If it can't unstick 2 times, bot tries to get in one step back (example to waypoint 15) and lua code using
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__WPL:setWaypointIndex( __WPL:getNearestWaypoint(player.X, player.Z, player.Y ) );
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__WPL:setWaypointIndex( __WPL:getNearestWaypoint(player.X, player.Z, player.Y ) );
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__WPL:setWaypointIndex( __WPL:getNearestWaypoint(player.X, player.Z, player.Y ) );
Or maybe you have a better idea to unstick bot
give examples, cause I am tired getting logged out while running instances (looting, and selling)