I'm working on "new" waypoint for melee class to farm mementos but have problem with distance. All the time bot is pushing boss away and in MM window i get:
Do you mean that the mob backs up when you come into melee distance? Some mobs do that. If this mob is backing up to 70 distance there is nothing you can do. Melee distance is 50. You have to move in, to attack. Does it happen when you fight it manually?
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Yes boss move backs up when bot move to melee distance (50) if i'm farming menully i dont have any problem becouse all mobs can be attack more then 50 distance. For this can be maid pretty easy test. Attack mob with ATTACK skill wich is working only on 50disntance or attack with skill as is SHADOWSTAB wich "is working on 50 distance" but in real works more then 70 distance.
I suspected as much but I noticed that shadowstab action button becomes disabled at 55 or more so I can't see how you could cast it at 70.
I just tested on some mobs. It is 70.
Changing the melee distance to 70 should be easy enough (although I'm not sure what other effects this will have) but I think there will still be a problem. The bot is set up to continuously press the 'attack' key during melee combat. This makes the character move into about 30 range. I think this was done as a safety feature to make sure you are attacking with white damage because some classes skills wont work properly unless you are attacking first. I'm not sure how to deal with this.
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Moving in | Suggested range: 100 | Distance: 117
Use MACRO: ROGUE_SHADOWSTAB => boss (3787553/3932881)
Use MACRO: ROGUE_SHADOWSTAB => boss (3698774/3932881)
Use MACRO: WARRIOR_PROBING_ATTA=> boss (3544595/3932881)
Use MACRO: WARRIOR_OPEN_FLANK => boss (3544596/3932881)
Use MACRO: WARRIOR_SPLITTING_CH=> boss (3215153/3932881)
Use MACRO: ROGUE_SHADOWSTAB => boss (3175198/3932881)
Use MACRO: WARRIOR_PROBING_ATTA=> boss (3127105/3932881)
Use MACRO: WARRIOR_OPEN_FLANK => boss (3071687/3932881)
Use MACRO: WARRIOR_TOURNIQUET => boss (2944684/3932881)
Use MACRO: ROGUE_SHADOWSTAB => boss (2799448/3932881)
Use MACRO: WARRIOR_PROBING_ATTA=> boss (2702549/3932881)
Use MACRO: ROGUE_SHADOWSTAB => boss (2702549/3932881)
Use MACRO: ROGUE_SHADOWSTAB => boss (2552932/3932881)
Use MACRO: WARRIOR_OPEN_FLANK => boss (2428037/3932881)
Use MACRO: WARRIOR_SURVIVAL_INS=> boss (2374529/3932881)
Use MACRO: ROGUE_SHADOWSTAB => boss (2366334/3932881)
Use MACRO: WARRIOR_PROBING_ATTA=> boss (2279377/3932881)
Use MACRO: WARRIOR_SPLITTING_CH=> boss (1983705/3932881)
Use MACRO: ROGUE_SHADOWSTAB => boss (1892420/3932881)
I think it's a bot-related problem, the distance is greater if the mob is greater, so distance + mob-size, but the size is not known atm.
The melee distance is located in the settings.lua
change it manually in WP
-- Out of range
--if( player:distanceToTarget() > self.Range and
if( player:distanceToTarget() > self.Range + 50 and
self.Target ~= STARGET_SELF ) then -- range check only if no selftarget skill
debug_skilluse("OUTOFRANGE", player:distanceToTarget(), self.Range );
return false;
end