As I do a quest is incomplete status........?

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Lamkefyned
Posts: 348
Joined: Thu May 23, 2013 11:38 am
Location: Spain

As I do a quest is incomplete status........?

#1 Post by Lamkefyned »

As I do a quest is incomplete status and if you are going to a tag
If you think something is right just because everyone else believes,you're not thinking.
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Bill D Cat
Posts: 555
Joined: Sat Aug 10, 2013 8:13 pm
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Re: As I do a quest is incomplete status........?

#2 Post by Bill D Cat »

Sorry, but your question did not make any sense. Can you ask again in Spanish in more detail?

Lo siento, pero tu pregunta no hizo ningún sentido. ¿Puede pedir otra vez en español con más detalle?
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Lamkefyned
Posts: 348
Joined: Thu May 23, 2013 11:38 am
Location: Spain

Re: As I do a quest is incomplete status........?

#3 Post by Lamkefyned »

------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
ESPAÑOL
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

tengo este script

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<waypoints>
<onLoad>
	<!-- SETTINGS-->
	settings.profile.options.WAYPOINT_DEVIATION = 5
	settings.profile.mobs = {GetIdName(106798)};
	changeProfileOption("LOOT",false); 

	<!-- FUNCTION TO DEFINE ORIGIN'S WAYPOINT -->
			__WPL:setWaypointIndex(__WPL:findWaypointTag("StartDaily"))
</onLoad>
	<!-- WAYPOINT START SCRIPT -->
	<!-- #  1 --><waypoint x="-7925" z="-16856" y="737" tag="StartDaily">
		local dailyQuestCount, dailyQuestsPerDay= RoMScript("Daily_count()");
			if 10 == dailyQuestCount then
				if inventory:itemTotalCount(202434) > 0 then
					printf("We will use Daily Quest Reset Ticket");
					inventory:useItem(202434)
					yrest(1000)
					loadPaths(__WPL.FileName)
				elseif inventory:itemTotalCount(202434) == 0 then
					error("Ending script",2)
				end
			else
      			printf("Done "..dailyQuestCount.." of " .. dailyQuestsPerDay ..    " Left " .. dailyQuestsPerDay - dailyQuestCount .. " Quests.");
      		end
			player:target_NPC(120489)
			AcceptQuestByName(422922) -- Control de escarabajos
	</waypoint>
	<!-- #  2 --><waypoint x="-7954" z="-16783" y="721">	</waypoint>
	<!-- #  3 --><waypoint x="-7765" z="-16398" y="719">	</waypoint>
	<!-- #  4 --><waypoint x="-7767" z="-16085" y="717" tag="StartDaily1"> </waypoint>
	<!-- #  5 --><waypoint x="-7810" z="-15905" y="728"> </waypoint>
	<!-- #  6 --><waypoint x="-7883" z="-15644" y="737"> </waypoint>
	<!-- #  7 --><waypoint x="-7837" z="-15383" y="731"> </waypoint>
	<!-- #  8 --><waypoint x="-7858" z="-15191" y="732"> </waypoint>
	<!-- #  9 --><waypoint x="-7982" z="-14864" y="733">	</waypoint>
	<!-- # 10 --><waypoint x="-8107" z="-14578" y="702">	</waypoint>
	<!-- # 11 --><waypoint x="-8109" z="-14406" y="725">	</waypoint>
	<!-- # 12 --><waypoint x="-8311" z="-14478" y="686">	</waypoint>
	<!-- # 13 --><waypoint x="-8057" z="-14713" y="720">	</waypoint>
	<!-- # 14 --><waypoint x="-7834" z="-15312" y="731">	</waypoint>
	<!-- # 15 --><waypoint x="-7860" z="-15556" y="731">	</waypoint>
	<!-- # 16 --><waypoint x="-7630" z="-15875" y="732">	</waypoint>
	<!-- # 17 --><waypoint x="-7454" z="-15863" y="735">	</waypoint>
	<!-- # 18 --><waypoint x="-7308" z="-15824" y="741">	</waypoint>
	<!-- # 19 --><waypoint x="-7421" z="-15908" y="732">	</waypoint>
	<!-- # 20 --><waypoint x="-7635" z="-15927" y="733">	</waypoint>
	<!-- # 21 --><waypoint x="-7764" z="-16171" y="716">	</waypoint>
	<!-- # 22 --><waypoint x="-7834" z="-16537" y="718" tag="EndDaily1">	</waypoint>
	<!-- # 23 --><waypoint x="-7968" z="-16804" y="725">	</waypoint>
	<!-- # 24 --><waypoint x="-7994" z="-17079" y="741">	</waypoint>
	<!-- # 25 --><waypoint x="-8094" z="-17014" y="743">	</waypoint>
	<!-- # 26 --><waypoint x="-8078" z="-16937" y="787">
			player:target_NPC(120486) -- Milo Roger
			sendMacro("ChoiceOption(3)") -- 'Quiero cambiar mi clase principal por mi clase secundaria.'
			yrest(2000)
	</waypoint>
	<!-- # 27 --><waypoint x="-7981" z="-16963" y="742">	</waypoint>
	<!-- # 28 --><waypoint x="-7967" z="-16846" y="734">	</waypoint>
	<!-- # 29 --><waypoint x="-7843" z="-16702" y="716">	</waypoint>
	<!-- # 30 --><waypoint x="-7565" z="-16766" y="647">
			player:target_NPC(120791) -- Rocky Bode
			CompleteQuestByName(422922) -- Control de escarabajos
	</waypoint>
	<!-- # 31 --><waypoint x="-7477" z="-16760" y="642">	</waypoint>
	<!-- # 32 --><waypoint x="-7690" z="-16727" y="677">	</waypoint>
	<!-- # 33 --><waypoint x="-7890" z="-16684" y="718">	</waypoint>
	<!-- # 34 --><waypoint x="-7987" z="-16944" y="742">	</waypoint>
	<!-- # 35 --><waypoint x="-8002" z="-17064" y="741">	</waypoint>
	<!-- # 36 --><waypoint x="-8097" z="-17013" y="743">
			player:target_NPC(120486) -- Milo Roger
			sendMacro("ChoiceOption(3)") -- 'Quiero cambiar mi clase principal por mi clase secundaria.'
			yrest(2000)
	</waypoint>
	<!-- # 37 --><waypoint x="-7987" z="-16953" y="742">	</waypoint>
	<!-- # 38 --><waypoint x="-7967" z="-16853" y="735">
	__WPL:setWaypointIndex(__WPL:findWaypointTag("StartDaily")) 
	</waypoint>
</waypoints>
Y quiero ponerle en el onload + en el script para que mire la mision y si esta incompleta que retroceda a un tag

------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
ENGLISH
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
I have this script

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<waypoints>
<onLoad>
	<!-- SETTINGS-->
	settings.profile.options.WAYPOINT_DEVIATION = 5
	settings.profile.mobs = {GetIdName(106798)};
	changeProfileOption("LOOT",false); 

	<!-- FUNCTION TO DEFINE ORIGIN'S WAYPOINT -->
			__WPL:setWaypointIndex(__WPL:findWaypointTag("StartDaily"))
</onLoad>
	<!-- WAYPOINT START SCRIPT -->
	<!-- #  1 --><waypoint x="-7925" z="-16856" y="737" tag="StartDaily">
		local dailyQuestCount, dailyQuestsPerDay= RoMScript("Daily_count()");
			if 10 == dailyQuestCount then
				if inventory:itemTotalCount(202434) > 0 then
					printf("We will use Daily Quest Reset Ticket");
					inventory:useItem(202434)
					yrest(1000)
					loadPaths(__WPL.FileName)
				elseif inventory:itemTotalCount(202434) == 0 then
					error("Ending script",2)
				end
			else
      			printf("Done "..dailyQuestCount.." of " .. dailyQuestsPerDay ..    " Left " .. dailyQuestsPerDay - dailyQuestCount .. " Quests.");
      		end
			player:target_NPC(120489)
			AcceptQuestByName(422922) -- Control de escarabajos
	</waypoint>
	<!-- #  2 --><waypoint x="-7954" z="-16783" y="721">	</waypoint>
	<!-- #  3 --><waypoint x="-7765" z="-16398" y="719">	</waypoint>
	<!-- #  4 --><waypoint x="-7767" z="-16085" y="717" tag="StartDaily1"> </waypoint>
	<!-- #  5 --><waypoint x="-7810" z="-15905" y="728"> </waypoint>
	<!-- #  6 --><waypoint x="-7883" z="-15644" y="737"> </waypoint>
	<!-- #  7 --><waypoint x="-7837" z="-15383" y="731"> </waypoint>
	<!-- #  8 --><waypoint x="-7858" z="-15191" y="732"> </waypoint>
	<!-- #  9 --><waypoint x="-7982" z="-14864" y="733">	</waypoint>
	<!-- # 10 --><waypoint x="-8107" z="-14578" y="702">	</waypoint>
	<!-- # 11 --><waypoint x="-8109" z="-14406" y="725">	</waypoint>
	<!-- # 12 --><waypoint x="-8311" z="-14478" y="686">	</waypoint>
	<!-- # 13 --><waypoint x="-8057" z="-14713" y="720">	</waypoint>
	<!-- # 14 --><waypoint x="-7834" z="-15312" y="731">	</waypoint>
	<!-- # 15 --><waypoint x="-7860" z="-15556" y="731">	</waypoint>
	<!-- # 16 --><waypoint x="-7630" z="-15875" y="732">	</waypoint>
	<!-- # 17 --><waypoint x="-7454" z="-15863" y="735">	</waypoint>
	<!-- # 18 --><waypoint x="-7308" z="-15824" y="741">	</waypoint>
	<!-- # 19 --><waypoint x="-7421" z="-15908" y="732">	</waypoint>
	<!-- # 20 --><waypoint x="-7635" z="-15927" y="733">	</waypoint>
	<!-- # 21 --><waypoint x="-7764" z="-16171" y="716">	</waypoint>
	<!-- # 22 --><waypoint x="-7834" z="-16537" y="718" tag="EndDaily1">	</waypoint>
	<!-- # 23 --><waypoint x="-7968" z="-16804" y="725">	</waypoint>
	<!-- # 24 --><waypoint x="-7994" z="-17079" y="741">	</waypoint>
	<!-- # 25 --><waypoint x="-8094" z="-17014" y="743">	</waypoint>
	<!-- # 26 --><waypoint x="-8078" z="-16937" y="787">
			player:target_NPC(120486) -- Milo Roger
			sendMacro("ChoiceOption(3)") -- 'Quiero cambiar mi clase principal por mi clase secundaria.'
			yrest(2000)
	</waypoint>
	<!-- # 27 --><waypoint x="-7981" z="-16963" y="742">	</waypoint>
	<!-- # 28 --><waypoint x="-7967" z="-16846" y="734">	</waypoint>
	<!-- # 29 --><waypoint x="-7843" z="-16702" y="716">	</waypoint>
	<!-- # 30 --><waypoint x="-7565" z="-16766" y="647">
			player:target_NPC(120791) -- Rocky Bode
			CompleteQuestByName(422922) -- Control de escarabajos
	</waypoint>
	<!-- # 31 --><waypoint x="-7477" z="-16760" y="642">	</waypoint>
	<!-- # 32 --><waypoint x="-7690" z="-16727" y="677">	</waypoint>
	<!-- # 33 --><waypoint x="-7890" z="-16684" y="718">	</waypoint>
	<!-- # 34 --><waypoint x="-7987" z="-16944" y="742">	</waypoint>
	<!-- # 35 --><waypoint x="-8002" z="-17064" y="741">	</waypoint>
	<!-- # 36 --><waypoint x="-8097" z="-17013" y="743">
			player:target_NPC(120486) -- Milo Roger
			sendMacro("ChoiceOption(3)") -- 'Quiero cambiar mi clase principal por mi clase secundaria.'
			yrest(2000)
	</waypoint>
	<!-- # 37 --><waypoint x="-7987" z="-16953" y="742">	</waypoint>
	<!-- # 38 --><waypoint x="-7967" z="-16853" y="735">
	__WPL:setWaypointIndex(__WPL:findWaypointTag("StartDaily")) 
	</waypoint>
</waypoints>
And I want to put in the onload + in the script to see if this mission and finish it recedes to a tag
If you think something is right just because everyone else believes,you're not thinking.
User avatar
lisa
Posts: 8332
Joined: Tue Nov 09, 2010 11:46 pm
Location: Australia

Re: As I do a quest is incomplete status........?

#4 Post by lisa »

this might work, untested.

Code: Select all

if getQuestStatus(422922) == "incomplete" then
__WPL:setWaypointIndex(__WPL:findWaypointTag("StartDaily"))
end
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