Do something until waypoint is reached

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Ego95
Posts: 564
Joined: Tue Feb 28, 2012 12:38 pm
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Do something until waypoint is reached

#1 Post by Ego95 » Sat Sep 22, 2012 7:11 am

Hi, is it possible do do any action until next waypoint is reached?

Code: Select all

	function jump()
		keyboardHold(settings.hotkeys.MOVE_FORWARD.key)
			repeat keyboardPress(settings.hotkeys.JUMP.key)
			until --player has reached next waypoint--
			end
		keyboardRelease(settings.hotkeys.MOVE_FORWARD.key)
	end
as alternative until player has reached coordinates x,y,z

Has anyone an idea how to do this?

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rock5
Posts: 12173
Joined: Tue Jan 05, 2010 3:30 am
Location: Australia

Re: Do something until waypoint is reached

#2 Post by rock5 » Sat Sep 22, 2012 7:57 am

You are talking about doing actions during the moveto function. The only way I can think of is to use a timed event, similar to the timedattack function in player:fight()
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