Mana Stone Tier Production Factory Now V2.5 06/08/2014

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Eggman1414
Posts: 111
Joined: Sun Jun 17, 2012 2:27 pm

Mana Stone Tier Production Factory Now V2.5 06/08/2014

#1 Post by Eggman1414 » Sat Dec 28, 2013 3:57 am

Eggman1414's Mana Stone Production
V2.5 is out. 06/08/2014

Tutorial Video
http://www.youtube.com/watch?v=gQfI2VB04ok
As Rock5 has explained to me the buyfromitemshop userfunction is server dependent
-- WARNING! GUIDs are unique per server. GUIDs given by other users might be wrong for your
-- server. So it's important to get your own GUIDs using the instructions below.
please check here for what you need to do, if you encounter a problem:
http://www.solarstrike.net/phpBB3/viewt ... =27&t=3039
I recommend using Bill D Cat's Elven Island - All Zone Quests waypoint, at least to level 10 to make things easier.
http://www.solarstrike.net/phpBB3/viewt ... =27&t=5174

These groups of scripts will, without much manual input, buy belts, send belts, buy fusion stones, send fusion stones. Do 10 daily quests (Elf Daily), get mail, make fusion, send Tier stones to main character.

So in a nutshell: This system has two parts:
First part (Start with buybelts.xml): Can be anywhere!! will buy 10 Blank Tier 5 Belts from Sarlo or Wailing Fjord, send them to a list of user defined characters, then buy 10 Random Fusion Stones and send them too. Then goes to sleep.

Second Part (Start with Daily.xml): logs into each character on any number of accounts (see below) and complete the Elf Daily Quest 10 times, buy Arcane Charges, get the belts and fusion stones from the mail, make mana stones, then send Tier 9 (or what ever you specify) and above back to main character.

***If the character is not level 10, the bot will do the 10 daily quests and buy the charges, then log into the next character. Once the character is level 10, the bot will take the character to varanas to unlock the arcane fusion box. Then it will make fusion stones after that. ***

List of User Functions Needed:

1: Use Rock5's "fastLogin Revisited" to change characters within a account and then change accounts and repeat.
http://www.solarstrike.net/phpBB3/viewt ... =27&t=1245

2: Use Rock5's Fusion and Mailmod userfuctions to be able to buy Arcane Charges from Phirius Token Shop, and make tier stones to send to main character.
Mailmod: http://www.solarstrike.net/phpBB3/viewt ... =27&t=1561
Fusion v.43 with addon version 2.3: http://www.solarstrike.net/phpBB3/viewt ... =27&t=1434

3: Buy from Item Shop (Rock5), buys Arcane Charges from Item Shop.
BuyfromItemShop: http://www.solarstrike.net/phpBB3/viewt ... =27&t=3039

4: Travel To Userfunction (Rock5) Travels using Snoops to get to different locations.
travelTo: http://www.solarstrike.net/phpBB3/viewt ... =27&t=4940

5: Goto Portal (Rock5) Using portals to get to locations.
goto: http://www.solarstrike.net/phpBB3/viewtopic.php?p=37916


List of waypoints needed:

1: buybelts ( Must Edit Before Use ) -- Waypoints to buy blank Tier 5 Belts in Sarlo, and sends them to Characters in "nametable"

2: buyfusion ( Must Edit Before Use ) -- Buys 10 Random Fusion Stones and sends them to Characters in "nametable"

3: Daily ( Must Edit Before Use ) -- Does the Elf Daily, "Helping them Grow," 10 times, buys charges, gets belts and gets fusion stones from mail.

4: Pre_Daily -- Automatically does the first two quests unlocking the Elf Daily Quest.

5: makefusion ( Must Edit Before Use ) -- Makes the highest tier Mana Stone, if it is >= 8 it sends the stone to the Main Character, listed in the file

6: AltAt -- if the character is lvl 10 and does not have the Arcane Fusion unlocked, it will go to Varanas.

If I have missed anything or you need clarification or help, just ask.
Any suggestions/or requests would be appreciated. :D
Attachments
Mana Stone Tier Factory v2.5.7z
All Waypoints In one 7zip file
(6.37 KiB) Downloaded 237 times
Pre_Daily.xml
Pre_Daily
(1.46 KiB) Downloaded 197 times
altAT.xml
Once lvl will open arcane box
(11.43 KiB) Downloaded 279 times
makefusion.xml
Makes Mana Stones
(2.67 KiB) Downloaded 264 times
Daily.xml
Runs 10 times and makes Mana Stones
(3.94 KiB) Downloaded 295 times
Buy_Fusion.xml
Buys Random Fusion Stones and sends to other characters
(4.37 KiB) Downloaded 406 times
buybelts.xml
Buys T5 Belts and sends them to other characters
(15.67 KiB) Downloaded 269 times
Last edited by Eggman1414 on Mon Jun 08, 2015 7:44 pm, edited 10 times in total.

kuripot
Posts: 493
Joined: Mon Nov 07, 2011 9:14 pm

Re: Mana Stone Tier Production Factory!!!!! now V2.3

#2 Post by kuripot » Sat Dec 28, 2013 7:12 am

can i make a request?? can you make buybelts waypoint which use rental mail... my alt just standing in NPC
this is what i use in 2 man production which need dias to manually buying in IM

Code: Select all

<?xml version="1.0" encoding="utf-8"?><waypoints>	
	<onLoad>
	function CleanBag()
		for i, item in pairs(inventory.BagSlot) do
			if item.SlotNumber >= settings.profile.options.INV_AUTOSELL_FROMSLOT + 60 and
			settings.profile.options.INV_AUTOSELL_TOSLOT + 60 >= item.SlotNumber then
				if item.Name  == "Atonement Voucher" then
			            item:delete()
			         end
			end
		end
	end 


function bagcheck()
	sendMacro("CloseWindows()")
	local have = inventory:itemTotalCount(228966)
		if 55 > have then
			sendMacro("CloseWindows()")
	         	player:openStore("Cholman Hooktail"); yrest(2000);
		         sendMacro("ChoiceOption(1);"); yrest(2000);
		        inventory:storeBuyItem(228966,55-have)
		         yrest(1000)
			 sendMacro("CloseWindows()")
			 player:update();
		end
	sendMacro("CloseWindows()")
	local have = inventory:itemTotalCount(228966)
		if have >= 27 then
			CleanBag()
      		 	sendMacro("OpenMail()");
			yrest(10000);
			UMM_SendByNameOrId("Xxxxxxxxxx",{228966},27)
			yrest(5000)
			player:update();
			sendMacro("CloseWindows()")
         		sendMacro("OpenMail()")
			yrest(5000);
		RoMScript("UMMMailManager:MassTagMails('Empty')"); yrest(5000)
		RoMScript("UMMFrameTab1Tools:ButtonClick('Delete');"); yrest(5000)
		player:update();
		UMM_TakeMail()
		yrest(5000)
 		sendMacro("CloseWindows()")
		player:update();
	end
end




	</onLoad>
	<!-- #  1 --><waypoint x="-21368" z="-2864" tag="buy">
			bagcheck()
	</waypoint>
</waypoints>

N1ghtmare
Posts: 11
Joined: Thu Jul 14, 2011 3:38 pm

Re: Mana Stone Tier Production Factory!!!!! now V2.3

#3 Post by N1ghtmare » Tue Jan 14, 2014 6:55 pm

Great job ty

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Ego95
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Re: Mana Stone Tier Production Factory!!!!! now V2.3

#4 Post by Ego95 » Wed Jan 15, 2014 4:25 pm

I didn't test it, but I will in a few days. Wouldn't it look better and more organized, if you put all files in 1 or 2 files? The waypoint which does the quests to unlock the daily could check for your char level and the waypoints which take you to the classhall could do a check too. So you could put all these files in one. The second file would be the one which buys fusion stones and belts.

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Dirt Devil
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Location: Germany - Deutschland
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Re: Mana Stone Tier Production Factory!!!!! now V2.3

#5 Post by Dirt Devil » Thu Jan 16, 2014 1:54 pm

Hello!
If I have understood correctly, the whole runs on two clients? A char buys the belts, the other makes quests. I would like to be 5-6 accounts running simultaneously. Would it be possible that there are then 6 clients + a purchasing agent for the belt? Or is it possible to make that in a loop with for example 20 Accounts à 8 chars? How long is a run with 8 chars?
~~> I am looking for German players. Together we are stronger. Send me a PM / Icq.
~~> Ich suche Mitspieler, gemeinsam ist man stärker! Sende mir eine PN oder eine Nachricht in ICQ.

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Eggman1414
Posts: 111
Joined: Sun Jun 17, 2012 2:27 pm

Re: Mana Stone Tier Production Factory!!!!! now V2.3

#6 Post by Eggman1414 » Fri Jan 17, 2014 1:50 am

Hey guys sorry for the delays to updating these waypoints, I finally got into my dorms here in Japan. So Ill be updating these waypoints in the next couple of days. Stay Tunned

Sasuke
Posts: 503
Joined: Mon May 17, 2010 3:40 pm
Location: Poland

Re: Mana Stone Tier Production Factory!!!!! now V2.3

#7 Post by Sasuke » Fri Jan 17, 2014 5:06 am

how can i add account or single character in name table?
we suppose i have account 2(called oxy) character 1 called"james",where can i add this in buybelt.xml?ty

Code: Select all

<?xml version="1.0" encoding="utf-8"?><waypoints type="TRAVEL">
<onLoad>
<!-- Eggman1414's Mana Stone Production Script      -->
<!--                   V2.3                         -->
<!--                12/27/2013                      -->
<!--       Three User options need changed          -->
<!--      line 12 and line 136 and line 137         -->

<!--Insert each character you want to buy belts for for, seperated by commas and inside quotes ex: "Bob","Jim",.... -->
nameTable =
{
<!--"Bob","Jim",Steve".....-->
};
counter = 1;

<!-- Menu System -->
print("\n          Eggman1414's Mana Stone Production Script\n")
print("What chracter do you want to start with?\n")
local inc = math.ceil(#nameTable/4)
   for i = 1, inc do
      local val1 = nameTable[i]
      local val2 = nameTable[i + inc]
      local val3 = nameTable[i + inc*2]
      local val4 = nameTable[i + inc*3]

      if( not val1 ) then val1 = "" else val1 = i .. ": " .. val1 end
      if( not val2 ) then val2 = "" else val2 = i+inc .. ": " .. val2 end
      if( not val3 ) then val3 = "" else val3 = i+inc*2 .. ": " .. val3 end
      if( not val4 ) then val4 = "" else val4 = i+inc*3 .. ": " .. val4 end

      printf("[%s]\t[%s]\t[%s]\t[%s]\n",val1, val2, val3, val4)
   end
counter = io.stdin:read();
counter = tonumber(counter);

<!-- Crash Variable -->

print("Did the Client Crash?")
print("1. Yes	2. No")
crash = io.stdin:read();
crash = tonumber(crash);
while crash == 1 do
print("Did the client crash while going to the mailbox?")
print("1. Yes	2. No")
mailcrash = io.stdin:read();
mailcrash = tonumber(mailcrash);
if mailcrash == 1 then break end
print("Did the client crash while going to the shop?")
print("1. Yes	2. No")
shopcrash = io.stdin:read();
shopcrash = tonumber(shopcrash);
if shopcrash == 1 then break end
print("Did the client crash while sending mail?")
print("1. Yes	2. No")
sendcrash = io.stdin:read();
sendcrash = tonumber(sendcrash);
if sendcrash == 1 then break end
end

if mailcrash == 1 then 
start_range = __WPL:findWaypointTag("Start1");
end_Range = __WPL:findWaypointTag("End1");
__WPL:setWaypointIndex(__WPL:getNearestWaypoint(player.X, player.Z, player.Y, start_range, end_range))
elseif shopcrash == 1 then __WPL:setWaypointIndex(__WPL:findWaypointTag("To_Shop"))
start_range = __WPL:findWaypointTag("Start2");
end_Range = __WPL:findWaypointTag("End2");
__WPL:setWaypointIndex(__WPL:getNearestWaypoint(player.X, player.Z, player.Y, start_range, end_range))
elseif sendcrash == 1 then __WPL:setWaypointIndex(33)
start_range = __WPL:findWaypointTag("Start3");
end_Range = __WPL:findWaypointTag("End3");
__WPL:setWaypointIndex(__WPL:getNearestWaypoint(player.X, player.Z, player.Y, start_range, end_range))
end

<!-- Item to Buy -->
itemName = "Recall Belt"; 
 
<!-- Function to Buy Belts -->
function buyBelts()
player:openStore("Cholman Hooktail")
store:buyItem(228966, 10);
yrest(1000);
sendMacro("CloseAllWindows()");
end

<!-- Function to Send Belts -->
function sendBelts()
UMM_SendByNameOrId(nameTable[counter],228966);
yrest(500);
sendMacro("CloseAllWindows()");
counter = counter  + 1;
end

<!-- Sets character to Sarlo -->
travelTo("Sarlo");
player:mount();
if crash == 0 then
__WPL:setWaypointIndex(__WPL:findWaypointTag("To_Shop"));
end
</onLoad>

<!-- Waypoints to Mailbox -->
<!-- #  1 --><waypoint x="-21383" z="-2855" y="534" tag = "To_Mailbox">	
</waypoint>
<!-- #  2 --><waypoint x="-21383" z="-2855" y="534" tag = "Start1">	</waypoint>
<!-- #  3 --><waypoint x="-21235" z="-2835" y="538">	</waypoint>
<!-- #  4 --><waypoint x="-21156" z="-2788" y="536">	</waypoint>
<!-- #  5 --><waypoint x="-21068" z="-2679" y="527">	</waypoint>
<!-- #  6 --><waypoint x="-20817" z="-2625" y="510">	</waypoint>
<!-- #  7 --><waypoint x="-20642" z="-2752" y="496">	</waypoint>
<!-- #  8 --><waypoint x="-20425" z="-2943" y="458">	</waypoint>
<!-- #  9 --><waypoint x="-20374" z="-3090" y="464">	</waypoint>
<!-- # 10 --><waypoint x="-20220" z="-3203" y="457">	</waypoint>
<!-- # 11 --><waypoint x="-20118" z="-3264" y="489">	</waypoint>
<!-- # 12 --><waypoint x="-19937" z="-3372" y="522">	</waypoint>
<!-- # 13 --><waypoint x="-19811" z="-3408" y="540">	</waypoint>
<!-- # 14 --><waypoint x="-19689" z="-3427" y="558">	</waypoint>
<!-- # 15 --><waypoint x="-19590" z="-3506" y="558">	</waypoint>
<!-- # 16 --><waypoint x="-19449" z="-3617" y="582">	</waypoint>
<!-- # 17 --><waypoint x="-19304" z="-3723" y="603">	</waypoint>
<!-- # 18 --><waypoint x="-19169" z="-3809" y="621">	</waypoint>
<!-- # 19 --><waypoint x="-18971" z="-3922" y="638">	</waypoint>
<!-- # 20 --><waypoint x="-18844" z="-3958" y="671">	</waypoint>
<!-- # 21 --><waypoint x="-18647" z="-3966" y="712">	</waypoint>
<!-- # 22 --><waypoint x="-18562" z="-3852" y="750">	</waypoint>
<!-- # 23 --><waypoint x="-18477" z="-3615" y="785">	</waypoint>
<!-- # 24 --><waypoint x="-18391" z="-3396" y="801">	</waypoint>
<!-- # 25 --><waypoint x="-18328" z="-3229" y="786">	</waypoint>
<!-- # 26 --><waypoint x="-18276" z="-3091" y="796">	</waypoint>
<!-- # 27 --><waypoint x="-18233" z="-2948" y="797">	</waypoint>
<!-- # 28 --><waypoint x="-18223" z="-2870" y="808">	</waypoint>
<!-- # 29 --><waypoint x="-18209" z="-2813" y="817">	</waypoint>
<!-- # 30 --><waypoint x="-18197" z="-2762" y="816">	</waypoint>
<!-- # 31 --><waypoint x="-18156" z="-2649" y="817">	</waypoint>
<!-- # 32 --><waypoint x="-18097" z="-2572" y="827" tag = "End1">	</waypoint>
<!-- # 33 --><waypoint x="-18134" z="-2477" y="822">
if nameTable[counter] == "<!--Last Characters Name-->" then                     <!--Insert last characters name in quotes on line 40 and 41 ex: if nameTable[counter] == "Bob" -->
UMM_SendByNameOrId("<!--Last Characters Name-->",228966);                       <!--Same as above-->
print("Done mailing.")
travelTo("VaranasWest")
load_paths("Shop_Path.xml")
else
sendBelts();
end
__WPL:setWaypointIndex(__WPL:findWaypointTag("Mailbox_To_Shop"));
</waypoint>

<!-- Path from Snoop to Shop -->
<!-- # 34 --><waypoint x="-17885" z="-3342" y="803" tag = "To_Shop">	
</waypoint>
<!-- # 35 --><waypoint x="-17944" z="-3368" y="817" tag = "Start2">	</waypoint>
<!-- # 36 --><waypoint x="-18015" z="-3386" y="803">	</waypoint>
<!-- # 37 --><waypoint x="-18092" z="-3420" y="795">	</waypoint>
<!-- # 38 --><waypoint x="-18169" z="-3454" y="792">	</waypoint>
<!-- # 39 --><waypoint x="-18265" z="-3496" y="784">	</waypoint>
<!-- # 40 --><waypoint x="-18345" z="-3532" y="777">	</waypoint>
<!-- # 41 --><waypoint x="-18429" z="-3569" y="784">	</waypoint>
<!-- # 42 --><waypoint x="-18488" z="-3617" y="785">	</waypoint>
<!-- # 43 --><waypoint x="-18535" z="-3701" y="777">	</waypoint>
<!-- # 44 --><waypoint x="-18579" z="-3779" y="763">	</waypoint>
<!-- # 45 --><waypoint x="-18634" z="-3859" y="741">	</waypoint>
<!-- # 46 --><waypoint x="-18664" z="-3871" y="741">	</waypoint>
<!-- # 47 --><waypoint x="-18810" z="-3942" y="682">	</waypoint>
<!-- # 48 --><waypoint x="-18875" z="-3940" y="666">	</waypoint>
<!-- # 49 --><waypoint x="-18961" z="-3919" y="644">	</waypoint>
<!-- # 50 --><waypoint x="-19054" z="-3898" y="632">	</waypoint>
<!-- # 51 --><waypoint x="-19140" z="-3870" y="629">	</waypoint>
<!-- # 52 --><waypoint x="-19232" z="-3835" y="609">	</waypoint>
<!-- # 53 --><waypoint x="-19312" z="-3804" y="601">	</waypoint>
<!-- # 54 --><waypoint x="-19387" z="-3758" y="574">	</waypoint>
<!-- # 55 --><waypoint x="-19488" z="-3688" y="577">	</waypoint>
<!-- # 56 --><waypoint x="-19570" z="-3643" y="559">	</waypoint>
<!-- # 57 --><waypoint x="-19642" z="-3603" y="534">	</waypoint>
<!-- # 58 --><waypoint x="-19695" z="-3572" y="530">	</waypoint>
<!-- # 59 --><waypoint x="-19778" z="-3525" y="523">	</waypoint>
<!-- # 60 --><waypoint x="-19894" z="-3458" y="518">	</waypoint>
<!-- # 61 --><waypoint x="-20027" z="-3382" y="494">	</waypoint>
<!-- # 62 --><waypoint x="-20156" z="-3309" y="471">	</waypoint>
<!-- # 63 --><waypoint x="-20212" z="-3258" y="459">	</waypoint>
<!-- # 64 --><waypoint x="-20326" z="-3124" y="463">	</waypoint>
<!-- # 65 --><waypoint x="-20465" z="-2960" y="461">	</waypoint>
<!-- # 66 --><waypoint x="-20533" z="-2879" y="467">	</waypoint>
<!-- # 67 --><waypoint x="-20603" z="-2795" y="488">	</waypoint>
<!-- # 68 --><waypoint x="-20686" z="-2743" y="498">	</waypoint>
<!-- # 69 --><waypoint x="-20789" z="-2724" y="511">	</waypoint>
<!-- # 70 --><waypoint x="-20916" z="-2702" y="532">	</waypoint>
<!-- # 71 --><waypoint x="-21021" z="-2691" y="529">	</waypoint>
<!-- # 72 --><waypoint x="-21098" z="-2710" y="531">	</waypoint>
<!-- # 73 --><waypoint x="-21149" z="-2738" y="531">	</waypoint>
<!-- # 74 --><waypoint x="-21183" z="-2796" y="533">	</waypoint>
<!-- # 75 --><waypoint x="-21226" z="-2857" y="540">	</waypoint>
<!-- # 76 --><waypoint x="-21265" z="-2868" y="540">	</waypoint>
<!-- # 77 --><waypoint x="-21333" z="-2857" y="537" tag = "End2">	</waypoint>
<!-- # 78 --><waypoint x="-21383" z="-2855" y="534">
buyBelts();
__WPL:setWaypointIndex(__WPL:findWaypointTag("To_Mailbox"));
</waypoint>

<!-- Path from Mailbox to Shop -->	
<!-- # 79 --><waypoint x="-18145" z="-2489" y="820" tag = "Mailbox_To_Shop">
</waypoint>
<!-- # 80 --><waypoint x="-18151" z="-2509" y="819" tag = "Start3">	</waypoint>
<!-- # 81 --><waypoint x="-18202" z="-2517" y="819">	</waypoint>
<!-- # 82 --><waypoint x="-18368" z="-2543" y="813">	</waypoint>
<!-- # 83 --><waypoint x="-18362" z="-2592" y="809">	</waypoint>
<!-- # 84 --><waypoint x="-18356" z="-2693" y="809">	</waypoint>
<!-- # 85 --><waypoint x="-18356" z="-2800" y="794">	</waypoint>
<!-- # 86 --><waypoint x="-18355" z="-2904" y="787">	</waypoint>
<!-- # 87 --><waypoint x="-18363" z="-2974" y="782">	</waypoint>
<!-- # 88 --><waypoint x="-18394" z="-3100" y="782">	</waypoint>
<!-- # 89 --><waypoint x="-18422" z="-3217" y="792">	</waypoint>
<!-- # 90 --><waypoint x="-18450" z="-3333" y="797">	</waypoint>
<!-- # 91 --><waypoint x="-18476" z="-3440" y="794">	</waypoint>
<!-- # 92 --><waypoint x="-18500" z="-3540" y="791">	</waypoint>
<!-- # 93 --><waypoint x="-18527" z="-3652" y="787">	</waypoint>
<!-- # 94 --><waypoint x="-18584" z="-3749" y="769">	</waypoint>
<!-- # 95 --><waypoint x="-18645" z="-3839" y="745">	</waypoint>
<!-- # 96 --><waypoint x="-18716" z="-3901" y="741">	</waypoint>
<!-- # 97 --><waypoint x="-18802" z="-3938" y="684">	</waypoint>
<!-- # 98 --><waypoint x="-18916" z="-3897" y="651">	</waypoint>
<!-- # 99 --><waypoint x="-19124" z="-3802" y="634">	</waypoint>
<!-- # 100 --><waypoint x="-19241" z="-3750" y="626">	</waypoint>
<!-- # 101 --><waypoint x="-19400" z="-3677" y="583">	</waypoint>
<!-- # 102 --><waypoint x="-19534" z="-3631" y="574">	</waypoint>
<!-- # 103 --><waypoint x="-19740" z="-3558" y="523">	</waypoint>
<!-- # 104 --><waypoint x="-19900" z="-3444" y="520">	</waypoint>
<!-- # 105 --><waypoint x="-20051" z="-3320" y="496">	</waypoint>
<!-- # 106 --><waypoint x="-20204" z="-3206" y="457">	</waypoint>
<!-- # 107 --><waypoint x="-20371" z="-3066" y="463">	</waypoint>
<!-- # 108 --><waypoint x="-20478" z="-2945" y="458">	</waypoint>
<!-- # 109 --><waypoint x="-20605" z="-2791" y="489">	</waypoint>
<!-- # 110 --><waypoint x="-20721" z="-2727" y="501">	</waypoint>
<!-- # 111 --><waypoint x="-20854" z="-2678" y="524">	</waypoint>
<!-- # 112 --><waypoint x="-21013" z="-2704" y="532">	</waypoint>
<!-- # 113 --><waypoint x="-21116" z="-2767" y="535">	</waypoint>
<!-- # 114 --><waypoint x="-21204" z="-2847" y="536">	</waypoint>
<!-- # 115 --><waypoint x="-21378" z="-2828" y="534" tag = "End3">	</waypoint>
<!-- # 116 --><waypoint x="-21379" z="-2835" y="534">
buyBelts();
__WPL:setWaypointIndex(__WPL:findWaypointTag("To_Mailbox"));
</waypoint>
</waypoints>

N1ghtmare
Posts: 11
Joined: Thu Jul 14, 2011 3:38 pm

Re: Mana Stone Tier Production Factory!!!!! now V2.3

#8 Post by N1ghtmare » Fri Jan 17, 2014 6:55 am

Some tweaks you maybe should consider that i've added to my own version:

having the start from character option in buy fusion like you do in the belts wp.

Add check if mounted in the buy fusion wp as when it relogs to send mail alot of the time it walks.

i also changed my buy fusion location to dalanis rather than varanas as its quicker although granted it is more obvious (more populated).

User avatar
Lamkefyned
Posts: 348
Joined: Thu May 23, 2013 11:38 am
Location: Spain

Re: Mana Stone Tier Production Factory!!!!! now V2.3

#9 Post by Lamkefyned » Wed Jan 22, 2014 1:45 pm

We could make a video tutorial on how to make this script because I pulling errors everywhere
If you think something is right just because everyone else believes,you're not thinking.

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Ego95
Posts: 564
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Contact:

Re: Mana Stone Tier Production Factory!!!!! now V2.3

#10 Post by Ego95 » Wed Jan 22, 2014 6:10 pm

If you just fill in, what eggman has written on top of each file and your client language is english, everything should work. If you are not playing with an english client, you need to change the npc names where you buy belts and fusion stones.

noobbotter
Posts: 527
Joined: Fri Aug 31, 2012 1:15 pm

Re: Mana Stone Tier Production Factory!!!!! now V2.3

#11 Post by noobbotter » Fri Jan 24, 2014 10:38 pm

Just a couple things on this as I was trying it out today for the first time. Some of the waypoints used the old "takemeto" userfunction rather than the newer "travelTo" function. I don't know which ones as I fixed them on my copy when I discovered it.

Also, what version of the Fusion addon does it use? I get the following when it tries to use it:

Making Mana stones...
Opening Transmutor and Fusion frames.
The game client did not crash.
10:32pm - IGF:\FusionFrame1:Show()\ [string "local a={FusionFrame1:Show()} return a"]:1: attempt to index global 'FusionFrame1' (a nil value)

I think I'm using the latest but I've found that one to not work well anyway.

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rock5
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Re: Mana Stone Tier Production Factory!!!!! now V2.3

#12 Post by rock5 » Fri Jan 24, 2014 11:11 pm

I see that it just uses Fusion_MakeMaxManaStones() so as long as you make sure your version of the fusion userfunction matches your version of the fusion addon, it should work.

If you are still using the older 1.6 version of Fusion make sure you are using the 0.30 version of the Fusion userfunction.

If you are using the newer 2.x Fusion addon then use the latest Fusion userfunction, currently version 0.42.
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Re: Mana Stone Tier Production Factory!!!!! now V2.3

#13 Post by Eggman1414 » Sat Jan 25, 2014 5:08 am

Hey rock, is there any way I can put variables in a different file, and then just call those variables when ever I want? Like put the itemshop password and name table variables in a file, then call just those when I need them, so I can leave the main code non-personalized with information?

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rock5
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Re: Mana Stone Tier Production Factory!!!!! now V2.3

#14 Post by rock5 » Sat Jan 25, 2014 5:41 am

The problem with that is it's not secure. If someone sees that your userfunction uses a separate file to store names and passwords then they could create a malicious waypoint file or userfunction that accesses that information and does something malicious with it. The safest way to deal with passwords is to keep them local to the file that will be using them and declaring them local.
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Re: Mana Stone Tier Production Factory!!!!! now V2.3

#15 Post by Eggman1414 » Sat Jan 25, 2014 5:56 am

I see, I just hate having to remove a bunch of stuff and hope the *user* knows what to replace...

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rock5
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Re: Mana Stone Tier Production Factory!!!!! now V2.3

#16 Post by rock5 » Sat Jan 25, 2014 6:43 am

Maybe you could make a userfunction that holds the names and ids in local variables and the functions that will use them. Then you could call those functions elsewhere. You just have to be careful to design the functions so they aren't open to abuse.
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Re: Mana Stone Tier Production Factory!!!!! now V2.3

#17 Post by Eggman1414 » Sat Jan 25, 2014 6:48 am

I think ill leave it as is, for now. Unless the people want that feature, I'll leave it out. I have taken out a file so far and trying to consolidate the files.

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Re: Mana Stone Tier Production Factory V2.4

#18 Post by Eggman1414 » Sun Jan 26, 2014 4:45 am

V2.4 is out and works with the new fusion.

Sasuke
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Re: Mana Stone Tier Production Factory V2.4

#19 Post by Sasuke » Mon Jan 27, 2014 5:42 am

eggman can you answer in pm pls check it ty

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Ego95
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Re: Mana Stone Tier Production Factory V2.4

#20 Post by Ego95 » Wed Jan 29, 2014 9:45 am

error in the waypointlist.lua

Code: Select all

2014-01-29 15:42:32 - ...ocuments/micromacro/scripts/rom/classes/waypointlist.lu
a:84: Fehler beim kompilieren und ausfuhren des LUA codes. Fehler in dem onLoad
Event in der Wegpunkt Datei.
so if you did changes to the waypointlist.lua, we should know, what to change ^^

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