName(123456))
Fake Shotak Pirate
Command> print(GetIdName(233356))
Kashaylan Agility Mask
It may be a skill issue, what class combination are you using when it errors?
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

chesterfield
Posts: 34
Joined: Thu Feb 16, 2012 4:03 am

Re: Patch 6.4, currencyBase_offset

#24 Post by chesterfield » Sat Sep 26, 2015 1:38 am

i have Scout / rogue Class !


I have too little clue to the Bot.habe no additional addons in Bot . can not speak English , so always have to use the translator . I'm German

Who knows German ? and would help me in setting this bot?

see attachment.., pleaSE
Attachments
demo.xml
(11.65 KiB) Downloaded 187 times

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rock5
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Re: Patch 6.4, currencyBase_offset

#25 Post by rock5 » Sat Sep 26, 2015 4:27 am

I've done a commit. Try doing an SVN update.

As well as some minor updates it also includs the updated skills.lua by Bill D Cat.

viewtopic.php?p=63131#p63131
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chesterfield
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Re: Patch 6.4, currencyBase_offset

#26 Post by chesterfield » Sat Sep 26, 2015 6:20 am

rock5 wrote:I've done a commit. Try doing an SVN update.

As well as some minor updates it also includs the updated skills.lua by Bill D Cat.

viewtopic.php?p=63131#p63131
Cant find Skills.lua from Bill d cat

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rock5
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Re: Patch 6.4, currencyBase_offset

#27 Post by rock5 » Sat Sep 26, 2015 6:24 am

I used the last version he posted. viewtopic.php?p=62635#p62635

I just noticed he didn't include the Lightning Burn Weapon Ids he posted in another topic so that skill was missed.
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netak
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Re: Patch 6.4, currencyBase_offset

#28 Post by netak » Sat Sep 26, 2015 9:32 am

With the first update.lue it seems working for me, too. Only had to replace the rom folder with an old (backed up) one and replace only the update.lua
Thanks beanybabe!

Rock5, I will try SVN update too, if I get error... but until it works, I will use this version. Thank you, too!

latino18fr
Posts: 25
Joined: Wed Jan 15, 2014 9:41 am

Re: Patch 6.4, currencyBase_offset

#29 Post by latino18fr » Sat Sep 26, 2015 1:59 pm

for no confusion with last patch you should update this files : https://github.com/elverion/rom-bot/archive/master.zip
then everyonn can dowload it

chesterfield
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Re: Patch 6.4, currencyBase_offset

#30 Post by chesterfield » Sun Sep 27, 2015 1:26 am

oh..
there are many new things in the Bot . I 'm not clear with this .

micromacro.1.91.41_x86

and

rom_bot_master

updated with turtoisesvn !

Log-Datei:
2015-09-27 08:19:26 : MicroMacro version 1.91.41.1000 (Alpha) x86
2015-09-27 08:19:26 : AMD Athlon(tm) II Dual-Core M320 @2100MHz, Windows 7
2015-09-27 08:19:26 : User privilege: Administrator
-------------------------------------------------------------------------------


2015-09-27 08:19:31 : Load file error code: 7 (Runtime error)
bot.lua:3: attempt to call a nil value (global 'getExecutionPath')
2015-09-27 08:19:51 : Process forcefully terminated (Win32 callback)

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rock5
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Re: Patch 6.4, currencyBase_offset

#31 Post by rock5 » Sun Sep 27, 2015 2:18 am

There are 2 versions of micro macro, the 1.4 version and the 1.9 version. They are quite different and not compatible. The rombot requires the 1.4 version.
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apacheflyer
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Re: Patch 6.4, currencyBase_offset

#32 Post by apacheflyer » Sun Sep 27, 2015 12:48 pm

I can't create waypoints but everything else seems to work

apacheflyer
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Re: Patch 6.4, currencyBase_offset

#33 Post by apacheflyer » Mon Sep 28, 2015 2:39 pm

Speaking of that....is there a way to get that working? I can't create new waypoints. Or is it just me? The error msg indicates a skills issue

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lisa
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Re: Patch 6.4, currencyBase_offset

#34 Post by lisa » Wed Sep 30, 2015 5:44 am

With the latest patch the update is back to not working but the old code works. just do revert to revision 781 on update.lua and it will work fine.

Ok so if you play official server then use revision 787, if you use arcadia server then use 781.
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

Darknight1997
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Re: Patch 6.4, currencyBase_offset

#35 Post by Darknight1997 » Sun Oct 25, 2015 3:58 am

how i fix it for arcadia server?

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lisa
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Re: Patch 6.4, currencyBase_offset

#36 Post by lisa » Sun Oct 25, 2015 5:56 am

Darknight1997 wrote:how i fix it for arcadia server?
Just use this.
Attachments
update.lua
(30.98 KiB) Downloaded 402 times
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

Darknight1997
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Re: Patch 6.4, currencyBase_offset

#37 Post by Darknight1997 » Sun Oct 25, 2015 4:33 pm

Thank you for helping me out Lisa :D

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