Andor Script Error

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Lamkefyned
Posts: 348
Joined: Thu May 23, 2013 11:38 am
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Andor Script Error

#1 Post by Lamkefyned »

After leaving Andor gives me this error and was not to be
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Edit
AndorTraining.xml
(12.02 KiB) Downloaded 118 times
-->> Error
AndorTraining_onload.lua
(9.29 KiB) Downloaded 119 times
-->> Onload
AndorTrainingS.xml
(10.01 KiB) Downloaded 187 times
-->> untried
Last edited by Lamkefyned on Sat Jan 18, 2014 10:11 pm, edited 1 time in total.
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rock5
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Re: Andor Script Error

#2 Post by rock5 »

If you were using someone elses andor script you should have posted in their topic so we would know which script you are using. If you are using your own script then you will need to include it, or the relevant part of it, so we can see the problem.
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Lamkefyned
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Re: Andor Script Error

#3 Post by Lamkefyned »

Forgiveness Rock 5 is gone me clip
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rock5
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Re: Andor Script Error

#4 Post by rock5 »

In AndorTraining.xml

Code: Select all

		local When_Finished = ""
needs to be set to a valid option.
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Lamkefyned
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Re: Andor Script Error

#5 Post by Lamkefyned »

and you would have to put? come you never use this code.
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rock5
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Re: Andor Script Error

#6 Post by rock5 »

When the script finishes and it gets that error, what do you expect it to do next? If you want it to end without the error then set that option to "end". If you want it to change character then set it to "charlist" and set some account info in the CharList = {} command. If you want it to load another waypoint file then set it to the waypoint files name.

Or, if you don't want it to do anything else, you can leave it like that. The script should still work fine, it will just get an error when it finishes.

Probably it should be given a default value of "end" if shared so that it will work without any changes. Then users could change it if they want to use one of the other options.
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Lamkefyned
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Re: Andor Script Error

#7 Post by Lamkefyned »

Thanks I have already been clearer
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