<!-- # 17 --><waypoint x="2844" z="11641" y="132" tag="stonecheck">
if player.Level > 42 then
__WPL:setForcedWaypointType("RUN")
__WPL:setWaypointIndex(__WPL:findWaypointTag("BackToCamp"))
end
if inventory:getItemCount(209457) > 29 then -- Stone Gift
__WPL:setForcedWaypointType("RUN")
__WPL:setWaypointIndex(__WPL:findWaypointTag("StoneGiftTurnin"))
end
</waypoint>
it won't go to the waypoint with tag "BackToCamp" even if it's above level 42.
if player.Level > 42 then
__WPL:setForcedWaypointType("RUN")
__WPL:setWaypointIndex(__WPL:findWaypointTag("BackToCamp"))
elseif inventory:getItemCount(209457) > 29 then -- Stone Gift
__WPL:setForcedWaypointType("RUN")
__WPL:setWaypointIndex(__WPL:findWaypointTag("StoneGiftTurnin"))
end
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