[Problem] Loot everything

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dittelund
Posts: 8
Joined: Sun Jan 13, 2013 7:14 am

[Problem] Loot everything

#1 Post by dittelund »

Hi, I made a script for Kalins Shrine for my mage who's using purgatory fire. It has its waypoints in the mobgroups but when every mob is dead the bot doesn't loot every mob. Is there a function that looks for dead lootable mobs in the surrounding and loots them?

thx for help
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rock5
Posts: 12173
Joined: Tue Jan 05, 2010 3:30 am
Location: Australia

Re: [Problem] Loot everything

#2 Post by rock5 »

If you set 'LOOT_ALL' to true in your profile it should look for all lootable bodies after every fight. But this is a recurring problem with AOE skills. If you want to add some extra loot checks in your waypoints you can use

Code: Select all

player:lootAll()
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dittelund
Posts: 8
Joined: Sun Jan 13, 2013 7:14 am

Re: [Problem] Loot everything

#3 Post by dittelund »

Lol I already tried this... I did this again and now it works... thank you rock5 you rock :D
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Ego95
Posts: 564
Joined: Tue Feb 28, 2012 12:38 pm
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Re: [Problem] Loot everything

#4 Post by Ego95 »

It's a bug that everyone has. I think you are not able to do something about this right now. Sometimes it randomly leaves the dead mobs without looting.

AlterEgo95
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