--=== Official patch 4.0.6.2476 topic ===--

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Re: --=== Official patch 4.0.6.2476 topic ===--

#41 Post by Administrator » Sat Dec 17, 2011 5:36 pm

Louis wrote:Solution? :cry:
thx
The solution is you reading the error message. Seriously.


Why do I even bother with these kind of people? I know that since they can't be bothered to read the message right in front of them, they won't pay attention when I read it for them.

Louis
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Re: --=== Official patch 4.0.6.2476 topic ===--

#42 Post by Louis » Sat Dec 17, 2011 5:49 pm

ok but...
default is "g" guild
and "t" title

i change a "9" guild
and "0" title

and not working

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rock5
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Re: --=== Official patch 4.0.6.2476 topic ===--

#43 Post by rock5 » Sun Dec 18, 2011 8:28 am

Louis wrote:ok but...
default is "g" guild
and "t" title

i change a "9" guild
and "0" title

and not working
I think you are misunderstanding it. "Show title/guide" is 1 option. To check/change it bring up the system menu, select "Key Bindings" then scoll down until you see "Show title/guild". It's under "Switch views" and it's default is F9. What value do you have there?
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Louis
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Re: --=== Official patch 4.0.6.2476 topic ===--

#44 Post by Louis » Sun Dec 18, 2011 1:45 pm

Thank you very much Rock5, thought and show guild show title referred to "g" and "t" did not understand.

now if it works;) was set to 0 I have F9
thanks for the kind and gentle response

Lordnika
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Re: --=== Official patch 4.0.6.2476 topic ===--

#45 Post by Lordnika » Sun Dec 18, 2011 3:50 pm

i try to make bot for Red quests (public )
but it cant accept quests ( NPC with 2 quests dint try 1 with only 1 quest )
i used player:target_NPC(<NPC name>)
sendMacro("ChoiceOption(1)")
yrest(1000)

or
sendMacro("AcceptQuest()")
yrest(1000);

it targets NPC and open window but dosent accept quests

any ideea?

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lisa
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Re: --=== Official patch 4.0.6.2476 topic ===--

#46 Post by lisa » Sun Dec 18, 2011 7:47 pm

Don't you have to click the quest before accepting it?

Code: Select all

	RoMScript("OnClick_QuestListButton(1, 1)") 
	yrest(100)
	RoMScript("AcceptQuest()")
	yrest(100)
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

Lordnika
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Joined: Wed Jun 29, 2011 10:14 am

Re: --=== Official patch 4.0.6.2476 topic ===--

#47 Post by Lordnika » Mon Dec 19, 2011 7:53 pm

thnx ..i was copy paste from u'r Gold Eggs .xml :p
ty a lot

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lisa
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Re: --=== Official patch 4.0.6.2476 topic ===--

#48 Post by lisa » Mon Dec 19, 2011 8:07 pm

Occasionally you get an NPC that only gives 1 quest and in that case it may just open up the quest straight away, that is the case for millers egg quest and so it doesn't need to be clicked first.
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

Lordnika
Posts: 50
Joined: Wed Jun 29, 2011 10:14 am

Re: --=== Official patch 4.0.6.2476 topic ===--

#49 Post by Lordnika » Tue Dec 20, 2011 2:41 am

Thnx Lisa , but another question
Any way to get the event timer value ?
or any formula ,ID ?

i need event time to make him rest for dif of time
until event reset then turn in the 2 quests

ty

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lisa
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Re: --=== Official patch 4.0.6.2476 topic ===--

#50 Post by lisa » Tue Dec 20, 2011 4:45 am

Depends which event, if you mean the new map check this topic.
http://www.solarstrike.net/phpBB3/viewt ... =21&t=3258
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

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