RoM server Patch 4.0.3. - The Mighty Shield.
RoM server Patch 4.0.3. - The Mighty Shield.
On Tuesday, 4th of October 2011, all European Runes of Magic servers will go down for our weekly maintenance and the installation of a new update - Patch 4.0.3. - The Mighty Shield.
Keep in mind that things might not work 100% after the patch.
Keep in mind that things might not work 100% after the patch.
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Re: RoM server Patch 4.0.3. - The Mighty Shield.
How big is this patch going to be? Hopefully it doesn't completely change things again. Either way, thanks for the heads-up.
Re: RoM server Patch 4.0.3. - The Mighty Shield.
no info on the forums regarding the magnitude of the patch yet.
Re: RoM server Patch 4.0.3. - The Mighty Shield.
Removed the addresses I put here as the offsets changed which will take me a little longer to fix. So no point giving everyone the addresses and not offsets.
Remember no matter you do in life to always have a little fun while you are at it
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
Re: RoM server Patch 4.0.3. - The Mighty Shield.
just as a heads up I won't be able to find new addresses and such until around 17 hours from now.
People will just have to be patient, or maybe find the new addresses themselves =)
People will just have to be patient, or maybe find the new addresses themselves =)
Remember no matter you do in life to always have a little fun while you are at it
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
Re: RoM server Patch 4.0.3. - The Mighty Shield.
The EU maintenance is usually about 5 hours. The AU is usually 2 hours. I haven't looked at the EU site but the AU one still says 2 hours.
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Re: RoM server Patch 4.0.3. - The Mighty Shield.
Patch notes are up:
https://forum.runesofmagic.com/showthre ... &p=3607957
Short list
https://forum.runesofmagic.com/showthre ... &p=3607957
Short list
Code: Select all
Patch Notes - 4.0.3 – The Mighty Shield
New Content
Balancing of Knight skills - Damage output adjustments
Holiday Event: The Juice Festival
Adjustments & Changes
Knight
The overall damage dealt by knights was low, which resulted in upgrading being not as efficient as for the other classes. Adjustments were made to the basic damage values of the general knight skills that are used most often: Holy Strike, Holy Seal and Disarmament. As a result, the damage dealt after upgrading the skills has increased.
Knight skill Holy Seal
Original Effectiveness:
Enchants your weapon with the holy power of Light. Afterwards your weapon does Light damage and it can put a Holy Seal on your target. (maximum of 3 Holy Seals)
Current Effectiveness:
Originally the damage was fixed and did not increase when the equipment was being enhanced. After the adjustment the damage increases when the weapon is being enhanced.
Knight/Scout skill Holy Strike
Original Effectiveness:
power level = 1
Inflicts (84%) main hand weapon DPS and puts a Light Seal for 10 seconds on the target. (Each skill level adds to aggro)
power level = 70
Inflicts (360%) main hand weapon DPS and puts a Light Seal for 10 seconds on the target. (Each skill level adds to aggro)
Current Effectiveness:
power level = 1
Inflicts (67.5%) main hand weapon DPS and puts a Light Seal for 10 seconds on the target. (Each skill level adds to aggro)
power level = 70
Inflicts (462%) main hand weapon DPS and puts a Light Seal for 10 seconds on the target. (Each skill level adds to aggro)
Scout/Knight skill Disarmament
Original Effectiveness:
power level = 1
Inflicts (53.5%) ranged weapon DPS to the target and reduces its armor value by 3% for 8 seconds. Can be stacked 4 times.
power level = 70
Inflicts (295%) ranged weapon DPS to the target and reduces its armor value by 3% for 8 seconds. Can be stacked 4 times.
Current Effectiveness:
power level = 1
Inflicts (69.5%) ranged weapon DPS to the target and reduces its armor value by 3% for 8 seconds. Can be stacked 4 times.
power level = 70
Inflicts (383.5%) ranged weapon DPS to the target and reduces its armor value by 3% for 8 seconds. Can be stacked 4 times.
Other Classes
Warden/Druid Elite skill “Natural Spring”: Now the healing effect increases significantly with the increase of the skill level.
Warrior skill Shield Bash: adjustments to the required TP points for level-up. Comparing to the similar skills, it required way too much TP points.
Item Adjustments
Adjustments to the following equipment: Physical and Magical Critical Hit changed from 208 to 160 points.
Suppression Helmet of the Fort
Pulverizing Helm of the Fort
Vengeance Leather Helmet of the Fort
Wisdom Headdress of the Fort
Tribute Hat of the Fort
Suppression Plate Armor of the Fort
Pulverizing Chain Armor of the Fort
Vengeance Leather Armor of the Fort
Wisdom Robe of the Fort
Tribute Gown of the Fort
Suppression Shoulder Armor of the Fort
Pulverizing Chain Shoulder Armor of the Fort
Vengeance Leather Shoulder Armor of the Fort
Wisdom Cloth Shoulder Armor of the Fort
Tribute Shoulder Guards of the Fort
Suppression Heavy Boots of the Fort
Pulverizing Light Boots of the Fort
Vengeance Leather Boots of the Fort
Wisdom Long Boots of the Fort
Tribute Long Boots of the Fort
Bug Fixes
Correction of Battle Ground and Guild War PK Protection Bug
Before adjustment: If players did have the PK Protection Buff and entered the battle ground or the guild war, the buff remained so that other players were not able to attack these players.
After adjustment: If players have the PK Protection Buff and enter the battle ground or the guild war, the PK Protection buff will be cleared.
Now when player use the following items to destroy the gate in the Siege War (Zone402), the Castle Gate Construction Point won’t vanish again:
Summon: Meteor Shower
Summon: Rain of Flaming Arrows
Summon: Thunder Bonecracker
Summon: Meteor Shower: Increased the basic damage that is based upon on the user’s Intelligence.
Scouts will now correctly become visible when using Ignite under the effects of a invisibility potion
Characters are now correctly positioned on the Torex mount
The Luzan Hunter which could not be attacked can now be killed again
Fountain of Experience can now be transformed in an orb again
Ghost Guard Dogs in the minigame of Sascillia Steppes should no longer spam debugmessages
Relationship:
When you’re having 2 Lover relations in the same party, the lowest relationship level will no longer overwrite the highest relationship level.
Master & Disciple Relationship buffs can now be active at the same time
At coordinates 65.9/17.3 in Savage Lands you will no longer be underwater
Re: RoM server Patch 4.0.3. - The Mighty Shield.
In the inofficial patchnotes of the german forum are reports that skills can no longer be casted via macro (castskillbyname). I am at work now so I can not verify.
Re: RoM server Patch 4.0.3. - The Mighty Shield.
The macro interface has been changed badly, for diyce I cant get any attacks to work - I guess this will have implications for the use of macro interface here.
-dx
-dx
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Re: RoM server Patch 4.0.3. - The Mighty Shield.
bot doesn't work after the patch anymore... obviously^^
tried the "fixaddresses.bat" but it gives me the following error: "Unable to find 'pawnHarvesting_offset' in module."
any way to get around this error and get the bot working again?
tried the "fixaddresses.bat" but it gives me the following error: "Unable to find 'pawnHarvesting_offset' in module."
any way to get around this error and get the bot working again?
Re: RoM server Patch 4.0.3. - The Mighty Shield.
Even if you cut the line out (and anotherone pawnMountblabla), you can run fixadresses without error,
but the start gives:
but the start gives:
so more changedLoading profile Default.xml
MACRO Test: ok
scripts/rom/classes/memorytable.lua:7: bad argument #2 to 'memoryReadIntPtr' ((n
ull))
Please enter the script name to run.
Type in 'exit' (without quotes) to exit.
Re: RoM server Patch 4.0.3. - The Mighty Shield.
Hey, stay pation - the guys here will keep workin on this problem.
I can affirm: macros doesn't work - F(rog/uck)ster has patched them out!
I can affirm: macros doesn't work - F(rog/uck)ster has patched them out!
Re: RoM server Patch 4.0.3. - The Mighty Shield.
so no more use skill by macro?
im so getting fed up with those guys... >.<
sometimes i wonder why i still play
Botje
im so getting fed up with those guys... >.<
sometimes i wonder why i still play
Botje
Re: RoM server Patch 4.0.3. - The Mighty Shield.
/cast und UseAction() not working. Smells like this time some more must be done than fixed addresses to get the bot running.
Time has come to quit game?
Time has come to quit game?
Re: RoM server Patch 4.0.3. - The Mighty Shield.
Not now Guild wars 2 is not out atm. Need to stay little longer in this gameShogun wrote:/cast und UseAction() not working. Smells like this time some more must be done than fixed addresses to get the bot running.
Time has come to quit game?
Re: RoM server Patch 4.0.3. - The Mighty Shield.
if CastSpellByName no longer works then we will have to go back to using hotkeys with skills. No big deal.
Just be patient everyone, I will know more tomorrow when I actually get the patch and can see what damage has been done.
Just be patient everyone, I will know more tomorrow when I actually get the patch and can see what damage has been done.
Remember no matter you do in life to always have a little fun while you are at it
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
wiki here http://www.solarstrike.net/wiki/index.php?title=Manual
Re: RoM server Patch 4.0.3. - The Mighty Shield.
/cast
/castbyskillname
/use
/UseAction()
/script CastSpellByName()
are all removed in patch.
/castbyskillname
/use
/UseAction()
/script CastSpellByName()
are all removed in patch.
Re: RoM server Patch 4.0.3. - The Mighty Shield.
anyone know of a game to play?
im quitting RoM, im just fed up.
any suggestions on other games? preferably bottable ofcourse
Botje
im quitting RoM, im just fed up.
any suggestions on other games? preferably bottable ofcourse
Botje
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- Joined: Thu Jul 28, 2011 8:31 am
Re: RoM server Patch 4.0.3. - The Mighty Shield.
which server botje?
Re: RoM server Patch 4.0.3. - The Mighty Shield.
im on isiltir, but i need a new game xd
Botje
Botje
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