How to Change Class?
- Lamkefyned
- Posts: 348
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How to Change Class?
How to Change Class?
How to Change Class Mage - Priest and Priest - Mage?
How to Change Class Mage - Priest and Priest - Mage?
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Re: How to Change Class?
It depends. But if you just have 2 classes and just want to switch between your primary and secondary class, you can use an addon that automates it for you like "streamline". Then all you have to do is target the npc and select the option, eg.
If you are going to do any other code in that waypoint you should also do a player:update() before any other code.
Code: Select all
player:target_NPC("npc name")
RoMScript("ChoiceOption(4)")
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Re: How to Change Class?
If you have the add-on ClassExchangeHelper (support only 3 classes private have more)
Thier is a way to remote control it:
example:
the reversed way:
Thier is a way to remote control it:
example:
Code: Select all
player:target_NPC("Marliss-Schwester");
if(my condition)then
--From class 1/3 to 3/1
sendMacro("ChoiceOption(3);")
yrest(500);
RoMScript("CEH.func.ExchangeClass(CEH.Data.class1.ID,CEH.Data.class2.ID)");
yrest(100);
RoMScript("SwapEquipmentItem(3)");
yrest(2000);
player:update()
end
Code: Select all
player:target_NPC("Marliss-Schwester");
if(my condition)then
--From class 3/1 to 1/3
sendMacro("ChoiceOption(3);")
yrest(100);
RoMScript("CEH.func.ExchangeClass(CEH.Data.class2.ID,CEH.Data.class1.ID)");
yrest(100);
RoMScript("SwapEquipmentItem(1)");
yrest(2000);
player:update()
end
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- Bill D Cat
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Re: How to Change Class?
And if you don't use any add-ons to help with class swapping, you can use this command to swap your current classes. If you want to swap classes with a third class, then you can specify the class names as described in the comments.
Example:
Code: Select all
--==[ Simple function to swap classes at housekeeper inside house ]==--
-- mainClass = CLASS_WARRIOR, CLASS_SCOUT, etc. to become your primary class. No quotes around the class name.
-- secClass = CLASS_WARRIOR, CLASS_SCOUT, etc. to become your secondary class. No quotes around the class name.
-- If no arguments are given, then the player's current classes will be swapped.
function swapClass(mainClass, secClass)
player:target_NPC(110758) -- ID for housemaid inside house
yrest(1000)
ChoiceOptionByName(getTEXT("HOUSE_MAID_HOUSE_CHANGEJOB"))
yrest(3000)
player:update()
local pri, sec
if mainClass == nil then
pri = player.Class2 + 1
sec = player.Class1 + 1
else
pri = mainClass + 1
sec = secClass + 1
end
RoMScript("ExchangeClass("..pri..","..sec..")")
end
Code: Select all
swapClass(CLASS_MAGE,CLASS_WARRIOR)
- Lamkefyned
- Posts: 348
- Joined: Thu May 23, 2013 11:38 am
- Location: Spain
Re: How to Change Class?
Thank you so much
If you think something is right just because everyone else believes,you're not thinking.
- Lamkefyned
- Posts: 348
- Joined: Thu May 23, 2013 11:38 am
- Location: Spain
Re: How to Change Class?
error
Code: Select all
<?xml version="1.0" encoding="utf-8"?><waypoints>
<!-- Demonstration Battle daily quest -->
<!-- v1.0 -->
<!-- by: lolita -->
<!-- Do Demonstration Battle daily quest in Rorazan, and use daily reset tickets if you have some -->
<onLoad>
settings.profile.mobs = {106474,106475,106476};
function checkCondition()
queststate = getQuestStatus(425124);
if queststate == "complete" then
__WPL:setWaypointIndex(__WPL:findWaypointTag("complete"));
end
end
function checkLoopCondition()
queststate = getQuestStatus(425124);
if queststate ~= "complete" then
__WPL:setWaypointIndex(__WPL:findWaypointTag("incomplete"));
end
end
function getclass()
-- those 3 class can be main or secoundary
if (player.Class1 == 4 or player.Class2 == 4) then -- mage
SlashCommand("/cast Fireball")
elseif (player.Class1 == 2 or player.Class2 == 2) then -- scout
SlashCommand("/cast Shot")
elseif (player.Class1 == 3 or player.Class2 == 3) then -- rogue
SlashCommand("/cast Shadowstab")
-- class who can do daily
elseif player.Class1 == 5 then -- priest
SlashCommand("/cast Chain of Light")
elseif player.Class1 == 6 then -- knight
SlashCommand("/cast Holy Strike")
elseif player.Class1 == 7 then -- warden
SlashCommand("/cast Charged Chop")
elseif player.Class1 == 9 then -- warlock
SlashCommand("/cast Surge of Malice")
-- for those 3 class didnt found useful skill for doing this daily
-- so you must use them with mage, scout or rogue as secoundary class
elseif player.Class1 == 8 then -- druid
printf("Pls change your secondary class to Mage or Scout or Rogue");
player:sleep()
elseif player.Class1 == 10 then -- champion
printf("Pls change your secondary class to Mage or Scout or Rogue");
player:sleep()
elseif player.Class1 == 1 then -- warrior
printf("Pls change your secondary class to Mage or Scout or Rogue");
player:sleep()
end
end
function doquest()
LockedOn = RoMScript("UnitExists('target')")
enemy = RoMScript("UnitCanAttack('player','target')")
if (not LockedOn) or (not enemy) then
for i=1,5 do
if getQuestStatus(425124) == "complete" then
break
end
RoMScript("TargetNearestEnemy()")
getclass()
yrest(500)
end
end
end
</onLoad>
<!-- # 1 --><waypoint x="-18346" z="-22692" y="469">
checkCondition()
local dailyQuestCount, dailyQuestsPerDay= RoMScript("Daily_count()");
if 10 == dailyQuestCount then
if inventory:itemTotalCount(202434) > 0 then
printf("We will use Daily Quest Reset Ticket");
inventory:useItem(202434)
yrest(1000)
loadPaths(__WPL.FileName)
elseif inventory:itemTotalCount(202434) == 0 then
error("Ending script",2)
end
else
printf("Done "..dailyQuestCount.." of " .. dailyQuestsPerDay .. " Left " .. dailyQuestsPerDay - dailyQuestCount .. " Quests.");
end
player:target_NPC(119856)
AcceptQuestByName(425124)
</waypoint>
<!-- # 2 --><waypoint x="-18346" z="-22692" y="469" tag="incomplete">
player:target_NPC(119856)
sendMacro("ChoiceOption(1);")
</waypoint>
<!-- # 3 --><waypoint x="-18331" z="-22677" y="469">
doquest()
checkLoopCondition()
</waypoint>
<!-- # 4 --><waypoint x="-18346" z="-22692" y="469" tag="complete"> </waypoint>
<!-- # 5 --><waypoint x="-18356" z="-22767" y="459"> </waypoint>
<!-- # 6 --><waypoint x="-18405" z="-22943" y="459"> </waypoint>
<!-- # 7 --><waypoint x="-18263" z="-22960" y="459"> </waypoint>
<!-- # 8 --><waypoint x="-17936" z="-23020" y="471"> </waypoint>
<!-- # 9 --><waypoint x="-17610" z="-23325" y="552"> </waypoint>
<!-- # 10 --><waypoint x="-17601" z="-23528" y="552"> </waypoint>
<!-- # 11 --><waypoint x="-17264" z="-23427" y="620">
player:target_NPC(120185);
if(my condition)then
sendMacro("ChoiceOption(3);")
yrest(500);
RoMScript("CEH.func.ExchangeClass(CEH.Data.class1.ID,CEH.Data.class2.ID)");
yrest(100);
RoMScript("SwapEquipmentItem(3)");
yrest(2000);
player:update()
end
</waypoint>
<!-- # 12 --><waypoint x="-17341" z="-23542" y="624"> </waypoint>
<!-- # 13 --><waypoint x="-18244" z="-23356" y="458"> </waypoint>
<!-- # 14 --><waypoint x="-18518" z="-23124" y="425"> </waypoint>
<!-- # 15 --><waypoint x="-18380" z="-22777" y="459"> </waypoint>
<!-- # 16 --><waypoint x="-18352" z="-22714" y="472">
player:target_NPC(119856);
CompleteQuestByName(425124);
</waypoint>
<!-- # 17 --><waypoint x="-18095" z="-23006" y="471"> </waypoint>
<!-- # 18 --><waypoint x="-17759" z="-23134" y="471"> </waypoint>
<!-- # 19 --><waypoint x="-17634" z="-23378" y="552"> </waypoint>
<!-- # 20 --><waypoint x="-17610" z="-23546" y="552"> </waypoint>
<!-- # 21 --><waypoint x="-17262" z="-23415" y="620">
player:target_NPC(120185);
if(my condition)then
sendMacro("ChoiceOption(3);")
yrest(100);
RoMScript("CEH.func.ExchangeClass(CEH.Data.class2.ID,CEH.Data.class1.ID)");
yrest(100);
RoMScript("SwapEquipmentItem(1)");
yrest(2000);
player:update()
end
</waypoint>
<!-- # 22 --><waypoint x="-17334" z="-23554" y="624"> </waypoint>
<!-- # 23 --><waypoint x="-18181" z="-23394" y="458"> </waypoint>
<!-- # 24 --><waypoint x="-18500" z="-23144" y="425"> </waypoint>
<!-- # 25 --><waypoint x="-18361" z="-22717" y="473"> </waypoint>
</waypoints>
If you think something is right just because everyone else believes,you're not thinking.
Re: How to Change Class?
You probably copied this code from some example. "my condition" is supposed to be replaced with your condition, ie. under what circumstances you want to execute that code.if(my condition)then
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________________________
Quote:- “They say hard work never hurt anybody, but I figure, why take the chance.”
- Ronald Reagan
- Lamkefyned
- Posts: 348
- Joined: Thu May 23, 2013 11:38 am
- Location: Spain
Re: How to Change Class?
And I have to put?
code put it up our friend BlubBlab
code put it up our friend BlubBlab
If you think something is right just because everyone else believes,you're not thinking.
Re: How to Change Class?
my condition was something like:
if you want to use it without any condition simple erase the code around it
Code: Select all
player.Name=="mychar" and player.Level > 70
Code: Select all
if()then
.<= Let that stay
.<= until end
end
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- Lamkefyned
- Posts: 348
- Joined: Thu May 23, 2013 11:38 am
- Location: Spain
Re: How to Change Class?
thanks
If you think something is right just because everyone else believes,you're not thinking.
Re: How to Change Class?
Been trying to get this work for an hour. Tried half a dozen different methods. I just want to swap between my two classes to turn in drake bones. Dont need to swap gear or mess with skills.
I tried removing the if statement altogether, pasting it exactly as shown above, tried just doing a choose option 3, choose option 2 etc to change class. What's shown just crashes. Doing simple option selection doesn't do anything, which is odd.
Code: Select all
<!-- # 1 --><waypoint x="-6621" z="-8128" y="1466">
player:target_NPC("Sahaly Leitin");
if()then
sendMacro("ChoiceOption(3);")
yrest(500);
RoMScript("CEH.func.ExchangeClass(CEH.Data.class1.ID,CEH.Data.class2.ID)");
yrest(100);
player:update()
end
</waypoint>
Re: How to Change Class?
Code: Select all
<!-- # 1 --><waypoint x="-6621" z="-8128" y="1466">
player:target_NPC("Sahaly Leitin");
sendMacro("ChoiceOption(3);")
yrest(500);
RoMScript("CEH.func.ExchangeClass(CEH.Data.class1.ID,CEH.Data.class2.ID)");
yrest(100);
player:update()
</waypoint>
Jack-of-all-trades, but master-of-only of a few
My Reps:
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https://github.com/BlubBlab/Micromacro-2-Bot-Framework ( A work in progress )
My Tools : viewtopic.php?f=10&t=6226
My Reps:
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Re: How to Change Class?
I knew it was something simple. Thx.
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