Someone have a waypoint or other to do dailies in new map level 90, Salioca?
Please! thanks!
Waypoint or userfunction for daily level 90 in salioca
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Only post additional bot resources here. Please do not ask unrelated questions.
Only post additional bot resources here. Please do not ask unrelated questions.
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- Posts: 10
- Joined: Thu Jul 03, 2014 10:39 am
Re: Waypoint or userfunction for daily level 90 in salioca
This is my Waypoint for the Quest for Healing/treating the Mushrooms.
That takes approx. 2-3min per Day.
But riding to the quest is very annoying.
Coords: 72 / 37
That takes approx. 2-3min per Day.
But riding to the quest is very annoying.
Coords: 72 / 37
- Attachments
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- Walu-Pilzzucht.xml
- V1.0
- (2.21 KiB) Downloaded 270 times
Re: Waypoint or userfunction for daily level 90 in salioca
You could just use TravelTo userfunction to get there automatically.
Hm... which reminds me. I need to update TravelTo with the new zone. Looks like I can't get to it. Do you have to do the quest chain to get there? Can someone get the info for me? I need the following.
Hm... which reminds me. I need to update TravelTo with the new zone. Looks like I can't get to it. Do you have to do the quest chain to get there? Can someone get the info for me? I need the following.
- - The ID of the Salioca Basin Snoop (Use getid.lua)
- The coordinates of the Salioca Basin Snoop (Use getpos.lua)
- Whether Wailing Fjord Snoop links to it and what name is displayed.
- Whether Hortek Snoop links to it and what name is displayed.
- What links are displayed in the Salioca Basin Snoop dialog.
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- How to: copy and paste in micromacro
________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
Re: Waypoint or userfunction for daily level 90 in salioca
Code: Select all
<?xml version="1.0" encoding="utf-8"?><waypoints>
<onload>
time = os.time(); -- Startingtime of Waypoint
questItemId = 209974; -- WaluPilz
batchieGras = 209975;
questGiverId = 123217; -- Gulali;
questid = 426848;
buffid = 625116;
questName = GetIdName(questid);
questtype = "daily"; -- "public" or "daily";
if not player:hasBuff(622537) then
cprintf (cli.pink,"Pet for morer XP/TP not summoned. Continue?\n");
player:sleep();
end
__WPL:setForcedWaypointType("TRAVEL")
pilztable = {}
local objectList = CObjectList();
objectList:update();
local objSize = objectList:size()
for i = 0,objSize do
obj = objectList:getObject(i)
obj:update();
if obj.Id == 123218 then
table.insert(pilztable,obj)
end
end
function questsDone()
local dailyQuestCount, dailyQuestsPerDay= RoMScript("Daily_count()");
if (dailyQuestCount==dailyQuestsPerDay) then
return true;
else
cprintf(cli.pink,"Noch %s Dailys uebrig\n",dailyQuestsPerDay-dailyQuestCount);
return false;
end
end
function pilzeSammeln()
if inventory:itemTotalCount(batchieGras) == 0 then
print ("Kein BatchieGrass - Quest neu annehmen!");
-- player:sleep();
return false;
end
repeat
for k,v in pairs(pilztable) do
player:target(v)
target = player:getTarget();
if target:hasBuff("Insektenbiss") then
inventory:useItem(GetIdName(batchieGras));
end
end
until getQuestStatus(GetIdName(questid)) == "complete"
end
</onload>
<!-- # 1 --><waypoint x="22116" z="25905" y="853" tag="questGiver">
player:target_NPC(questGiverId) -- Koka Li
if getQuestStatus(questName) == "complete" then
CompleteQuestByName(questName);
yrest(150);
__WPL:setWaypointIndex(__WPL:findWaypointTag("questGiver"));
else
AcceptQuestByName(questName,questtype)
end
if (questsDone() and questtype == "daily") or keyPressed(key.VK_SHIFT) then
cprintf (cli.pink,"Time spend for this daily: %s Minutes\n",(os.time()-time)/60);
sendMacro("Logout();");
error("TQ done.",0);
end
</waypoint>
<!-- # 2 --><waypoint x="22116" z="25905" y="855" tag="feld">pilzeSammeln();</waypoint>
</waypoints>
How do we add a daily quest reset option in it? Like if i wanna spam dqt standing there all day long ?
Satisfaction is the end of desire!!
Re: Waypoint or userfunction for daily level 90 in salioca
Please use the Code button for code instead of Quote. I've changed it for you.
If you do a search on the forum for "daily reset" you should find lots of examples.
If you do a search on the forum for "daily reset" you should find lots of examples.
- Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
- I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
- How to: copy and paste in micromacro
________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
Re: Waypoint or userfunction for daily level 90 in salioca
I created a waypoint which brings you from Sturopur to the regarding Daily.
When the char arrives the destination, it'll start the daily automatically.
It uses the userfunction "useGoodie" in the onLoad Section. See http://www.solarstrike.net/phpBB3/viewt ... =usegoodie for more details.
Please note:
You probably want to adjust the path to the files within the waypoint.
Line 168:
When the char arrives the destination, it'll start the daily automatically.
It uses the userfunction "useGoodie" in the onLoad Section. See http://www.solarstrike.net/phpBB3/viewt ... =usegoodie for more details.
Please note:
You probably want to adjust the path to the files within the waypoint.
Line 168:
Code: Select all
loadPaths("tqs/Walu-Pilzzucht");
- Attachments
-
- weg_waldpilzTQ.xml
- (9.96 KiB) Downloaded 179 times
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