Talk about anything in Runes of Magic. This does not need to pertain to botting.
-
wps
- Posts: 74
- Joined: Tue Feb 05, 2013 11:11 am
#161
Post
by wps » Thu Apr 25, 2013 8:48 am
AlterEgo95 wrote:I'm always playing in window mode.
But I have to say, that I tried it last night and it worked without any problems. I don't know why my char always dies if I play manually at the same time. Each time I'm using my main character while my ks char is running in the background he dies :/
AlterEgo95
Maybe it's using too many resources, and the client was frozen.
It happened to me sometimes.
-
rock5
- Posts: 12173
- Joined: Tue Jan 05, 2010 3:30 am
- Location: Australia
#162
Post
by rock5 » Thu Apr 25, 2013 8:50 am
Maybe your computer can't handle it. Can you normally run 2 bots at the same time?
- Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
- I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
- How to: copy and paste in micromacro
________________________
Quote:
- “They say hard work never hurt anybody, but I figure, why take the chance.”
-
Ego95
- Posts: 564
- Joined: Tue Feb 28, 2012 12:38 pm
-
Contact:
#163
Post
by Ego95 » Thu Apr 25, 2013 9:02 am
Yes. up to 8 clients at the same time are working fine. But normally I don't use that many
-
Jandrana
- Posts: 187
- Joined: Thu Jul 05, 2012 5:53 am
#164
Post
by Jandrana » Thu Apr 25, 2013 9:13 am
This looks like a similar problem I described a few postings above:
I also have a question how the mouse and the aiming circle are done. I sometimes have a window that runs the bot in the background, while I am manually doing things in another client which is running in the foreground. It seems that mouse movement necessary for manual play have an effect for the window in the background (i.e. for thunderstorm). Can anybody confirm this? Should you avoid playing manually in a foreground window, if the background is using thunderstorm or similar stuff?
I tried to avoid this by using a software running multiple desktops (Desktops by Sysinternals), but this seemed to cause different issues. Some things do work: elfdailies and other stuff that is quite simple. But more complex scripts like farming KS, doing minigames seems to cause problems that cause a client crash after a short time.
-
bruenor9
- Posts: 59
- Joined: Sun Feb 05, 2012 11:42 pm
#165
Post
by bruenor9 » Sun May 05, 2013 10:42 am
No KS scripts for the champion class huh
-
lisa
- Posts: 8332
- Joined: Tue Nov 09, 2010 11:46 pm
- Location: Australia
#166
Post
by lisa » Sun May 05, 2013 6:06 pm
bruenor9 wrote:No KS scripts for the champion class huh
I don't have any champions, had more than enough lvl 55+ mages for a very long time, hasn't been any need for me to lvl any new chars.
-
Aron
- Posts: 39
- Joined: Tue Feb 19, 2013 10:30 am
#167
Post
by Aron » Thu May 09, 2013 1:19 pm
Does anyone else having those wierd logouts, my ks bot have been working properly for some time now. Now after the latest maintenance or patch (I think) its getting disconnected once and then. The MM window does not find any crashed clients and it successfully logs the char out and closes the game. I have both updated with both update.lua and svnupdate.lua after every maintenance to ensure I'm running with the newest addresses. Any ideas what causes this?
-
Ego95
- Posts: 564
- Joined: Tue Feb 28, 2012 12:38 pm
-
Contact:
#168
Post
by Ego95 » Thu May 09, 2013 2:35 pm
You can't do anything about this. Since tuesday there are some problems on the server. About one hour ago everyone on our server disconnected. I looked at the server state and all official servers were offline. Yesterday afternoon the same happened. Only Gameforge is able to repair this.
AlterEgo95
-
Aron
- Posts: 39
- Joined: Tue Feb 19, 2013 10:30 am
#169
Post
by Aron » Thu May 09, 2013 2:39 pm
ok, thank u for the info
-
Aron
- Posts: 39
- Joined: Tue Feb 19, 2013 10:30 am
#170
Post
by Aron » Sun Jun 02, 2013 3:20 pm
How do I turn off that the bot doesnt skip loot because of he got new aggro? Made me losing loot from bosses like Anselve/Aisha and those are the ones that I need..
-
rock5
- Posts: 12173
- Joined: Tue Jan 05, 2010 3:30 am
- Location: Australia
#171
Post
by rock5 » Sun Jun 02, 2013 3:26 pm
If you use LOOT_ALL then it should always go back to loot. But probably even safer is to use LOOT_IN_COMBAT.
- Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
- I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
- How to: copy and paste in micromacro
________________________
Quote:
- “They say hard work never hurt anybody, but I figure, why take the chance.”
-
Aron
- Posts: 39
- Joined: Tue Feb 19, 2013 10:30 am
#172
Post
by Aron » Sun Jun 02, 2013 3:37 pm
Only Loot is turned on true, but I will try to turn on Loot_In_Combat to true now aswell, ty for the quick answer
-
Palmal
- Posts: 4
- Joined: Sat Jun 01, 2013 11:46 pm
#173
Post
by Palmal » Fri Jun 07, 2013 1:31 pm
Not sure if anyone else has noticed but since latest chapter my character has not used Lucky Target. When I doubled checked item numbers I found buff has been changed to buff# 506687 and Lucky Target potion has changed to item# 207203. Once changed in waypoint I had no problem. Did not check on other housemaid items as I do not use but people may need to update as well.
-
kenzu38
- Posts: 279
- Joined: Sun Dec 02, 2012 8:52 am
#174
Post
by kenzu38 » Fri Jun 07, 2013 11:33 pm
Hmm, strange, I botted just after I patched to 6.0.0 and my KS farmers were still using Lucky Target.
But interesting, I'll look at it again a bit later when I bot KS.
-
rock5
- Posts: 12173
- Joined: Tue Jan 05, 2010 3:30 am
- Location: Australia
#175
Post
by rock5 » Sat Jun 08, 2013 12:04 am
It might be because palman uses ids for checking the buff and item but kenzu38 might be using the buff name and item name. I think the latest usegoodie compares names not ids so kenzu38 might also be using usegoodie.
- Please consider making a small donation to me to support my continued contributions to the bot and this forum. Thank you. Donate
- I check all posts before reading PMs. So if you want a fast reply, don't PM me but post a topic instead. PM me for private or personal topics only.
- How to: copy and paste in micromacro
________________________
Quote:
- “They say hard work never hurt anybody, but I figure, why take the chance.”
-
kenzu38
- Posts: 279
- Joined: Sun Dec 02, 2012 8:52 am
#176
Post
by kenzu38 » Sat Jun 08, 2013 8:23 am
Had to check my KS script as it has been a long time since I wrote it. Indeed, I used the useGoodie() function so I didn't notice the change in the Ids.
And yep, the Ids have changed indeed, looking at the useGoodie code, the Ids there are different from what they are now.
-
kenzu38
- Posts: 279
- Joined: Sun Dec 02, 2012 8:52 am
#178
Post
by kenzu38 » Sat Jun 08, 2013 11:24 am
Ah yes, when I looked at the code earlier, I got them all mixed up, indeed it's the same from before.
Here's part of the useGoodie code:
Code: Select all
luck = {ID = 207203, buffName = 506687, castTime = 0}, --Turn of Luck Powder Dust (tested r5)
And I downloaded that in December last year and didn't modify it. So Palmal's case is pretty strange.
-
lisa
- Posts: 8332
- Joined: Tue Nov 09, 2010 11:46 pm
- Location: Australia
#179
Post
by lisa » Sun Jun 09, 2013 7:21 am
I don't have Usegoodie but it could still be using the names but getting the name from the ID's, They tend to keep the old ID's still there and with the same name. So using getIdName() on the old ID would be the same as using it on the new ID.
-
blodessa
- Posts: 2
- Joined: Tue Jun 25, 2013 1:08 am
#180
Post
by blodessa » Tue Jun 25, 2013 1:11 am
hi iv got rogue/mage and just try to make bot but every thing is fine untill last waypoint becouse bot dont do reparty , forgot to add something ?
Who is online
Users browsing this forum: No registered users and 0 guests