im thinking of starting a new waypoint, based on Lisas "hack" waypoint and on the table i found here on forum,
first why - i find it rather annoying that if i use a speed potion after applying the speed hack, it wont calculate it.
so what i was thinking of is creating a waypoint that will look something like that:
local currentMaxSpeed;
While (true)
{
currentMaxSpeed = 50;
if (playerGotTitle("Escape Artist"))
currentMaxSpeed += 10;
if (playerUsedPotion("Unbridled Enthusiasm")
currentMaxSpeed += 10;
.....
Speed(currentMaxSpeed);
}
what do you guys think? sounds rather easy to implement and it will run in the background making sure that any given time i get max speed without pulling back..
the numbers are just fruits of my imagination, but with a little investigation it can be done i belive..
would love hear oppinions pro and con before i start working on the waypoint (since for me it will mean having to study how to check if i have buff, how to check if i have title, how to check if i have item used).
thanks
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