questioning!

Runes of Magic/Radiant Arcana (http://www.runesofmagic.com)
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Lamkefyned
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questioning!

#1 Post by Lamkefyned » Tue Apr 01, 2014 4:59 pm

as I can do that when you send a message through the channel group as the fence to the next waypoint bot?
If you think something is right just because everyone else believes,you're not thinking.

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Lamkefyned
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Re: questioning!

#2 Post by Lamkefyned » Thu Apr 03, 2014 4:07 pm

help please
If you think something is right just because everyone else believes,you're not thinking.

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lisa
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Re: questioning!

#3 Post by lisa » Thu Apr 03, 2014 5:56 pm

I am sorry I just do not understand the question
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BlubBlab
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Re: questioning!

#4 Post by BlubBlab » Fri Apr 04, 2014 2:14 am

I think he/she means sending a bot through a keyword in the group channel to a (next) waypoint.
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Lamkefyned
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Re: questioning!

#5 Post by Lamkefyned » Fri Apr 04, 2014 9:10 am

Code: Select all

if 0 ==  target.HP/target.MaxHP*100 or (not target.Alive) then
sendpartychat('code"lootBoss()"')
end
when it reaches that waypoint and it stops this checking the chat all the time. And when I put "next waypoint" to follow the script
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Lamkefyned
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Re: questioning!

#6 Post by Lamkefyned » Sat Apr 05, 2014 1:36 pm

help please.

Is very important
If you think something is right just because everyone else believes,you're not thinking.

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lisa
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Re: questioning!

#7 Post by lisa » Sat Apr 05, 2014 6:32 pm

sendpartychat isn't a loop, it purely sends the chat, so if it is getting stuck at that waypoint then the issue is in the rest of the code, if you want my help I need to know more information.

Basically you are asking me to fix your car and not telling me what is wrong with it, it could be a million things.
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

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Lamkefyned
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Re: questioning!

#8 Post by Lamkefyned » Mon Apr 07, 2014 11:48 am

have we specify

what I want is to upload characters in "hos"

And I need you to follow the character

but it stops before the bugs

and if for at that waypoint and then when you recognize the word "NEXT" in the chat group to continue

Thanks for helping
If you think something is right just because everyone else believes,you're not thinking.

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lisa
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Re: questioning!

#9 Post by lisa » Mon Apr 07, 2014 11:56 pm

I still find it difficult to understand the question so I will answer to what I think you are asking.

If you put this in a waypoint the bot will wait there until another character types next into party chat. Keep in mind if you typed next before it starts monitoring then it will keep waiting until you type next again.
It will only continue if the party chat is exact, if you do Next or nextt it will keep waiting until it reads next exactly.

Code: Select all

	eventParty() -- starts party chat monitoring
	repeat
		yrest(100)
	until checkEventParty() == "next" -- checks for next in party chat
	eventParty("stop") -- stops party chat monitoring
Let's see if google translate works english to spanish ;)


Vamos a ver si el traductor de google obras inglesas al español ;)

Todavía me resulta difícil de entender la pregunta así que voy a responder a lo que creo que usted está pidiendo.

Si pones esto en un punto de referencia el bot esperar allí hasta que otro tipos de caracteres siguientes en el chat de grupo. Tenga en cuenta si ha escrito junto antes de que comience el monitoreo entonces será seguir esperando hasta que escriba la próxima vez.
Sólo se continuará si el chat partido es exacta, si lo hace en Siguiente o nextt que se mantendrá en espera hasta que se lea junto con exactitud.
Remember no matter you do in life to always have a little fun while you are at it ;)

wiki here http://www.solarstrike.net/wiki/index.php?title=Manual

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Lamkefyned
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Re: questioning!

#10 Post by Lamkefyned » Wed Apr 09, 2014 10:00 am

Thank you for everything

to run

Do and if I want to make several functions according to put you in the chat?
If you think something is right just because everyone else believes,you're not thinking.

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