Millers Ranch Bug (Collecting Feedbag without feeding)

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Fjor
Posts: 3
Joined: Wed Jul 27, 2011 12:59 am

Millers Ranch Bug (Collecting Feedbag without feeding)

#1 Post by Fjor »

got some serious problem with the bot, it just stopped working, i didnt change anything and the code from rock5, was running fine before.
But now (after this patch) my character is collecting endless Feedbags, without even trying to Feed the chickens :-( if anyone has a solution to this i would appreciate any answer.
(i did update everything including the ingamefunction to the current revision)
:? :roll:


<waypoints>
<!-- Rock5's Millers Ranch Chickens run Version 1.2 -->
-
<onLoad>

repeat questname=RoMScript("TEXT('Sys422386_name')"); yrest(500) until questname -- ie. "An Easy Lay?"
repeat npcname=RoMScript("TEXT('Sys114930_name')"); yrest(500) until npcname -- ie. "Jenna Miller"
</onLoad>
<!-- # 1 -->
-
<waypoint x="3981" z="3110" tag="Main">

repeat queststate = getQuestStatus(questname); yrest(500) until queststate
if queststate == "complete" then
-- Complete quest
player:target_NPC(npcname);
sendMacro("CompleteQuest()"); yrest(2000);
-- Accept quest
player:target_NPC(npcname);
sendMacro("AcceptQuest()"); yrest(2000);
__WPL:setWaypointIndex(__WPL:findWaypointTag("Main"));
elseif queststate == "incomplete" then
-- Collect eggs
inventory:update()
if 1 > inventory:itemTotalCount(204789) then -- Get more feed
__WPL:setWaypointIndex(__WPL:findWaypointTag("Get Feed"));
else
if player:target_Object(112955,8000) then -- Feed Hens
__WPL:setWaypointIndex(__WPL:findWaypointTag("Main"))
else
__WPL:setWaypointIndex(__WPL:findWaypointTag("Get Eggs"))
end
end
else
-- Accept quest
player:target_NPC(npcname);
sendMacro("AcceptQuest()"); yrest(2000);
__WPL:setWaypointIndex(__WPL:findWaypointTag("Main"));
end

</waypoint>
<!-- # 2 -->
<waypoint x="3940" z="3055" tag="Get Feed"> </waypoint>
<!-- # 4 -->
<waypoint x="3937" z="2978">
player:target_Object(112956,7000,true)
</waypoint>
<!-- # 5 -->
-
<waypoint x="3935" z="3051">
__WPL:setWaypointIndex(__WPL:findWaypointTag("Main"));
</waypoint>
<!-- # 6 -->
<waypoint x="3928" z="3185" tag="Get Eggs"> </waypoint>
<!-- # 8 -->
-
<waypoint x="3929" z="3261">

changeProfileOption("HARVEST_DISTANCE", 40)
while player:target_Object(112955,8500) do -- Check for hens
while player:target_Object(112958,1500) do -- Fresh Eggs
sendMacro("UseSkill(1,1)") yrest(100)
sendMacro("UseSkill(1,1)") yrest(100)
sendMacro("UseSkill(1,1)") yrest(100)
sendMacro("UseSkill(1,1)") yrest(4000)
end
end
while player:target_Object(114931,1500) do -- Gold Eggs
sendMacro("UseSkill(1,1)") yrest(100)
sendMacro("UseSkill(1,1)") yrest(100)
sendMacro("UseSkill(1,1)") yrest(100)
sendMacro("UseSkill(1,1)") yrest(3000)
end
changeProfileOption("HARVEST_DISTANCE", 75)

</waypoint>
<!-- # 9 -->
-
<waypoint x="3926" z="3198">
__WPL:setWaypointIndex(__WPL:findWaypointTag("Main"));
</waypoint>
</waypoints>
User avatar
rock5
Posts: 12173
Joined: Tue Jan 05, 2010 3:30 am
Location: Australia

Re: Millers Ranch Bug (Collecting Feedbag without feeding)

#2 Post by rock5 »

If you updated with the patch and are using client 4.0.1 then you have no reason to be using such an old egg script. I recommend you use the MRC_Optimised script. If you don't want it to teleport or run fast you can disable them.
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whome
Posts: 58
Joined: Fri Jun 17, 2011 2:51 am

Re: Millers Ranch Bug (Collecting Feedbag without feeding)

#3 Post by whome »

Yeah, I use it. You can change the running speed if you don't want to use speed hack, and can change the quest delivery options. Overall it is much better than the original, IMO anyway........ ;)

To modify, open the MRCOptimized file located in the [Micromacro/scripts/rom/waypoints] file. Here you can see I have changed the speed and delivery options to suit me. Goodluck!

Code: Select all

<!--        Rock5's Millers Ranch Chickens run        -->
<!--           By Rock5         Version 4.1           -->
<!--      Incorporating Jduartedj's enhancements      -->
<!-- www.solarstrike.net/phpBB3/viewtopic.php?p=12139 -->

<onLoad>
	--== User Option ==--

	Deliver = 10        -- Change if you want to enable/disable deliver quests  0=disable, any number = deliver after that amount of eggs (must b bigger than 9)
	LagTime = 0           -- Affects accepting/completing quests. Increase LagTime if time is wasted by repeated CompleteQuests or AcceptQuests.
	RunningSpeed = 50    -- The speed the character runs when not teleporting. 50 is normal. Recommended 100.
	UseTeleporter = false -- Use Jduratedj's teleport userfunction. Please make sure you have it installed to use this option.
	Timeout = 300         -- Time hens and eggs stay in the ignore list before being given another chance. '0' disables it, remains permanently in ignore list.
	debugging = true      -- Set to true to display extra useful information regarding egg drop rates and ignore lists.
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