hi, I have a problem, I looked through the code but I didn't find the problem...
Problem:
Most of the time when a mob spawns the bot finds the target, but sometimes a mob spawn, and I think the bot drops the target, or doesn't find it. Then a second mob spawns, bot kills it and then finally it finds the first mob.
Romplayer wrote:Can I set Loot again to = nil? So it won't try to loot again?
If you don't have the setting, it wont loot again.
If you don't want to delete the line, the bot checks to see if it is a number value greater than 0. So "0" or "nil", for example, will disable it without having to delete the line. Just note that nil without quotes wont work because the xml reader expects strings for all values.
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pman wrote:Problem:
Most of the time when a mob spawns the bot finds the target, but sometimes a mob spawn, and I think the bot drops the target, or doesn't find it. Then a second mob spawns, bot kills it and then finally it finds the first mob.
tried to debug it, the bot thinks that the mob is a player the first time...