BlubBlab's Andor Training

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rido_knight
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Re: BlubBlab's Andor Training

#21 Post by rido_knight » Tue Oct 08, 2013 9:53 am

BlubBlab wrote:That would possible mean that you haven't the d303 fix or something similar, becasue without the OS object that is provided from that, the event monitoring doesn't work

yeah i just found d303 addon fix on Weaing Mechine post and weaving machine work perfectly..but i used my chance today with andor.. i ll try tomorrow.Thanks for help

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rido_knight
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Re: BlubBlab's Andor Training

#22 Post by rido_knight » Wed Oct 09, 2013 8:47 am

hi man i tested it script works but its not works perfectly..Open survival mode and make 4 crossline also i killed some mobs manually on the crossline :S script failed i guess if i didnt look screen and saw mobs close the crossline :/

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rido_knight
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Re: BlubBlab's Andor Training

#23 Post by rido_knight » Thu Oct 17, 2013 1:25 am

also time training fail;

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BlubBlab
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Re: BlubBlab's Andor Training

#24 Post by BlubBlab » Thu Oct 17, 2013 4:33 am

Jack-of-all-trades, but master-of-only of a few :D

My Reps:
https://github.com/BlubBlab/Micromacro-with-OpenCV (My version of MM2 with OpenCV and for MS Visual Studio)
https://github.com/BlubBlab/rom-bot (rombot with no stop WP and advanced human emulation mode and some other extensions)
https://github.com/BlubBlab/Micromacro-2-Bot-Framework ( A work in progress )
My Tools : viewtopic.php?f=10&t=6226

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rido_knight
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Re: BlubBlab's Andor Training

#25 Post by rido_knight » Thu Oct 17, 2013 3:28 pm


D: dude thanks but i dont understand.what should i do this code;

Code: Select all

Command> local tt = getTime() for i = 1,2000 do player:update() end print(deltaTime(getTime(),tt))
8883.6106475947 -- MM
Command> local tt = getTime() for i = 1,2000 do player:update() end print(deltaTime(getTime(),tt))
8796.4153857446 -- Notepad++

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rock5
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Re: BlubBlab's Andor Training

#26 Post by rock5 » Thu Oct 17, 2013 7:51 pm

In that post basically we were discussing how there was a performance issue with micromacro that was affecting andor scripts. Administrator made some changes and the resulting beta version was reported to improve the andor script performance.

So basically Blubblabs advice is to try the beta version. You can now get the latest beta version from the download page. http://www.solarstrike.net/micromacro
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Bill D Cat
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Re: BlubBlab's Andor Training

#27 Post by Bill D Cat » Fri Oct 18, 2013 12:30 am

And don't forget to check the start of the script for the variable that sets the score limit. Basically, once that score is reached, the bot stops playing the mini-game and lets it end. This is so you can get your shells, but don't show up on the server high score list. You can alter that score variable if you want to get a higher score, but that is entirely up to you.

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rido_knight
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Re: BlubBlab's Andor Training

#28 Post by rido_knight » Fri Oct 18, 2013 3:59 am

Bill D Cat wrote:And don't forget to check the start of the script for the variable that sets the score limit. Basically, once that score is reached, the bot stops playing the mini-game and lets it end. This is so you can get your shells, but don't show up on the server high score list. You can alter that score variable if you want to get a higher score, but that is entirely up to you.
rock5 wrote:In that post basically we were discussing how there was a performance issue with micromacro that was affecting andor scripts. Administrator made some changes and the resulting beta version was reported to improve the andor script performance.

So basically Blubblabs advice is to try the beta version. You can now get the latest beta version from the download page. http://www.solarstrike.net/micromacro

Thanks for help ^_^ i ll try

afirheiden
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Re: BlubBlab's Andor Training

#29 Post by afirheiden » Fri Oct 18, 2013 4:34 am

hi,

tyvm for waypoint, works great. As an improvement it would be great to add a mailing functionality, to mail all guild ressources to a 1 character. :)

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rido_knight
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Re: BlubBlab's Andor Training

#30 Post by rido_knight » Sat Oct 19, 2013 4:27 pm

Maaaan :D its works awesome now with beta micromacro incredible speed.

ZZZZZ
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Re: BlubBlab's Andor Training

#31 Post by ZZZZZ » Fri Oct 25, 2013 2:41 am

Got this error on one of my characters today:

Code: Select all

Wave: 13, Score: 3140
Wave: 14, Score: 3595
Wave: 15, Score: 4081
Wave: 16, Score: 4596
Wave: 17, Score: 5146
Event finished, end score was 5721We try to find NPC 120687:
We successfully target NPC Magelly Basac and try to open the dialog window.
Use MACRO: Executing RoMScript "ChoiceOption(1);".
The game client did not crash.
5:36pm - IGF:\StaticPopup_OnClick(StaticPopup1, 1);\ [string "?"]:204: attempt t
o index field 'Trash' (a nil value)


Please enter the script name to run.
Type in 'exit' (without quotes) to exit.
Script>

There is one other issue I have and it's at the same point, rather than erroring out after reaching set score, it tried to open dialog with NPC even though its still suck waiting for the event to finish, and when it does it remains standing there, I have to go click on NPC and leave andor manually before it continues.

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BlubBlab
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Re: BlubBlab's Andor Training

#32 Post by BlubBlab » Fri Oct 25, 2013 8:31 am

That both happens when the game lags, to avoid it let them run in background.
To be true the error case I suppress with an custom RomScript function version in my Rom bot called RoMScriptNoCheck which return -1 in case of an error, the script check if such an function exist.

I have less time at the moment for scripting because I'm busy with RL to write a webgl application for my university.
Jack-of-all-trades, but master-of-only of a few :D

My Reps:
https://github.com/BlubBlab/Micromacro-with-OpenCV (My version of MM2 with OpenCV and for MS Visual Studio)
https://github.com/BlubBlab/rom-bot (rombot with no stop WP and advanced human emulation mode and some other extensions)
https://github.com/BlubBlab/Micromacro-2-Bot-Framework ( A work in progress )
My Tools : viewtopic.php?f=10&t=6226

ZZZZZ
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Re: BlubBlab's Andor Training

#33 Post by ZZZZZ » Mon Nov 11, 2013 9:59 am

I added

Code: Select all

				else
					repeat
						RoMScript("CloseWindows()");
						yrest(100)
						player:target_NPC(120687);
					until RoMScript("SpeakFrame:IsVisible()");
to line 170 - 175 under loadPaths(When_Finished) and havn't had an issue with the bot getting stuck in timed after reaching the pre-set score limit anymore.

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BlubBlab
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Re: BlubBlab's Andor Training

#34 Post by BlubBlab » Sat Nov 16, 2013 6:04 am

But thats 2 different things that error message you had cames from:

Code: Select all

RoMScript("StaticPopup_OnClick(StaticPopup1, 1);")
not from
RoMScript("CloseWindows()");
StaticPopup_OnClick(StaticPopup1, 1) Press the "do you want to leave?" button, CloseWindows() close the highscore list
Jack-of-all-trades, but master-of-only of a few :D

My Reps:
https://github.com/BlubBlab/Micromacro-with-OpenCV (My version of MM2 with OpenCV and for MS Visual Studio)
https://github.com/BlubBlab/rom-bot (rombot with no stop WP and advanced human emulation mode and some other extensions)
https://github.com/BlubBlab/Micromacro-2-Bot-Framework ( A work in progress )
My Tools : viewtopic.php?f=10&t=6226

ZZZZZ
Posts: 513
Joined: Sun Oct 21, 2012 1:42 am

Re: BlubBlab's Andor Training

#35 Post by ZZZZZ » Sat Nov 16, 2013 12:54 pm

Yeh i know, which is why i dont get it haha. Either way after adding those lines it doesnt get the error anymore so meh xD

booting1
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Re: BlubBlab's Andor Training

#36 Post by booting1 » Mon Nov 25, 2013 6:41 am

i looking for the other game in adora. the round System .

this is for time Training. does this also work with the round Training?`

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BlubBlab
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Re: BlubBlab's Andor Training

#37 Post by BlubBlab » Mon Nov 25, 2013 7:51 am

You mean that "survival" mode that get 10 rounds ? Yeah the second download link swaps automatically between modes, but I can warn you the bot will not make very much points in that mode , so you get only 20 shells instate of 30 sometimes.

Theoretical it is fixable but It would need windows in foreground, because It would need to use the thunderstorm like skills.
Jack-of-all-trades, but master-of-only of a few :D

My Reps:
https://github.com/BlubBlab/Micromacro-with-OpenCV (My version of MM2 with OpenCV and for MS Visual Studio)
https://github.com/BlubBlab/rom-bot (rombot with no stop WP and advanced human emulation mode and some other extensions)
https://github.com/BlubBlab/Micromacro-2-Bot-Framework ( A work in progress )
My Tools : viewtopic.php?f=10&t=6226

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rock5
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Re: BlubBlab's Andor Training

#38 Post by rock5 » Mon Nov 25, 2013 8:41 am

Um... Thunderstorm doesn't need the game in the foreground.
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booting1
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Re: BlubBlab's Andor Training

#39 Post by booting1 » Mon Nov 25, 2013 10:37 am

the time bot is also to slow. when i Play without bot i come over round 12 the bot is end at 7 and he dont kill always all enemys.

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rido_knight
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Re: BlubBlab's Andor Training

#40 Post by rido_knight » Tue Nov 26, 2013 9:34 am

booting1 wrote:the time bot is also to slow. when i Play without bot i come over round 12 the bot is end at 7 and he dont kill always all enemys.

You have problem i guess because my bot reach level 16,17 and take 5k point :mrgreen: i have problem bot give error;


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