Boris-The-Blades Forsaken Abbey Fun!

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Author
Boris-The-Blade
Posts: 40
Joined: Sun Mar 11, 2012 8:24 pm

Boris-The-Blades Forsaken Abbey Fun!

#1 Post by Boris-The-Blade » Fri Apr 27, 2012 12:41 am

What this will do, there are two types :

FA Farm~
1. Constantly cycle if left unnatended to farm FA's bosses and ancient fossils. It's pretty fast, given FA is a long instance, takes about 5-8mins.

FA Farm Run~
1. Will farm recipes, blues, purples, crystals, and misc gear from every mob inside forsaken Abbey. Will also farm bosses, and mine for ancient fossils. Takes longer, depends on settings but expect 15-20mins per run.

----------------------------------------------------------------------------------------

How to set it up and requirements :

First off, your going to need swimhack and GoToPortal Functions for the FA Farm, and only GoToPortal function, for the FA farm Run file. Both require the profile option userfunction, won't hurt to get all 3.

GoToPortal Function :
http://www.solarstrike.net/phpBB3/viewt ... 171#p36171
(7th or so post down)

Swimhack Function :
http://www.solarstrike.net/phpBB3/viewt ... 410#p24410

Profile Enemy/Friend Function:
http://www.solarstrike.net/phpBB3/viewt ... =27&t=3626

These need to be installed into the rom/userfunctions foler (cut/paste), and tested to make sure you have them set up correctly.

-----------------------------------------------------------------------------------------

FA Farm~
Version 1.3 (Shortened waiting time at candle, couple other waiting times. Fixed problem getting stuck on sealed door. )

Code: Select all

<?xml version="1.0" encoding="utf-8"?><waypoints>

<onLoad>
    changeProfileOption("COMBAT_DISTANCE", 80)
    changeProfileOption("MAX_TARGET_DIST", 100)
    changeOptionFriendMob("mob", "Flowing Chaos", "Add")
    changeOptionFriendMob("mob", "Ghoul Duke", "Add")
    changeOptionFriendMob("mob", "Hollow Shell", "Add")
    changeOptionFriendMob("mob", "Demon Witch Ancalon", "Add")
    changeOptionFriendMob("mob", "Cruel Eater", "Add")
</onLoad>

	<!-- #  1 --><waypoint x="-1425" z="2189" y="-380">	</waypoint>
	<!-- #  2 --><waypoint x="-1479" z="2191" y="-380">	</waypoint>
	<!-- #  3 --><waypoint x="-1510" z="2162" y="-380">		
		player:target_Object("Candlestick");
		player:rest(2);
	</waypoint>
	<!-- #  6 --><waypoint x="-1519" z="2178" y="-380">	</waypoint>
	<!-- #  7 --><waypoint x="-1709" z="2179" y="-479">		
		GoToPortal(250)
		waitForLoadingScreen(30);
	</waypoint>
	<!-- # 10 --><waypoint x="1334" z="2911" y="318">
		fly()
		player:rest(1);
	</waypoint>
	<!-- # 15 --><waypoint x="1276" z="2909" y="319">	</waypoint>
	<!-- # 16 --><waypoint x="1220" z="2906" y="321">	</waypoint>
	<!-- # 17 --><waypoint x="1220" z="2971" y="363">	</waypoint>
	<!-- # 18 --><waypoint x="1220" z="3062" y="363">	</waypoint>
	<!-- # 19 --><waypoint x="1251" z="3150" y="376">	</waypoint>
	<!-- # 20 --><waypoint x="1289" z="3248" y="376">	</waypoint>
	<!-- # 21 --><waypoint x="1378" z="3248" y="376">	</waypoint>
	<!-- # 22 --><waypoint x="1457" z="3228" y="343">	</waypoint>
	<!-- # 23 --><waypoint x="1569" z="3192" y="322">		
		player:target_Object("Necromage");
		player:rest(2); 
	</waypoint>
	<!-- # 26 --><waypoint x="1526" z="3201" y="322">	</waypoint>
	<!-- # 27 --><waypoint x="1469" z="3234" y="347">	</waypoint>
	<!-- # 28 --><waypoint x="1387" z="3251" y="347">	</waypoint>
	<!-- # 29 --><waypoint x="1303" z="3239" y="379">	</waypoint>
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	<!-- # 33 --><waypoint x="1315" z="3468" y="509">	</waypoint>
	<!-- # 34 --><waypoint x="1391" z="3512" y="509">	</waypoint>
	<!-- # 35 --><waypoint x="1470" z="3519" y="529">	</waypoint>
	<!-- # 36 --><waypoint x="1560" z="3529" y="529">	</waypoint>
	<!-- # 37 --><waypoint x="1658" z="3539" y="529">	</waypoint>
	<!-- # 38 --><waypoint x="1713" z="3619" y="529">	</waypoint>
	<!-- # 39 --><waypoint x="1750" z="3709" y="529">	</waypoint>
	<!-- # 40 --><waypoint x="1669" z="3737" y="489">	</waypoint>
	<!-- # 41 --><waypoint x="1570" z="3753" y="426">	</waypoint>
	<!-- # 42 --><waypoint x="1645" z="3819" y="364">	</waypoint>
	<!-- # 43 --><waypoint x="1688" z="3799" y="339">		
		player:target_Object("Ancient Fossil");
	</waypoint>
	<!-- # 45 --><waypoint x="1666" z="3823" y="341">	</waypoint>
	<!-- # 46 --><waypoint x="1676" z="3742" y="373">	</waypoint>
	<!-- # 47 --><waypoint x="1748" z="3718" y="373">	</waypoint>
	<!-- # 48 --><waypoint x="1842" z="3722" y="364">	</waypoint>
	<!-- # 49 --><waypoint x="1943" z="3721" y="351">	</waypoint>
	<!-- # 50 --><waypoint x="2042" z="3727" y="351">	</waypoint>
	<!-- # 51 --><waypoint x="2088" z="3640" y="351">	</waypoint>
	<!-- # 52 --><waypoint x="2074" z="3555" y="351">	</waypoint>
	<!-- # 53 --><waypoint x="2058" z="3453" y="351">	</waypoint>
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	<!-- # 55 --><waypoint x="1995" z="3339" y="427">	</waypoint>
	<!-- # 56 --><waypoint x="2076" z="3321" y="443">	</waypoint>
	<!-- # 57 --><waypoint x="2109" z="3363" y="434">	
		player:target_Object("Ancient Fossil");
	</waypoint>
	<!-- # 59 --><waypoint x="2111" z="3407" y="438">	</waypoint>
	<!-- # 60 --><waypoint x="2163" z="3458" y="474">	</waypoint>
	<!-- # 61 --><waypoint x="2192" z="3551" y="474">	</waypoint>
	<!-- # 62 --><waypoint x="2261" z="3594" y="494">	</waypoint>
	<!-- # 63 --><waypoint x="2338" z="3591" y="520">	</waypoint>
	<!-- # 64 --><waypoint x="2408" z="3526" y="520">	</waypoint>
	<!-- # 65 --><waypoint x="2438" z="3444" y="520">	</waypoint>
	<!-- # 66 --><waypoint x="2515" z="3372" y="520">	</waypoint>
	<!-- # 67 --><waypoint x="2607" z="3368" y="498">	</waypoint>
	<!-- # 68 --><waypoint x="2612" z="3443" y="465">	</waypoint>
	<!-- # 69 --><waypoint x="2633" z="3513" y="422">	</waypoint>
	<!-- # 70 --><waypoint x="2670" z="3612" y="422">	</waypoint>
	<!-- # 71 --><waypoint x="2700" z="3697" y="372">	
		player:target_Object("Ancient Fossil");
	</waypoint>
	<!-- # 73 --><waypoint x="2664" z="3714" y="372">	</waypoint>
	<!-- # 74 --><waypoint x="2590" z="3769" y="372">	</waypoint>
	<!-- # 75 --><waypoint x="2593" z="3858" y="372">	</waypoint>
	<!-- # 76 --><waypoint x="2660" z="3890" y="354">	</waypoint>
	<!-- # 77 --><waypoint x="2742" z="3891" y="327">	</waypoint>
	<!-- # 78 --><waypoint x="2836" z="3852" y="327">	</waypoint>
	<!-- # 79 --><waypoint x="2855" z="3796" y="290">	</waypoint>
	<!-- # 80 --><waypoint x="2865" z="3734" y="249">	</waypoint>
	<!-- # 81 --><waypoint x="2822" z="3654" y="249">	</waypoint>
	<!-- # 82 --><waypoint x="2781" z="3652" y="218">	</waypoint>
	<!-- # 83 --><waypoint x="2725" z="3651" y="218">	</waypoint>
	<!-- # 84 --><waypoint x="2697" z="3650" y="206">	</waypoint>
	<!-- # 85 --><waypoint x="2635" z="3649" y="206">	</waypoint>
	<!-- # 86 --><waypoint x="2567" z="3670" y="197">	</waypoint>
	<!-- # 87 --><waypoint x="2556" z="3756" y="165">	</waypoint>
	<!-- # 88 --><waypoint x="2493" z="3823" y="152">	
		player:target_Object("Necromage");
		player:rest(2);
	</waypoint>
	<!-- # 91 --><waypoint x="2498" z="3786" y="152">	</waypoint>
	<!-- # 92 --><waypoint x="2458" z="3702" y="189">	</waypoint>
	<!-- # 93 --><waypoint x="2546" z="3679" y="189">	</waypoint>
	<!-- # 94 --><waypoint x="2619" z="3648" y="189">	</waypoint>
	<!-- # 95 --><waypoint x="2703" z="3652" y="203">	</waypoint>
	<!-- # 96 --><waypoint x="2762" z="3653" y="234">	</waypoint>
	<!-- # 97 --><waypoint x="2843" z="3671" y="234">	</waypoint>
	<!-- # 98 --><waypoint x="2870" z="3740" y="278">	</waypoint>
	<!-- # 99 --><waypoint x="2844" z="3796" y="296">	</waypoint>
	<!-- #100 --><waypoint x="2817" z="3853" y="311">	</waypoint>
	<!-- #101 --><waypoint x="2763" z="3884" y="327">	</waypoint>
	<!-- #102 --><waypoint x="2665" z="3918" y="346">	</waypoint>
	<!-- #103 --><waypoint x="2613" z="3844" y="358">	</waypoint>
	<!-- #104 --><waypoint x="2606" z="3765" y="376">	</waypoint>
	<!-- #105 --><waypoint x="2576" z="3685" y="376">	</waypoint>
	<!-- #106 --><waypoint x="2570" z="3617" y="354">	</waypoint>
	<!-- #107 --><waypoint x="2546" z="3548" y="337">	</waypoint>
	<!-- #108 --><waypoint x="2619" z="3470" y="337">	</waypoint>
	<!-- #109 --><waypoint x="2685" z="3404" y="320">	</waypoint>
	<!-- #110 --><waypoint x="2692" z="3325" y="320">	</waypoint>
	<!-- #111 --><waypoint x="2643" z="3241" y="320">	</waypoint>
	<!-- #112 --><waypoint x="2657" z="3171" y="320">	</waypoint>
	<!-- #113 --><waypoint x="2646" z="3098" y="298">	
		player:target_Object("Ancient Fossil");
	</waypoint>
	<!-- #115 --><waypoint x="2625" z="3090" y="299">	</waypoint>
	<!-- #116 --><waypoint x="2611" z="3044" y="333">	</waypoint>
	<!-- #117 --><waypoint x="2608" z="2985" y="290">	</waypoint>
	<!-- #118 --><waypoint x="2609" z="2921" y="239">	</waypoint>
	<!-- #119 --><waypoint x="2549" z="2967" y="184">	</waypoint>
	<!-- #120 --><waypoint x="2519" z="2916" y="134">	
		player:target_Object("Necromage");
		player:rest(2);
	</waypoint>
	<!-- #123 --><waypoint x="2502" z="2884" y="134">	</waypoint>
	<!-- #124 --><waypoint x="2480" z="2834" y="158">	</waypoint>
	<!-- #125 --><waypoint x="2458" z="2764" y="158">	</waypoint>
	<!-- #126 --><waypoint x="2428" z="2668" y="158">	</waypoint>
	<!-- #127 --><waypoint x="2401" z="2585" y="158">	</waypoint>
	<!-- #128 --><waypoint x="2449" z="2519" y="171">	</waypoint>
	<!-- #129 --><waypoint x="2546" z="2460" y="171">	</waypoint>
	<!-- #130 --><waypoint x="2636" z="2483" y="171">	</waypoint>
	<!-- #131 --><waypoint x="2729" z="2524" y="171">	</waypoint>
	<!-- #132 --><waypoint x="2793" z="2560" y="171">	</waypoint>
	<!-- #133 --><waypoint x="2846" z="2657" y="171">	</waypoint>
	<!-- #134 --><waypoint x="2919" z="2752" y="171">	</waypoint>
	<!-- #135 --><waypoint x="2929" z="2695" y="127">		
		player:target_Object("Necromage");
		player:rest(2); 
	</waypoint>
	<!-- #138 --><waypoint x="2932" z="2659" y="127">		
		player:target_Object("Ancient Fossil"); 
	</waypoint>
	<!-- #140 --><waypoint x="2958" z="2695" y="128">	
		player:target_Object("Ghoul Duke");
		player:rest(2);
		 
	</waypoint>
	<!-- #143 --><waypoint x="2965" z="2698" y="126">		
		player:rest(1);
		fly()
		player:rest(1); 
	</waypoint>
	<!-- #148 --><waypoint x="3021" z="2715" y="137">	</waypoint>
	<!-- #149 --><waypoint x="3099" z="2755" y="137">	</waypoint>
	<!-- #150 --><waypoint x="3195" z="2753" y="137">	</waypoint>
	<!-- #151 --><waypoint x="3275" z="2752" y="137">	</waypoint>
	<!-- #152 --><waypoint x="3344" z="2751" y="137">	</waypoint>
	<!-- #153 --><waypoint x="3416" z="2754" y="137">	</waypoint>
	<!-- #154 --><waypoint x="3508" z="2752" y="137">	</waypoint>
	<!-- #155 --><waypoint x="3563" z="2755" y="137">	</waypoint>
	<!-- #156 --><waypoint x="3562" z="2669" y="137">	</waypoint>
	<!-- #157 --><waypoint x="3632" z="2597" y="137">	</waypoint>
	<!-- #158 --><waypoint x="3638" z="2508" y="137">	</waypoint>
	<!-- #159 --><waypoint x="3637" z="2413" y="137">	</waypoint>
	<!-- #160 --><waypoint x="3636" z="2333" y="137">	</waypoint>
	<!-- #161 --><waypoint x="3727" z="2347" y="137">	</waypoint>
	<!-- #162 --><waypoint x="3727" z="2236" y="137">	</waypoint>
	<!-- #163 --><waypoint x="3820" z="2235" y="137">	</waypoint>
	<!-- #164 --><waypoint x="3918" z="2234" y="137">	</waypoint>
	<!-- #165 --><waypoint x="3998" z="2233" y="169">	</waypoint>
	<!-- #166 --><waypoint x="4089" z="2235" y="169">	</waypoint>
	<!-- #167 --><waypoint x="4170" z="2233" y="169">	</waypoint>
	<!-- #168 --><waypoint x="4218" z="2231" y="132">		
		player:target_Object("Flowing Chaos");
		player:rest(3);
	</waypoint>
	<!-- #171 --><waypoint x="4253" z="2258" y="132">		
		player:target_Object("Ancient Fossil");
		player:rest(1);
		fly()
		player:rest(1); 
	</waypoint>
	<!-- #176 --><waypoint x="4227" z="2232" y="132">	</waypoint>
	<!-- #177 --><waypoint x="4172" z="2229" y="163">	</waypoint>
	<!-- #178 --><waypoint x="4072" z="2229" y="163">	</waypoint>
	<!-- #179 --><waypoint x="3977" z="2230" y="163">	</waypoint>
	<!-- #180 --><waypoint x="3905" z="2232" y="148">	</waypoint>
	<!-- #181 --><waypoint x="3816" z="2229" y="148">	</waypoint>
	<!-- #182 --><waypoint x="3732" z="2231" y="148">	</waypoint>
	<!-- #183 --><waypoint x="3664" z="2286" y="148">	</waypoint>
	<!-- #184 --><waypoint x="3637" z="2344" y="148">	</waypoint>
	<!-- #185 --><waypoint x="3634" z="2429" y="148">	</waypoint>
	<!-- #186 --><waypoint x="3634" z="2525" y="148">	</waypoint>
	<!-- #187 --><waypoint x="3680" z="2573" y="177">	</waypoint>
	<!-- #188 --><waypoint x="3740" z="2647" y="177">	</waypoint>
	<!-- #189 --><waypoint x="3804" z="2726" y="177">	</waypoint>
	<!-- #190 --><waypoint x="3845" z="2769" y="177">	</waypoint>
	<!-- #191 --><waypoint x="3845" z="2865" y="177">	</waypoint>
	<!-- #192 --><waypoint x="3842" z="2926" y="148">	</waypoint>
	<!-- #193 --><waypoint x="3846" z="3024" y="148">	</waypoint>
	<!-- #194 --><waypoint x="3847" z="3121" y="148">	</waypoint>
	<!-- #195 --><waypoint x="3848" z="3214" y="148">	</waypoint>
	<!-- #196 --><waypoint x="3894" z="3280" y="148">	</waypoint>
	<!-- #197 --><waypoint x="3985" z="3277" y="144">	</waypoint>
	<!-- #198 --><waypoint x="4072" z="3277" y="144">	</waypoint>
	<!-- #199 --><waypoint x="4164" z="3277" y="144">	</waypoint>
	<!-- #200 --><waypoint x="4190" z="3219" y="144">	</waypoint>
	<!-- #201 --><waypoint x="4204" z="3151" y="144">	</waypoint>
	<!-- #202 --><waypoint x="4290" z="3151" y="144">	</waypoint>
	<!-- #203 --><waypoint x="4384" z="3151" y="144">	</waypoint>
	<!-- #204 --><waypoint x="4483" z="3176" y="144">	</waypoint>
	<!-- #205 --><waypoint x="4483" z="3085" y="144">	</waypoint>
	<!-- #206 --><waypoint x="4483" z="3005" y="144">	</waypoint>
	<!-- #207 --><waypoint x="4406" z="3005" y="144">	</waypoint>
	<!-- #208 --><waypoint x="4355" z="3009" y="128">	</waypoint>
	<!-- #209 --><waypoint x="4355" z="2918" y="128">	</waypoint>
	<!-- #210 --><waypoint x="4452" z="2908" y="128">	
		player:target_Object("Cruel Eater");
		player:rest(3); 
	</waypoint>
	<!-- #213 --><waypoint x="4470" z="2900" y="119">		
		player:rest(1);
		fly()
		player:rest(1); 
	</waypoint>
	<!-- #211 --><waypoint x="4368" z="2901" y="132">	</waypoint>
	<!-- #212 --><waypoint x="4365" z="3012" y="132">	</waypoint>
	<!-- #213 --><waypoint x="4473" z="3010" y="132">	</waypoint>
	<!-- #214 --><waypoint x="4483" z="3100" y="132">	</waypoint>
	<!-- #215 --><waypoint x="4485" z="3217" y="132">	</waypoint>
	<!-- #216 --><waypoint x="4483" z="3320" y="132">	</waypoint>
	<!-- #217 --><waypoint x="4481" z="3405" y="132">	</waypoint>
	<!-- #218 --><waypoint x="4482" z="3484" y="132">	</waypoint>
	<!-- #219 --><waypoint x="4483" z="3547" y="132">	</waypoint>
	<!-- #220 --><waypoint x="4422" z="3548" y="132">	</waypoint>
	<!-- #221 --><waypoint x="4343" z="3549" y="132">	</waypoint>
	<!-- #222 --><waypoint x="4344" z="3632" y="132">	</waypoint>
	<!-- #223 --><waypoint x="4448" z="3659" y="119">	
		player:target_Object("Carrion Spider");
		player:rest(2);
		player:target_Object("Carrion Spider");
		player:rest(6);
		player:target_Object("Hollow Shell");
		player:rest(1); 
	</waypoint>
	<!-- #224 --><waypoint x="4494" z="3657" y="119">		
		player:rest(1);
		fly()
		player:rest(1); 
	</waypoint>
	<!-- #225 --><waypoint x="4385" z="3669" y="124">	</waypoint>
	<!-- #226 --><waypoint x="4339" z="3588" y="124">	</waypoint>
	<!-- #227 --><waypoint x="4397" z="3542" y="124">	</waypoint>
	<!-- #228 --><waypoint x="4491" z="3537" y="124">	</waypoint>
	<!-- #229 --><waypoint x="4482" z="3449" y="142">	</waypoint>
	<!-- #230 --><waypoint x="4483" z="3376" y="163">	</waypoint>
	<!-- #231 --><waypoint x="4482" z="3283" y="163">	</waypoint>
	<!-- #232 --><waypoint x="4552" z="3279" y="163">	</waypoint>
	<!-- #233 --><waypoint x="4630" z="3279" y="163">	</waypoint>
	<!-- #234 --><waypoint x="4702" z="3279" y="163">	</waypoint>
	<!-- #235 --><waypoint x="4772" z="3279" y="163">	</waypoint>
	<!-- #236 --><waypoint x="4833" z="3279" y="134">	
		player:target_Object("Sealed Door");
		player:rest(2);
	</waypoint>
	<!-- #237 --><waypoint x="4904" z="3275" y="164">	</waypoint>
	<!-- #238 --><waypoint x="4995" z="3280" y="164">	</waypoint>
	<!-- #239 --><waypoint x="5084" z="3280" y="164">	</waypoint>
	<!-- #240 --><waypoint x="5161" z="3279" y="164">	</waypoint>
	<!-- #241 --><waypoint x="5222" z="3337" y="164">	</waypoint>
	<!-- #242 --><waypoint x="5278" z="3346" y="162">	</waypoint>
	<!-- #243 --><waypoint x="5343" z="3342" y="131">	</waypoint>
	<!-- #244 --><waypoint x="5321" z="3279" y="131">	
		player:target_Object("Demon Witch Ancalon");
		player:rest(3);
	</waypoint>
	<!-- #245 --><waypoint x="5289" z="3243" y="127">	
		player:target_Object("Ancient Fossil");
		player:rest(1);
		fly()
		player:rest(1); 
	</waypoint>
	<!-- #246 --><waypoint x="5273" z="3273" y="159">	</waypoint>
	<!-- #247 --><waypoint x="5183" z="3275" y="159">	</waypoint>
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	<!-- #267 --><waypoint x="3765" z="2925" y="157">	</waypoint>
	<!-- #268 --><waypoint x="3682" z="2855" y="157">	</waypoint>
	<!-- #269 --><waypoint x="3617" z="2801" y="157">	</waypoint>
	<!-- #270 --><waypoint x="3565" z="2757" y="148">	</waypoint>
	<!-- #271 --><waypoint x="3475" z="2757" y="148">	</waypoint>
	<!-- #272 --><waypoint x="3384" z="2757" y="148">	</waypoint>
	<!-- #273 --><waypoint x="3283" z="2756" y="148">	</waypoint>
	<!-- #274 --><waypoint x="3208" z="2755" y="134">	</waypoint>
	<!-- #275 --><waypoint x="3117" z="2754" y="134">	</waypoint>
	<!-- #276 --><waypoint x="3046" z="2729" y="134">	</waypoint>
	<!-- #277 --><waypoint x="2966" z="2672" y="134">	</waypoint>
	<!-- #278 --><waypoint x="2913" z="2580" y="134">	</waypoint>
	<!-- #279 --><waypoint x="2829" z="2586" y="134">	</waypoint>
	<!-- #280 --><waypoint x="2739" z="2522" y="134">	</waypoint>
	<!-- #281 --><waypoint x="2669" z="2466" y="154">	</waypoint>
	<!-- #282 --><waypoint x="2576" z="2466" y="171">	</waypoint>
	<!-- #283 --><waypoint x="2467" z="2476" y="171">	</waypoint>
	<!-- #284 --><waypoint x="2409" z="2523" y="210">	</waypoint>
	<!-- #285 --><waypoint x="2372" z="2592" y="255">	</waypoint>
	<!-- #286 --><waypoint x="2333" z="2671" y="308">	</waypoint>
	<!-- #287 --><waypoint x="2376" z="2741" y="361">	</waypoint>
	<!-- #288 --><waypoint x="2379" z="2749" y="361">	</waypoint>
	<!-- #289 --><waypoint x="2419" z="2854" y="361">	</waypoint>
	<!-- #290 --><waypoint x="2449" z="2933" y="361">	</waypoint>
	<!-- #291 --><waypoint x="2484" z="3022" y="361">	</waypoint>
	<!-- #292 --><waypoint x="2528" z="3078" y="343">	</waypoint>
	<!-- #293 --><waypoint x="2587" z="3149" y="330">	</waypoint>
	<!-- #294 --><waypoint x="2628" z="3231" y="324">	</waypoint>
	<!-- #295 --><waypoint x="2677" z="3295" y="324">	</waypoint>
	<!-- #296 --><waypoint x="2721" z="3353" y="324">	</waypoint>
	<!-- #297 --><waypoint x="2683" z="3402" y="324">	</waypoint>
	<!-- #298 --><waypoint x="2618" z="3480" y="324">	</waypoint>
	<!-- #299 --><waypoint x="2616" z="3554" y="352">	</waypoint>
	<!-- #300 --><waypoint x="2661" z="3606" y="390">	</waypoint>
	<!-- #301 --><waypoint x="2726" z="3593" y="426">	</waypoint>
	<!-- #302 --><waypoint x="2761" z="3522" y="454">	</waypoint>
	<!-- #303 --><waypoint x="2718" z="3461" y="481">	</waypoint>
	<!-- #304 --><waypoint x="2651" z="3399" y="481">	</waypoint>
	<!-- #305 --><waypoint x="2580" z="3366" y="505">	</waypoint>
	<!-- #306 --><waypoint x="2482" z="3387" y="505">	</waypoint>
	<!-- #307 --><waypoint x="2443" z="3474" y="526">	</waypoint>
	<!-- #308 --><waypoint x="2410" z="3551" y="526">	</waypoint>
	<!-- #309 --><waypoint x="2326" z="3593" y="526">	</waypoint>
	<!-- #310 --><waypoint x="2255" z="3613" y="499">	</waypoint>
	<!-- #311 --><waypoint x="2196" z="3532" y="483">	</waypoint>
	<!-- #312 --><waypoint x="2145" z="3427" y="483">	</waypoint>
	<!-- #313 --><waypoint x="2057" z="3408" y="483">	</waypoint>
	<!-- #314 --><waypoint x="2010" z="3343" y="430">	</waypoint>
	<!-- #315 --><waypoint x="1938" z="3352" y="373">	</waypoint>
	<!-- #316 --><waypoint x="1963" z="3370" y="349">	</waypoint>
	<!-- #317 --><waypoint x="1972" z="3467" y="349">	</waypoint>
	<!-- #318 --><waypoint x="2057" z="3517" y="349">	</waypoint>
	<!-- #319 --><waypoint x="2090" z="3619" y="349">	</waypoint>
	<!-- #320 --><waypoint x="2073" z="3723" y="349">	</waypoint>
	<!-- #321 --><waypoint x="1969" z="3718" y="349">	</waypoint>
	<!-- #322 --><waypoint x="1862" z="3717" y="349">	</waypoint>
	<!-- #323 --><waypoint x="1781" z="3693" y="349">	</waypoint>
	<!-- #324 --><waypoint x="1675" z="3688" y="349">	</waypoint>
	<!-- #325 --><waypoint x="1627" z="3726" y="385">	</waypoint>
	<!-- #326 --><waypoint x="1583" z="3790" y="431">	</waypoint>
	<!-- #327 --><waypoint x="1616" z="3874" y="477">	</waypoint>
	<!-- #328 --><waypoint x="1660" z="3810" y="499">	</waypoint>
	<!-- #329 --><waypoint x="1699" z="3720" y="499">	</waypoint>
	<!-- #330 --><waypoint x="1736" z="3638" y="529">	</waypoint>
	<!-- #331 --><waypoint x="1690" z="3573" y="529">	</waypoint>
	<!-- #332 --><waypoint x="1611" z="3562" y="529">	</waypoint>
	<!-- #333 --><waypoint x="1511" z="3548" y="529">	</waypoint>
	<!-- #334 --><waypoint x="1433" z="3487" y="529">	</waypoint>
	<!-- #335 --><waypoint x="1362" z="3451" y="529">	</waypoint>
	<!-- #336 --><waypoint x="1326" z="3390" y="501">	</waypoint>
	<!-- #337 --><waypoint x="1283" z="3315" y="482">	</waypoint>
	<!-- #338 --><waypoint x="1262" z="3240" y="452">	</waypoint>
	<!-- #339 --><waypoint x="1247" z="3177" y="421">	</waypoint>
	<!-- #340 --><waypoint x="1237" z="3110" y="394">	</waypoint>
	<!-- #341 --><waypoint x="1216" z="3049" y="371">	</waypoint>
	<!-- #342 --><waypoint x="1213" z="2978" y="329">	</waypoint>
	<!-- #343 --><waypoint x="1213" z="2920" y="322">	</waypoint>
	<!-- #344 --><waypoint x="1271" z="2906" y="322">	</waypoint>
	<!-- #345 --><waypoint x="1296" z="2910" y="322">		
		player:rest(1);
		flyoff()
		player:rest(1);
		GoToPortal()
		waitForLoadingScreen(30);
	</waypoint>
	<!-- #346 --><waypoint x="-1721" z="2111" y="-479">	</waypoint>
	<!-- #347 --><waypoint x="-1714" z="2214" y="-479">		
		player:target_Object("Secret Door Lever");
		player:rest(2);
	</waypoint>
	<!-- #348 --><waypoint x="-1679" z="2198" y="-471">	</waypoint>
	<!-- #349 --><waypoint x="-1560" z="2194" y="-398">	</waypoint>
	<!-- #350 --><waypoint x="-1482" z="2191" y="-380">		
		player:rest(300);
	</waypoint>
</waypoints>
-----------------------------------------------------------------------------------------

FA Farm Run~
Version 1.0 (Let's find some bugs~!)

Please See Below on lower post, currently won't fit inside code tags. Or alternatively grab it below as a attachment.
Attachments
FA_Farm.xml
V 1.0
(13.85 KiB) Downloaded 257 times
FA_Farm.xml
V 1.3
(23.56 KiB) Downloaded 346 times
Last edited by Boris-The-Blade on Tue May 01, 2012 6:47 pm, edited 12 times in total.

User avatar
rock5
Posts: 12173
Joined: Tue Jan 05, 2010 3:30 am
Location: Australia

Re: Boris-The-Blades Forsaken Abbey Fun!

#2 Post by rock5 » Fri Apr 27, 2012 3:09 am

I've attacked it for you for now but Administrator should probably give you access to attach. I didn't use "Forsaken Abbey Farm.xml" as a name because if a user wants to type it in the command line when they start the bot, spaces are a no go and it's too long. :)
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Boris-The-Blade
Posts: 40
Joined: Sun Mar 11, 2012 8:24 pm

Re: Boris-The-Blades Forsaken Abbey Fun!

#3 Post by Boris-The-Blade » Fri Apr 27, 2012 10:45 am

FA Farm Run~
Version 1.0 (Let's find some Bug~!)

Code: Select all

<?xml version="1.0" encoding="utf-8"?><waypoints>

<onLoad>
    changeProfileOption("COMBAT_DISTANCE", 80)
    changeProfileOption("MAX_TARGET_DIST", 100)
    changeOptionFriendMob("mob", "Flowing Chaos", "Add")
    changeOptionFriendMob("mob", "Ghoul Duke", "Add")
    changeOptionFriendMob("mob", "Hollow Shell", "Add")
    changeOptionFriendMob("mob", "Demon Witch Ancalon", "Add")
    changeOptionFriendMob("mob", "Cruel Eater", "Add")
</onLoad>

	<!-- #  1 --><waypoint x="-1425" z="2189" y="-380">	</waypoint>
	<!-- #  2 --><waypoint x="-1479" z="2191" y="-380">	</waypoint>
	<!-- #  3 --><waypoint x="-1510" z="2162" y="-380">		
		player:target_Object("Candlestick");
		player:rest(2);
	</waypoint>
	<!-- #  6 --><waypoint x="-1519" z="2178" y="-380">	</waypoint>
	<!-- #  7 --><waypoint x="-1709" z="2179" y="-479">		
		GoToPortal(250)
		waitForLoadingScreen(30);
	</waypoint>
	<!-- # 10 --><waypoint x="1327" z="2910" y="318">	</waypoint>
	<!-- # 11 --><waypoint x="1237" z="2906" y="318">	</waypoint>
	<!-- # 12 --><waypoint x="1222" z="3015" y="322">	</waypoint>
	<!-- # 13 --><waypoint x="1227" z="3223" y="348">	</waypoint>
	<!-- # 14 --><waypoint x="1353" z="3245" y="321">	</waypoint>
	<!-- # 15 --><waypoint x="1520" z="3204" y="316">		
		player:target_Object("Necromage");
		player:rest(3);
	</waypoint>
	<!-- # 18 --><waypoint x="1490" z="3225" y="313">	</waypoint>
	<!-- # 19 --><waypoint x="1342" z="3241" y="322">	</waypoint>
	<!-- # 20 --><waypoint x="1195" z="3245" y="357">	</waypoint>
	<!-- # 21 --><waypoint x="1143" z="3324" y="381">	</waypoint>
	<!-- # 22 --><waypoint x="1199" z="3485" y="425">	</waypoint>
	<!-- # 23 --><waypoint x="1340" z="3523" y="473">	</waypoint>
	<!-- # 24 --><waypoint x="1670" z="3529" y="504">	</waypoint>
	<!-- # 25 --><waypoint x="1760" z="3677" y="484">	</waypoint>
	<!-- # 26 --><waypoint x="1727" z="3691" y="484">	</waypoint>
	<!-- # 27 --><waypoint x="1623" z="3710" y="340">	</waypoint>
	<!-- # 28 --><waypoint x="1584" z="3718" y="345">		
		player:target_Object("Ancient Fossil");
	</waypoint>
	<!-- # 31 --><waypoint x="1683" z="3716" y="336">	</waypoint>
	<!-- # 32 --><waypoint x="2064" z="3714" y="302">	</waypoint>
	<!-- # 33 --><waypoint x="2113" z="3630" y="295">	</waypoint>
	<!-- # 34 --><waypoint x="2059" z="3487" y="317">	</waypoint>
	<!-- # 35 --><waypoint x="1908" z="3399" y="318">	</waypoint>
	<!-- # 36 --><waypoint x="1909" z="3205" y="355">	</waypoint>
	<!-- # 37 --><waypoint x="1986" z="3147" y="380">	</waypoint>
	<!-- # 38 --><waypoint x="2128" z="3172" y="395">	</waypoint>
	<!-- # 39 --><waypoint x="2158" z="3288" y="420">		
		player:target_Object("Ancient Fossil");
	</waypoint>
	<!-- # 41 --><waypoint x="2118" z="3354" y="435">	</waypoint>
	<!-- # 42 --><waypoint x="2103" z="3421" y="437">	</waypoint>
	<!-- # 43 --><waypoint x="2241" z="3618" y="445">	</waypoint>
	<!-- # 44 --><waypoint x="2409" z="3577" y="468">	</waypoint>
	<!-- # 45 --><waypoint x="2454" z="3394" y="485">	</waypoint>
	<!-- # 46 --><waypoint x="2632" z="3362" y="455">	</waypoint>
	<!-- # 47 --><waypoint x="2614" z="3390" y="455">	</waypoint>
	<!-- # 48 --><waypoint x="2573" z="3631" y="303">	</waypoint>
	<!-- # 49 --><waypoint x="2625" z="3666" y="328">		
		player:target_Object("Ancient Fossil");
	</waypoint>
	<!-- # 51 --><waypoint x="2620" z="3688" y="330">	</waypoint>
	<!-- # 52 --><waypoint x="2580" z="3784" y="322">	</waypoint>
	<!-- # 53 --><waypoint x="2588" z="3897" y="319">	</waypoint>
	<!-- # 54 --><waypoint x="2812" z="3885" y="281">	</waypoint>
	<!-- # 55 --><waypoint x="2827" z="3761" y="203">	</waypoint>
	<!-- # 56 --><waypoint x="2836" z="3668" y="201">	</waypoint>
	<!-- # 57 --><waypoint x="2721" z="3648" y="180">	</waypoint>
	<!-- # 58 --><waypoint x="2604" z="3656" y="158">	</waypoint>
	<!-- # 59 --><waypoint x="2497" z="3783" y="151">		
		player:target_Object("Necromage");
		player:rest(3);
	</waypoint>
	<!-- # 62 --><waypoint x="2514" z="3755" y="146">	</waypoint>
	<!-- # 63 --><waypoint x="2569" z="3655" y="154">	</waypoint>
	<!-- # 64 --><waypoint x="2722" z="3645" y="180">	</waypoint>
	<!-- # 65 --><waypoint x="2922" z="3686" y="213">	</waypoint>
	<!-- # 66 --><waypoint x="2915" z="3884" y="259">	</waypoint>
	<!-- # 67 --><waypoint x="2601" z="3914" y="314">	</waypoint>
	<!-- # 68 --><waypoint x="2597" z="3724" y="325">	</waypoint>
	<!-- # 69 --><waypoint x="2559" z="3539" y="290">	</waypoint>
	<!-- # 70 --><waypoint x="2724" z="3356" y="281">	</waypoint>
	<!-- # 71 --><waypoint x="2619" z="3179" y="289">		
		player:target_Object("Ancient Fossil");
	</waypoint>
	<!-- # 74 --><waypoint x="2539" z="3108" y="294">	</waypoint>
	<!-- # 75 --><waypoint x="2542" z="3055" y="300">	</waypoint>
	<!-- # 76 --><waypoint x="2550" z="2948" y="115">	</waypoint>
	<!-- # 77 --><waypoint x="2505" z="2892" y="124">		
		player:target_Object("Necromage");
		player:rest(3);
	</waypoint>
	<!-- # 80 --><waypoint x="2489" z="2874" y="125">	</waypoint>
	<!-- # 81 --><waypoint x="2410" z="2769" y="114">	</waypoint>
	<!-- # 82 --><waypoint x="2362" z="2531" y="137">	</waypoint>
	<!-- # 83 --><waypoint x="2596" z="2448" y="140">	</waypoint>
	<!-- # 84 --><waypoint x="2840" z="2580" y="126">	</waypoint>
	<!-- # 85 --><waypoint x="2933" z="2658" y="122">		
		player:target_Object("Necromage");
		player:rest(3);
		player:target_Object("Ancient Fossil");
		player:target_Object("Ghoul Duke");
		player:rest(3);
	</waypoint>
	<!-- # 91 --><waypoint x="2969" z="2697" y="127">	</waypoint>
	<!-- # 92 --><waypoint x="3029" z="2716" y="122">	</waypoint>
	<!-- # 93 --><waypoint x="3108" z="2753" y="119">	</waypoint>
	<!-- # 94 --><waypoint x="3402" z="2755" y="120">	</waypoint>
	<!-- # 95 --><waypoint x="3572" z="2754" y="119">	</waypoint>
	<!-- # 96 --><waypoint x="3641" z="2756" y="119">	</waypoint>
	<!-- # 97 --><waypoint x="3639" z="2522" y="119">	</waypoint>
	<!-- # 98 --><waypoint x="3636" z="2355" y="119">	</waypoint>
	<!-- # 99 --><waypoint x="3642" z="2229" y="119">	</waypoint>
	<!-- #100 --><waypoint x="3777" z="2230" y="119">	</waypoint>
	<!-- #101 --><waypoint x="4015" z="2231" y="119">	</waypoint>
	<!-- #102 --><waypoint x="4221" z="2233" y="132">		
		player:target_Object("Flowing Chaos");
		player:rest(1);
		player:target_Object("Ancient Fossil");
	</waypoint>
	<!-- #106 --><waypoint x="4224" z="2231" y="132">	</waypoint>
	<!-- #107 --><waypoint x="3933" z="2230" y="119">	</waypoint>
	<!-- #108 --><waypoint x="3640" z="2230" y="119">	</waypoint>
	<!-- #109 --><waypoint x="3635" z="2353" y="119">	</waypoint>
	<!-- #110 --><waypoint x="3632" z="2572" y="119">	</waypoint>
	<!-- #111 --><waypoint x="3846" z="2797" y="119">	</waypoint>
	<!-- #112 --><waypoint x="3846" z="2979" y="119">	</waypoint>
	<!-- #113 --><waypoint x="3847" z="3280" y="119">	</waypoint>
	<!-- #114 --><waypoint x="3976" z="3279" y="119">	</waypoint>
	<!-- #115 --><waypoint x="4159" z="3277" y="119">	</waypoint>
	<!-- #116 --><waypoint x="4218" z="3150" y="119">	</waypoint>
	<!-- #117 --><waypoint x="4308" z="3153" y="119">	</waypoint>
	<!-- #118 --><waypoint x="4483" z="3287" y="119">	</waypoint>
	<!-- #119 --><waypoint x="4484" z="3018" y="119">	</waypoint>
	<!-- #120 --><waypoint x="4364" z="3018" y="119">		
		player:target_Object("Carrion Spider");
		player:rest(2);
	</waypoint>
	<!-- #123 --><waypoint x="4364" z="3018" y="119">	</waypoint>
	<!-- #124 --><waypoint x="4365" z="2915" y="119">		
		player:target_Object("Carrion Spider");
		player:rest(2);
		player:target_Object("Cruel Eater");
		player:rest(3);
	</waypoint>
	<!-- #129 --><waypoint x="4356" z="2892" y="119">	</waypoint>
	<!-- #130 --><waypoint x="4349" z="3001" y="119">	</waypoint>
	<!-- #131 --><waypoint x="4482" z="3020" y="119">	</waypoint>
	<!-- #132 --><waypoint x="4482" z="3265" y="119">	</waypoint>
	<!-- #133 --><waypoint x="4482" z="3541" y="119">	</waypoint>
	<!-- #134 --><waypoint x="4351" z="3543" y="119">	</waypoint>
	<!-- #135 --><waypoint x="4346" z="3639" y="119">		
		player:target_Object("Carrion Spider");
		player:rest(2);
	</waypoint>
	<!-- #138 --><waypoint x="4416" z="3702" y="119">	</waypoint>
	<!-- #139 --><waypoint x="4535" z="3697" y="119">		
		player:target_Object("Carrion Spider");
		player:rest(2);
	</waypoint>
	<!-- #142 --><waypoint x="4537" z="3660" y="119">		
		player:target_Object("Carrion Spider");
		player:rest(2);
		player:target_Object("Hollow Shell");
		player:rest(3);
	</waypoint>
	<!-- #147 --><waypoint x="4348" z="3648" y="119">	</waypoint>
	<!-- #148 --><waypoint x="4354" z="3547" y="119">	</waypoint>
	<!-- #149 --><waypoint x="4482" z="3541" y="119">	</waypoint>
	<!-- #150 --><waypoint x="4483" z="3290" y="119">	</waypoint>
	<!-- #151 --><waypoint x="4657" z="3279" y="119">	</waypoint>
	<!-- #152 --><waypoint x="4817" z="3276" y="119">		
		player:target_Object("Sealed Door");
		player:rest(2);
	</waypoint>
	<!-- #155 --><waypoint x="4972" z="3277" y="119">	</waypoint>
	<!-- #156 --><waypoint x="5042" z="3278" y="119">	</waypoint>
	<!-- #157 --><waypoint x="5167" z="3277" y="119">		
		player:target_Object("Demon Witch Ancalon");
		player:rest(3);
		player:target_Object("Ghoul");
		player:rest(6);
		player:target_Object("Ghoul");
		player:rest(6);
		player:target_Object("Ancient Fossil");
	</waypoint>
	<!-- #165 --><waypoint x="5207" z="3279" y="122">	</waypoint>
	<!-- #166 --><waypoint x="4843" z="3276" y="119">	</waypoint>
	<!-- #167 --><waypoint x="4423" z="3273" y="119">	</waypoint>
	<!-- #168 --><waypoint x="4309" z="3151" y="119">	</waypoint>
	<!-- #169 --><waypoint x="4216" z="3152" y="119">	</waypoint>
	<!-- #170 --><waypoint x="4149" z="3276" y="119">	</waypoint>
	<!-- #171 --><waypoint x="3853" z="3277" y="119">	</waypoint>
	<!-- #172 --><waypoint x="3848" z="3155" y="119">	</waypoint>
	<!-- #173 --><waypoint x="3846" z="2918" y="119">	</waypoint>
	<!-- #174 --><waypoint x="3584" z="2755" y="119">	</waypoint>
	<!-- #175 --><waypoint x="3278" z="2755" y="119">	</waypoint>
	<!-- #176 --><waypoint x="3053" z="2754" y="122">	</waypoint>
	<!-- #177 --><waypoint x="2945" z="2796" y="122">	</waypoint>
	<!-- #178 --><waypoint x="2886" z="2722" y="123">	</waypoint>
	<!-- #179 --><waypoint x="2863" z="2586" y="124">	</waypoint>
	<!-- #180 --><waypoint x="2602" z="2447" y="140">	</waypoint>
	<!-- #181 --><waypoint x="2394" z="2512" y="141">	</waypoint>
	<!-- #182 --><waypoint x="2128" z="2482" y="158">	</waypoint>
	<!-- #183 --><waypoint x="2146" z="2840" y="268">	</waypoint>
	<!-- #184 --><waypoint x="2482" z="2726" y="357">	</waypoint>
	<!-- #185 --><waypoint x="2598" z="2840" y="360">	</waypoint>
	<!-- #186 --><waypoint x="2452" z="3033" y="293">	</waypoint>
	<!-- #187 --><waypoint x="2583" z="3089" y="299">	</waypoint>
	<!-- #188 --><waypoint x="2723" z="3352" y="282">	</waypoint>
	<!-- #189 --><waypoint x="2554" z="3566" y="291">	</waypoint>
	<!-- #190 --><waypoint x="2621" z="3688" y="330">	</waypoint>
	<!-- #191 --><waypoint x="2762" z="3666" y="379">	</waypoint>
	<!-- #192 --><waypoint x="2824" z="3510" y="422">	</waypoint>
	<!-- #193 --><waypoint x="2667" z="3366" y="454">	</waypoint>
	<!-- #194 --><waypoint x="2464" z="3383" y="482">	</waypoint>
	<!-- #195 --><waypoint x="2370" z="3602" y="463">	</waypoint>
	<!-- #196 --><waypoint x="2201" z="3613" y="445">	</waypoint>
	<!-- #197 --><waypoint x="2148" z="3439" y="437">	</waypoint>
	<!-- #198 --><waypoint x="2088" z="3416" y="437">	</waypoint>
	<!-- #199 --><waypoint x="2042" z="3405" y="437">	</waypoint>
	<!-- #200 --><waypoint x="1987" z="3462" y="320">	</waypoint>
	<!-- #201 --><waypoint x="2059" z="3495" y="317">	</waypoint>
	<!-- #202 --><waypoint x="2119" z="3628" y="295">	</waypoint>
	<!-- #203 --><waypoint x="2074" z="3710" y="301">	</waypoint>
	<!-- #204 --><waypoint x="1787" z="3717" y="330">	</waypoint>
	<!-- #205 --><waypoint x="1496" z="3749" y="349">	</waypoint>
	<!-- #206 --><waypoint x="1488" z="3891" y="405">	</waypoint>
	<!-- #207 --><waypoint x="1593" z="3948" y="427">	</waypoint>
	<!-- #208 --><waypoint x="1749" z="3900" y="457">	</waypoint>
	<!-- #209 --><waypoint x="1779" z="3721" y="486">	</waypoint>
	<!-- #210 --><waypoint x="1650" z="3526" y="502">	</waypoint>
	<!-- #211 --><waypoint x="1347" z="3505" y="468">	</waypoint>
	<!-- #212 --><waypoint x="1286" z="3303" y="457">	</waypoint>
	<!-- #213 --><waypoint x="1223" z="3154" y="337">	</waypoint>
	<!-- #214 --><waypoint x="1204" z="2901" y="320">	</waypoint>
	<!-- #215 --><waypoint x="1270" z="2907" y="318">		
		GoToPortal()
		waitForLoadingScreen(30);
	</waypoint>
	<!-- #216 --><waypoint x="-1721" z="2111" y="-479">	</waypoint>
	<!-- #217 --><waypoint x="-1714" z="2214" y="-479">		
		player:target_Object("Secret Door Lever");
		player:rest(2);
	</waypoint>
	<!-- #218 --><waypoint x="-1679" z="2198" y="-471">	</waypoint>
	<!-- #219 --><waypoint x="-1560" z="2194" y="-398">	</waypoint>
	<!-- #220 --><waypoint x="-1482" z="2191" y="-380">		
		player:rest(300);
	</waypoint>
</waypoints>
Last edited by Boris-The-Blade on Tue May 01, 2012 6:19 pm, edited 1 time in total.

_hirondelle
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Re: Boris-The-Blades Forsaken Abbey Fun!

#4 Post by _hirondelle » Fri Apr 27, 2012 10:56 am

Nice WP.

Btw, "ancient fossil's (20-30k avg)", on french server, you can have 1-3K per fossil...

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Re: Boris-The-Blades Forsaken Abbey Fun!

#5 Post by Boris-The-Blade » Fri Apr 27, 2012 12:14 pm

Wow, big difference over there :)

We probably have a overabundance of instrument craftaholics lol

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Re: Boris-The-Blades Forsaken Abbey Fun!

#6 Post by Boris-The-Blade » Fri Apr 27, 2012 4:00 pm

Thanks R

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silinky
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Re: Boris-The-Blades Forsaken Abbey Fun!

#7 Post by silinky » Sat Apr 28, 2012 4:39 am

hi :)
nice script.
just an idea for the boss-exclusive script.
to eliminate the need for setting mob level difference, i usually just use this in my waypoints (i use one universal profile xml and set everything else from a waypoint)

Code: Select all

changeOptionFriendMob("mob", "Flowing Chaos", "Add")
changeOptionFriendMob("mob", "Ghoul Duke", "Add")
...
so it will not fight anything besides the mobs mentione here. except when aggroed ofc :)

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Re: Boris-The-Blades Forsaken Abbey Fun!

#8 Post by Boris-The-Blade » Sat Apr 28, 2012 12:29 pm

Thanks silinky :)

I've been wondering how to manually change that profile option from the waypoint file for a while, I'll try that out, and if it works well (I'm sure it does), I'll definitely include it in the next version. That would be great. Hopefully I'm finishing up the walk/speedhack version now, and will put up Sunday early for everyone to play with (mob farm/ancientfossil/boss), instead of this one (boss/fossil).

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Re: Boris-The-Blades Forsaken Abbey Fun!

#9 Post by lisa » Sun Apr 29, 2012 12:27 am

Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

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Re: Boris-The-Blades Forsaken Abbey Fun!

#10 Post by Louis » Sun Apr 29, 2012 1:47 am

Hi, I have the following problem.
anyone know the reason

thanks guys :)
Attachments
Dibujo.JPG

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Re: Boris-The-Blades Forsaken Abbey Fun!

#11 Post by rock5 » Sun Apr 29, 2012 2:00 am

GoToPortal is a userfunction. It needs to be installed in your userfunctiuons folder. You can find it here.
http://www.solarstrike.net/phpBB3/viewt ... 171#p36171
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Re: Boris-The-Blades Forsaken Abbey Fun!

#12 Post by Louis » Sun Apr 29, 2012 2:05 am

Thanks rock5
now it works ;)

did not know that userfunction

:D

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Re: Boris-The-Blades Forsaken Abbey Fun!

#13 Post by rock5 » Sun Apr 29, 2012 2:12 am

I'll make it obsolete soon. I'm thinking of creating some all in one functions to go through portals and teleport using npcs. I'm not sure if I'll include them in the current big bot update I'm doing. We'll see.
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Re: Boris-The-Blades Forsaken Abbey Fun!

#14 Post by Boris-The-Blade » Tue May 01, 2012 4:23 pm

Thanks Lisa, glad to have read all that now, big help :)

Louis sorry, that's something I should have put in the original post too, as I'm so used to using that userfuction i forgot it's not included in the bot files at this point.

EDITED

Got both versions up now, for all those that for whatever reason prefer not to use swimhack. Also edited to include the boss profile friend/mob functions (should improve the script a bit, in case wp's fail).

Rock, if you get time again, can you throw up 1.3 of the normal one, and add 1.0 of the walk one. Unless something happens, both should be stable enough for the last time to need updating, however I do suspect the swimhack one is possibly getting hung up on the sealed door.

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Re: Boris-The-Blades Forsaken Abbey Fun!

#15 Post by Louis » Tue May 08, 2012 3:08 am

do not worry Boris, thank you very much for the waypoint you share ;)

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Re: Boris-The-Blades Forsaken Abbey Fun!

#16 Post by Boris-The-Blade » Thu May 10, 2012 5:22 pm

Glad to hear you like and, and np :), thank you

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Re: Boris-The-Blades Forsaken Abbey Fun!

#17 Post by Braziliano » Fri Sep 06, 2013 10:28 am

<!-- # 69 --><waypoint x="2633" z="3513" y="422"> </waypoint>
<!-- # 70 --><waypoint x="2670" z="3612" y="422"> </waypoint>
<!-- # 71 --><waypoint x="2700" z="3697" y="372">
player:target_Object("Ancient Fossil");
</waypoint>
<!-- # 73 --><waypoint x="2664" z="3714" y="372"> </waypoint>
<!-- # 74 --><waypoint x="2590" z="3769" y="372"> </waypoint>
<!-- # 75 --><waypoint x="2593" z="3858" y="372"> </waypoint>


Would that '' player:target_Object("Ancient Fossil"); '' work the same for other musical instrument mats in other instances? (by just changing the name ofcourse) & wp's :D


edit: does it require a timer on the wp??

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Re: Boris-The-Blades Forsaken Abbey Fun!

#18 Post by rock5 » Fri Sep 06, 2013 10:37 am

That's a general bot function. You can use it to collect anything.

By default it will wait for the casting bar to disappear but if the casting bar takes too long to appear it might continue and interrupt the collection. If you have such trouble then add a time to it.
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Re: Boris-The-Blades Forsaken Abbey Fun!

#19 Post by Braziliano » Fri Sep 06, 2013 11:13 am

rock5 wrote:That's a general bot function. You can use it to collect anything.

By default it will wait for the casting bar to disappear but if the casting bar takes too long to appear it might continue and interrupt the collection. If you have such trouble then add a time to it.

would this work?

yrest(3000);

<!-- # 70 --><waypoint x="1234" z="1234" y="123"> </waypoint>
<!-- # 71 --><waypoint x="1234" z="1234" y="123"> player:target_Object("Ancient Fossil"); </waypoint>

yrest(5000);

<!-- # 73 --><waypoint x="1234" z="1234" y="123"> </waypoint>
<!-- # 74 --><waypoint x="1234" z="1234" y="123"> </waypoint>

the way points are just an example
would the timer be good like this?

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Re: Boris-The-Blades Forsaken Abbey Fun!

#20 Post by rock5 » Fri Sep 06, 2013 11:37 am

You put the yrest between waypoints. It wont be executed. </waypoint> ends the waypoint. You need to move it after the yrest, eg.

Code: Select all

<!-- # 71 --><waypoint x="1234" z="1234" y="123"> player:target_Object("Ancient Fossil"); 
yrest(5000);
</waypoint>
That should work but you can also do

Code: Select all

<!-- # 71 --><waypoint x="1234" z="1234" y="123"> player:target_Object("Ancient Fossil",5000); </waypoint>
The second option is better because once target_Object detects the casting bar it wont interrupt it but the first option could still fail if it isn't timed properly or if there is a delay in it starting.
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