Taget was to get a good solution for a char Scout/Rouge.
My problems so far:
1. The bot walks to close to the mobs - and so the bot gets a lot of damage (posion from frogs for example, stuns etc...).
Played arround with the profile-settings (combat-distance, combat-type...). Doesn´t make the difference.
So I have to drink a lot of hp-potions (with a "overpowerd" char above 30k lp and 25k attack and good equip)
2. The bot is high-level (near lv 70) - the mobs don´t want to fight with me
to the mobs (I have had a look in the profile: I attack mobs 50 lv under and above own lv)
Things that came in to my mind and I would appreciate your opinion:
1. For better fight-distance:Use diyce in combination with the bot. My hope: diyce uses the next available target and will fight from more distance
What could be a problem:
In every waypoint I have to add the keybord-function to hit the diyce-button-macro.
And how do I get the macro to be spamed until the mobs are dead.
2. To attack the mobs instead of walking by with a friendly "Hi -how are you?":
Add an "player:cast("something"); in every waypoint where this happens to get the aggro-chain started
What do you mean - did anyone do something like that?